Update actions and agents to get all tests passing post-refactor
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@@ -84,6 +84,7 @@ class ConfigureDoSBotAction(AbstractAction, identifier="configure_dos_bot"):
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dos_intensity=config.dos_intensity,
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max_sessions=config.max_sessions,
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)
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data = {k: v for k, v in data.items() if v is not None}
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return ["network", "node", config.node_name, "application", "DoSBot", "configure", data]
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@@ -16,7 +16,7 @@ __all__ = "ProbabilisticAgent"
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class ProbabilisticAgent(AbstractScriptedAgent, identifier="ProbabilisticAgent"):
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"""Scripted agent which randomly samples its action space with prescribed probabilities for each action."""
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rng: Generator = np.random.default_rng(np.random.randint(0, 65535))
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rng: Generator = Field(default_factory=lambda: np.random.default_rng(np.random.randint(0, 65535)))
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class AgentSettingsSchema(AbstractScriptedAgent.AgentSettingsSchema):
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"""Schema for the `agent_settings` part of the agent config."""
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@@ -476,33 +476,6 @@ class PrimaiteGame:
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if isinstance(new_agent, ProxyAgent):
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game.rl_agents[agent_cfg["ref"]] = new_agent
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# agent_name = agent_cfg["ref"] # noqa: F841
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# agent_type = agent_cfg["type"]
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# action_space_cfg = agent_cfg["action_space"]
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# observation_space_cfg = agent_cfg["observation_space"]
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# reward_function_cfg = agent_cfg["reward_function"]
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# agent_settings = agent_cfg["agent_settings"]
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# agent_config = {
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# "type": agent_type,
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# "action_space": action_space_cfg,
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# "observation_space": observation_space_cfg,
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# "reward_function": reward_function_cfg,
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# "agent_settings": agent_settings,
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# "game": game,
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# }
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# # CREATE AGENT
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# if agent_type in AbstractAgent._registry:
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# new_agent = AbstractAgent._registry[agent_cfg["type"]].from_config(config=agent_config)
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# # If blue agent is created, add to game.rl_agents
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# if agent_type == "ProxyAgent":
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# game.rl_agents[agent_cfg["ref"]] = new_agent
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# else:
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# msg = f"Configuration error: {agent_type} is not a valid agent type."
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# _LOGGER.error(msg)
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# raise ValueError(msg)
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# Validate that if any agents are sharing rewards, they aren't forming an infinite loop.
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game.setup_reward_sharing()
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