Merged PR 629: Minor Userguide changes (Charlie)

## Summary
Minor userguide changes, working from the "bottom" of the comments from 3110

## Test process
User Guide continues to successfully render.

## Checklist
- [X] PR is linked to a **work item**
- [ ] **acceptance criteria** of linked ticket are met
- [ ] performed **self-review** of the code
- [ ] written **tests** for any new functionality added with this PR
- [X] updated the **documentation** if this PR changes or adds functionality
- [ ] written/updated **design docs** if this PR implements new functionality
- [ ] updated the **change log**
- [X] ran **pre-commit** checks for code style
- [ ] attended to any **TO-DOs** left in the code

Related work items: #3110
This commit is contained in:
Charlie Crane
2025-03-13 18:19:06 +00:00
committed by Marek Wolan
8 changed files with 17 additions and 32 deletions

View File

@@ -96,8 +96,7 @@ Similar to action space, this is defined as a list of components from the :py:mo
``reward_components``
^^^^^^^^^^^^^^^^^^^^^
TODO: update description
A list of reward types from :py:mod:`primaite.game.agent.rewards.RewardFunction.rew_class_identifiers`
A list of available reward types from :py:mod:`primaite.game.agent.rewards.RewardFunction.rew_class_identifiers`
e.g.
@@ -105,7 +104,13 @@ e.g.
reward_components:
- type: dummy
weight: 1.0
- type: database-file-integrity
weight: 0.40
options:
node_hostname: database_server
folder_name: database
file_name: database.db
``agent_settings``
@@ -118,10 +123,9 @@ e.g.
.. code-block:: yaml
agent_settings:
start_settings:
start_step: 25
frequency: 20
variance: 5
start_step: 25
frequency: 20
variance: 5
``start_step``
^^^^^^^^^^^^^^
@@ -153,4 +157,4 @@ If ``True``, gymnasium flattening will be performed on the observation space bef
-----------------
Agents will record their action log for each step. This is a summary of what the agent did, along with response information from requests within the simulation.
A summary of the actions taken by the agent can be viewed using the `show_history()` function. By default, this will display all actions taken apart from ``DONOTHING``.
A summary of the actions taken by the agent can be viewed using the `show_history()` function. By default, this will display all actions taken apart from ``do-nothing``.

View File

@@ -59,4 +59,4 @@ These are used to determine the thresholds of high, medium and low categories fo
``seed``
--------
Used to configure the random seeds used within PrimAITE, ensuring determinism within episode/session runs. If empty or set to -1, no seed is set.
Used to configure the random seeds used within PrimAITE, ensuring determinism within episode/session runs. If empty or set to -1, no seed is set. The given seed value is logged (by default) in ``primaite/<VERSION>/sessions/<DATE>/<TIME>/simulation_output``.

View File

@@ -14,7 +14,6 @@ This section configures how PrimAITE saves data during simulation and training.
.. code-block:: yaml
io_settings:
# save_logs: True
save_agent_actions: True
save_step_metadata: False
save_pcap_logs: False
@@ -26,11 +25,6 @@ This section configures how PrimAITE saves data during simulation and training.
agent_log_level: INFO
``save_logs``
-------------
*currently unused*.
``save_agent_actions``
----------------------

View File

@@ -5,8 +5,7 @@
``simulation``
==============
In this section the network layout is defined. This part of the config follows a hierarchical structure. Almost every component defines a ``ref`` field which acts as a human-readable unique identifier, used by other parts of the config, such as agents.
# TODO: ref field is no longer real
In this section the network layout is defined. This part of the config follows a hierarchical structure.
At the top level of the network are ``nodes``, ``links`` and ``airspace``.
e.g.
@@ -26,7 +25,7 @@ e.g.
``nodes``
---------
This is where the list of nodes are defined. Some items will differ according to the node type, however, there will be common items such as a node's reference (which is used by the agent), the node's ``type`` and ``hostname``
This is where the list of nodes are defined. Some items will differ according to the node type, however, there will be common items such as a node's hostname (which is used by the agent) and the node's ``type``.
To see the configuration for these nodes, refer to the following:
@@ -74,10 +73,6 @@ this results in:
endpoint_b_port: 2 # port 2 on switch
bandwidth: 100
``ref``
^^^^^^^
The human readable name for the link. Not used in code, however is useful for a human to understand what the link is for.
``endpoint_a_hostname``
^^^^^^^^^^^^^^^^^^^^^^^

View File

@@ -4,11 +4,6 @@
.. _common_node_attributes:
``ref``
-------
Human readable name used as reference for the |NODE|. Not used in code.
``hostname``
------------

View File

@@ -12,6 +12,7 @@ Available options are:
- ``computer``
- ``firewall``
- ``router``
- ``wireless_router``
- ``server``
- ``switch``

View File

@@ -14,12 +14,10 @@ Applications takes a list of applications as shown in the example below.
.. code-block:: yaml
- ref: client_1
hostname: client_1
type: computer
- hostname: client_1
type: computer
...
applications:
- ref: example_application
type: example_application_type
options:
# this section is different for each application

View File

@@ -14,12 +14,10 @@ Services takes a list of services as shown in the example below.
.. code-block:: yaml
- ref: client_1
hostname: client_1
type: computer
...
applications:
- ref: example_service
type: example_service_type
options:
# this section is different for each service