From 09bdfa3ae1ba87dc084872d88f2f6d9050a55bf3 Mon Sep 17 00:00:00 2001 From: Marek Wolan Date: Wed, 5 Feb 2025 15:11:04 +0000 Subject: [PATCH] bugfix - Restore wireless networks so they're not broken --- src/primaite/game/game.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/primaite/game/game.py b/src/primaite/game/game.py index f6ba841e..1427776e 100644 --- a/src/primaite/game/game.py +++ b/src/primaite/game/game.py @@ -271,7 +271,7 @@ class PrimaiteGame: if n_type in Node._registry: n_class = Node._registry[n_type] if issubclass(n_class, WirelessRouter): - new_node = n_class(config=n_class.ConfigSchema(**node_cfg), airspace=net.airspace) + new_node = n_class.from_config(config=node_cfg, airspace=net.airspace) else: new_node = Node._registry[n_type].from_config(config=node_cfg) else: