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PrimAITE/src/primaite/game/agent/scripted_agents/random_agent.py

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# © Crown-owned copyright 2024, Defence Science and Technology Laboratory UK
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import random
from typing import Dict, Optional, Tuple
from gymnasium.core import ObsType
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from pydantic import BaseModel
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from primaite.game.agent.actions import ActionManager
from primaite.game.agent.interface import AbstractScriptedAgent
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from primaite.game.agent.observations.observation_manager import ObservationManager
from primaite.game.agent.rewards import RewardFunction
class RandomAgent(AbstractScriptedAgent):
"""Agent that ignores its observation and acts completely at random."""
def get_action(self, obs: ObsType, timestep: int = 0) -> Tuple[str, Dict]:
"""Sample the action space randomly.
:param obs: Current observation for this agent, not used in RandomAgent
:type obs: ObsType
:param timestep: The current simulation timestep, not used in RandomAgent
:type timestep: int
:return: Action formatted in CAOS format
:rtype: Tuple[str, Dict]
"""
return self.action_manager.get_action(self.action_manager.space.sample())
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class PeriodicAgent(AbstractScriptedAgent):
"""Agent that does nothing most of the time, but executes application at regular intervals (with variance)."""
class Settings(BaseModel):
"""Configuration values for when an agent starts performing actions."""
start_step: int = 20
"The timestep at which an agent begins performing it's actions."
start_variance: int = 5
"Deviation around the start step."
frequency: int = 5
"The number of timesteps to wait between performing actions."
variance: int = 0
"The amount the frequency can randomly change to."
max_executions: int = 999999
"Maximum number of times the agent can execute its action."
def __init__(
self,
agent_name: str,
action_space: ActionManager,
observation_space: ObservationManager,
reward_function: RewardFunction,
settings: Optional[Settings] = None,
) -> None:
"""Initialise PeriodicAgent."""
super().__init__(
agent_name=agent_name,
action_space=action_space,
observation_space=observation_space,
reward_function=reward_function,
)
self.settings = settings or PeriodicAgent.Settings()
self._set_next_execution_timestep(timestep=self.settings.start_step, variance=self.settings.start_variance)
self.num_executions = 0
def _set_next_execution_timestep(self, timestep: int, variance: int) -> None:
"""Set the next execution timestep with a configured random variance.
:param timestep: The timestep when the next execute action should be taken.
:type timestep: int
:param variance: Uniform random variance applied to the timestep
:type variance: int
"""
random_increment = random.randint(-variance, variance)
self.next_execution_timestep = timestep + random_increment
def get_action(self, obs: ObsType, timestep: int) -> Tuple[str, Dict]:
"""Do nothing, unless the current timestep is the next execution timestep, in which case do the action."""
if timestep == self.next_execution_timestep and self.num_executions < self.settings.max_executions:
self.num_executions += 1
self._set_next_execution_timestep(timestep + self.settings.frequency, self.settings.variance)
return "NODE_APPLICATION_EXECUTE", {"node_id": 0, "application_id": 0}
return "DONOTHING", {}