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PrimAITE/tests/config/obs_tests/main_config_LINK_TRAFFIC_LEVELS.yaml

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# Training Config File
# Sets which agent algorithm framework will be used.
# Options are:
# "SB3" (Stable Baselines3)
# "RLLIB" (Ray RLlib)
# "CUSTOM" (Custom Agent)
agent_framework: SB3
# Sets which Agent class will be used.
# Options are:
# "A2C" (Advantage Actor Critic coupled with either SB3 or RLLIB agent_framework)
# "PPO" (Proximal Policy Optimization coupled with either SB3 or RLLIB agent_framework)
# "HARDCODED" (The HardCoded agents coupled with an ACL or NODE action_type)
# "DO_NOTHING" (The DoNothing agents coupled with an ACL or NODE action_type)
# "RANDOM" (primaite.agents.simple.RandomAgent)
# "DUMMY" (primaite.agents.simple.DummyAgent)
agent_identifier: A2C
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# Sets How the Action Space is defined:
# "NODE"
# "ACL"
# "ANY" node and acl actions
action_type: ANY
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# Number of episodes to run per session
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num_episodes: 1
# Number of time_steps per episode
num_steps: 5
observation_space:
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components:
- name: LINK_TRAFFIC_LEVELS
options:
combine_service_traffic: false
quantisation_levels: 8
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# Time delay between steps (for generic agents)
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time_delay: 1
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# Type of session to be run (TRAINING or EVALUATION)
session_type: TRAIN
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# Determine whether to load an agent from file
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load_agent: False
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# File path and file name of agent if you're loading one in
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agent_load_file: C:\[Path]\[agent_saved_filename.zip]
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# Environment config values
# The high value for the observation space
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observation_space_high_value: 1_000_000_000
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# Reward values
# Generic
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all_ok: 0
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# Node Hardware State
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off_should_be_on: -10
off_should_be_resetting: -5
on_should_be_off: -2
on_should_be_resetting: -5
resetting_should_be_on: -5
resetting_should_be_off: -2
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resetting: -3
# Node Software or Service State
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good_should_be_patching: 2
good_should_be_compromised: 5
good_should_be_overwhelmed: 5
patching_should_be_good: -5
patching_should_be_compromised: 2
patching_should_be_overwhelmed: 2
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patching: -3
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compromised_should_be_good: -20
compromised_should_be_patching: -20
compromised_should_be_overwhelmed: -20
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compromised: -20
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overwhelmed_should_be_good: -20
overwhelmed_should_be_patching: -20
overwhelmed_should_be_compromised: -20
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overwhelmed: -20
# Node File System State
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good_should_be_repairing: 2
good_should_be_restoring: 2
good_should_be_corrupt: 5
good_should_be_destroyed: 10
repairing_should_be_good: -5
repairing_should_be_restoring: 2
repairing_should_be_corrupt: 2
repairing_should_be_destroyed: 0
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repairing: -3
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restoring_should_be_good: -10
restoring_should_be_repairing: -2
restoring_should_be_corrupt: 1
restoring_should_be_destroyed: 2
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restoring: -6
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corrupt_should_be_good: -10
corrupt_should_be_repairing: -10
corrupt_should_be_restoring: -10
corrupt_should_be_destroyed: 2
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corrupt: -10
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destroyed_should_be_good: -20
destroyed_should_be_repairing: -20
destroyed_should_be_restoring: -20
destroyed_should_be_corrupt: -20
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destroyed: -20
scanning: -2
# IER status
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red_ier_running: -5
green_ier_blocked: -10
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# Patching / Reset durations
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os_patching_duration: 5 # The time taken to patch the OS
node_reset_duration: 5 # The time taken to reset a node (hardware)
service_patching_duration: 5 # The time taken to patch a service
file_system_repairing_limit: 5 # The time take to repair the file system
file_system_restoring_limit: 5 # The time take to restore the file system
file_system_scanning_limit: 5 # The time taken to scan the file system