#2459 back-sync b8 changes into core
This commit is contained in:
@@ -1,8 +1,13 @@
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from typing import Dict, Tuple
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import random
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from typing import Dict, Optional, Tuple
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from gymnasium.core import ObsType
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from pydantic import BaseModel
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from primaite.game.agent.actions import ActionManager
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from primaite.game.agent.interface import AbstractScriptedAgent
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from primaite.game.agent.observations.observation_manager import ObservationManager
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from primaite.game.agent.rewards import RewardFunction
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class RandomAgent(AbstractScriptedAgent):
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@@ -19,3 +24,60 @@ class RandomAgent(AbstractScriptedAgent):
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:rtype: Tuple[str, Dict]
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"""
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return self.action_manager.get_action(self.action_manager.space.sample())
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class PeriodicAgent(AbstractScriptedAgent):
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"""Agent that does nothing most of the time, but executes application at regular intervals (with variance)."""
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class Settings(BaseModel):
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"""Configuration values for when an agent starts performing actions."""
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start_step: int = 20
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"The timestep at which an agent begins performing it's actions."
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start_variance: int = 5
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"Deviation around the start step."
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frequency: int = 5
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"The number of timesteps to wait between performing actions."
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variance: int = 0
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"The amount the frequency can randomly change to."
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max_executions: int = 999999
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"Maximum number of times the agent can execute its action."
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def __init__(
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self,
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agent_name: str,
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action_space: ActionManager,
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observation_space: ObservationManager,
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reward_function: RewardFunction,
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settings: Optional[Settings] = None,
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) -> None:
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"""Initialise PeriodicAgent."""
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super().__init__(
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agent_name=agent_name,
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action_space=action_space,
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observation_space=observation_space,
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reward_function=reward_function,
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)
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self.settings = settings or PeriodicAgent.Settings()
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self._set_next_execution_timestep(timestep=self.settings.start_step, variance=self.settings.start_variance)
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self.num_executions = 0
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def _set_next_execution_timestep(self, timestep: int, variance: int) -> None:
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"""Set the next execution timestep with a configured random variance.
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:param timestep: The timestep when the next execute action should be taken.
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:type timestep: int
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:param variance: Uniform random variance applied to the timestep
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:type variance: int
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"""
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random_increment = random.randint(-variance, variance)
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self.next_execution_timestep = timestep + random_increment
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def get_action(self, obs: ObsType, timestep: int) -> Tuple[str, Dict]:
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"""Do nothing, unless the current timestep is the next execution timestep, in which case do the action."""
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if timestep == self.next_execution_timestep and self.num_executions < self.settings.max_executions:
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self.num_executions += 1
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self._set_next_execution_timestep(timestep + self.settings.frequency, self.settings.variance)
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return "NODE_APPLICATION_EXECUTE", {"node_id": 0, "application_id": 0}
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return "DONOTHING", {}
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78
src/primaite/game/agent/scripted_agents/tap001.py
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78
src/primaite/game/agent/scripted_agents/tap001.py
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@@ -0,0 +1,78 @@
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import random
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from typing import Dict, Tuple
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from gymnasium.core import ObsType
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from primaite.game.agent.interface import AbstractScriptedAgent
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class TAP001(AbstractScriptedAgent):
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"""
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TAP001 | Mobile Malware -- Ransomware Variant.
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Scripted Red Agent. Capable of one action; launching the kill-chain (Ransomware Application)
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"""
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.setup_agent()
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next_execution_timestep: int = 0
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starting_node_idx: int = 0
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installed: bool = False
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def _set_next_execution_timestep(self, timestep: int) -> None:
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"""Set the next execution timestep with a configured random variance.
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:param timestep: The timestep to add variance to.
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"""
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random_timestep_increment = random.randint(
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-self.agent_settings.start_settings.variance, self.agent_settings.start_settings.variance
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)
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self.next_execution_timestep = timestep + random_timestep_increment
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def get_action(self, obs: ObsType, timestep: int) -> Tuple[str, Dict]:
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"""Waits until a specific timestep, then attempts to execute the ransomware application.
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This application acts a wrapper around the kill-chain, similar to green-analyst and
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the previous UC2 data manipulation bot.
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:param obs: Current observation for this agent.
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:type obs: ObsType
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:param timestep: The current simulation timestep, used for scheduling actions
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:type timestep: int
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:return: Action formatted in CAOS format
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:rtype: Tuple[str, Dict]
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"""
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if timestep < self.next_execution_timestep:
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return "DONOTHING", {}
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self._set_next_execution_timestep(timestep + self.agent_settings.start_settings.frequency)
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if not self.installed:
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self.installed = True
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return "NODE_APPLICATION_INSTALL", {
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"node_id": self.starting_node_idx,
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"application_name": "RansomwareScript",
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"ip_address": self.ip_address,
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}
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return "NODE_APPLICATION_EXECUTE", {"node_id": self.starting_node_idx, "application_id": 0}
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def setup_agent(self) -> None:
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"""Set the next execution timestep when the episode resets."""
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self._select_start_node()
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self._set_next_execution_timestep(self.agent_settings.start_settings.start_step)
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for n, act in self.action_manager.action_map.items():
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if not act[0] == "NODE_APPLICATION_INSTALL":
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continue
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if act[1]["node_id"] == self.starting_node_idx:
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self.ip_address = act[1]["ip_address"]
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return
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raise RuntimeError("TAP001 agent could not find database server ip address in action map")
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def _select_start_node(self) -> None:
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"""Set the starting starting node of the agent to be a random node from this agent's action manager."""
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# we are assuming that every node in the node manager has a data manipulation application at idx 0
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num_nodes = len(self.action_manager.node_names)
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self.starting_node_idx = random.randint(0, num_nodes - 1)
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