#2912 - eod commit. Addressing test and lint errors for refactored actions
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@@ -1,40 +1,31 @@
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# © Crown-owned copyright 2024, Defence Science and Technology Laboratory UK
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from primaite.game.agent.actions.manager import ActionManager
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from primaite.game.agent.actions.service import (
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NodeServiceDisableAction,
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NodeServiceEnableAction,
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NodeServiceFixAction,
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NodeServicePauseAction,
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NodeServiceRestartAction,
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NodeServiceResumeAction,
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NodeServiceScanAction,
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NodeServiceStartAction,
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NodeServiceStopAction,
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from primaite.game.agent.actions import (
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acl,
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application,
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config,
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file,
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folder,
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host_nic,
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manager,
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network,
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node,
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service,
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session,
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)
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from primaite.game.agent.actions.manager import ActionManager
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__all__ = (
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"NodeServiceDisableAction",
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"NodeServiceEnableAction",
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"NodeServiceFixAction",
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"NodeServicePauseAction",
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"NodeServiceRestartAction",
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"NodeServiceResumeAction",
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"NodeServiceScanAction",
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"NodeServiceStartAction",
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"NodeServiceStopAction",
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"acl",
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"application",
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"config",
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"file",
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"folder",
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"host_nic",
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"manager",
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"network",
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"node",
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"service",
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"session",
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"ActionManager",
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)
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# __all__ = (
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# "acl",
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# "application",
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# "config",
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# "file",
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# "folder",
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# "host_nic",
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# "manager",
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# "network",
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# "node",
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# "service",
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# )
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