Merge remote-tracking branch 'origin/4.0.0a1-dev' into feature/2888_Align_core_software_with_registry
This commit is contained in:
@@ -27,9 +27,10 @@ the structure:
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service_ref: web_server_database_client
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```
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"""
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from abc import abstractmethod
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from typing import Callable, Dict, Iterable, List, Optional, Tuple, Type, TYPE_CHECKING, Union
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from abc import ABC, abstractmethod
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from typing import Any, Callable, ClassVar, Dict, Iterable, List, Optional, Tuple, Type, TYPE_CHECKING, Union
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from pydantic import BaseModel
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from typing_extensions import Never
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from primaite import getLogger
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@@ -42,25 +43,32 @@ _LOGGER = getLogger(__name__)
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WhereType = Optional[Iterable[Union[str, int]]]
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class AbstractReward:
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class AbstractReward(BaseModel):
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"""Base class for reward function components."""
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@abstractmethod
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def calculate(self, state: Dict, last_action_response: "AgentHistoryItem") -> float:
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"""Calculate the reward for the current state.
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config: "AbstractReward.ConfigSchema"
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:param state: Current simulation state
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:type state: Dict
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:param last_action_response: Current agent history state
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:type last_action_response: AgentHistoryItem state
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:return: Reward value
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:rtype: float
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"""
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return 0.0
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# def __init__(self, schema_name, **kwargs):
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# super.__init__(self, **kwargs)
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# # Create ConfigSchema class
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# self.config_class = type(schema_name, (BaseModel, ABC), **kwargs)
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# self.config = self.config_class()
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class ConfigSchema(BaseModel, ABC):
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"""Config schema for AbstractReward."""
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type: str
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_registry: ClassVar[Dict[str, Type["AbstractReward"]]] = {}
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def __init_subclass__(cls, identifier: str, **kwargs: Any) -> None:
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super().__init_subclass__(**kwargs)
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if identifier in cls._registry:
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raise ValueError(f"Duplicate reward {identifier}")
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cls._registry[identifier] = cls
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@classmethod
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@abstractmethod
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def from_config(cls, config: dict) -> "AbstractReward":
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def from_config(cls, config: Dict) -> "AbstractReward":
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"""Create a reward function component from a config dictionary.
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:param config: dict of options for the reward component's constructor
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@@ -68,11 +76,28 @@ class AbstractReward:
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:return: The reward component.
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:rtype: AbstractReward
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"""
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return cls()
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if config["type"] not in cls._registry:
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raise ValueError(f"Invalid reward type {config['type']}")
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reward_class = cls._registry[config["type"]]
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reward_obj = reward_class(config=reward_class.ConfigSchema(**config))
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return reward_obj
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@abstractmethod
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def calculate(self, state: Dict, last_action_response: "AgentHistoryItem") -> float:
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"""Calculate the reward for the current state.
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:param state: Current simulation state
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:type state: Dict
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:param last_action_response: Current agent history state
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:type last_action_response: AgentHistoryItem state
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:return: Reward value
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:rtype: float
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"""
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return 0.0
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class DummyReward(AbstractReward):
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"""Dummy reward function component which always returns 0."""
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class DummyReward(AbstractReward, identifier="DUMMY"):
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"""Dummy reward function component which always returns 0.0."""
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def calculate(self, state: Dict, last_action_response: "AgentHistoryItem") -> float:
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"""Calculate the reward for the current state.
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@@ -86,41 +111,21 @@ class DummyReward(AbstractReward):
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"""
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return 0.0
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@classmethod
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def from_config(cls, config: dict) -> "DummyReward":
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"""Create a reward function component from a config dictionary.
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:param config: dict of options for the reward component's constructor. Should be empty.
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:type config: dict
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:return: The reward component.
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:rtype: DummyReward
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"""
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return cls()
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class DatabaseFileIntegrity(AbstractReward):
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class DatabaseFileIntegrity(AbstractReward, identifier="DATABASE_FILE_INTEGRITY"):
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"""Reward function component which rewards the agent for maintaining the integrity of a database file."""
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def __init__(self, node_hostname: str, folder_name: str, file_name: str) -> None:
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"""Initialise the reward component.
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config: "DatabaseFileIntegrity.ConfigSchema"
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location_in_state: List[str] = [""]
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reward: float = 0.0
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:param node_hostname: Hostname of the node which contains the database file.
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:type node_hostname: str
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:param folder_name: folder which contains the database file.
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:type folder_name: str
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:param file_name: name of the database file.
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:type file_name: str
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"""
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self.location_in_state = [
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"network",
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"nodes",
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node_hostname,
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"file_system",
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"folders",
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folder_name,
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"files",
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file_name,
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]
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class ConfigSchema(AbstractReward.ConfigSchema):
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"""ConfigSchema for DatabaseFileIntegrity."""
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type: str = "DATABASE_FILE_INTEGRITY"
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node_hostname: str
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folder_name: str
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file_name: str
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def calculate(self, state: Dict, last_action_response: "AgentHistoryItem") -> float:
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"""Calculate the reward for the current state.
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@@ -132,6 +137,17 @@ class DatabaseFileIntegrity(AbstractReward):
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:return: Reward value
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:rtype: float
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"""
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self.location_in_state = [
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"network",
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"nodes",
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self.config.node_hostname,
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"file_system",
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"folders",
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self.config.folder_name,
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"files",
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self.config.file_name,
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]
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database_file_state = access_from_nested_dict(state, self.location_in_state)
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if database_file_state is NOT_PRESENT_IN_STATE:
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_LOGGER.debug(
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@@ -148,44 +164,21 @@ class DatabaseFileIntegrity(AbstractReward):
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else:
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return 0
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@classmethod
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def from_config(cls, config: Dict) -> "DatabaseFileIntegrity":
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"""Create a reward function component from a config dictionary.
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:param config: dict of options for the reward component's constructor
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:type config: Dict
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:return: The reward component.
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:rtype: DatabaseFileIntegrity
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"""
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node_hostname = config.get("node_hostname")
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folder_name = config.get("folder_name")
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file_name = config.get("file_name")
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if not (node_hostname and folder_name and file_name):
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msg = f"{cls.__name__} could not be initialised with parameters {config}"
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_LOGGER.error(msg)
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raise ValueError(msg)
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return cls(node_hostname=node_hostname, folder_name=folder_name, file_name=file_name)
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class WebServer404Penalty(AbstractReward):
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class WebServer404Penalty(AbstractReward, identifier="WEB_SERVER_404_PENALTY"):
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"""Reward function component which penalises the agent when the web server returns a 404 error."""
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def __init__(self, node_hostname: str, service_name: str, sticky: bool = True) -> None:
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"""Initialise the reward component.
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config: "WebServer404Penalty.ConfigSchema"
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location_in_state: List[str] = [""]
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reward: float = 0.0
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:param node_hostname: Hostname of the node which contains the web server service.
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:type node_hostname: str
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:param service_name: Name of the web server service.
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:type service_name: str
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:param sticky: If True, calculate the reward based on the most recent response status. If False, only calculate
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the reward if there were any responses this timestep.
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:type sticky: bool
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"""
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self.sticky: bool = sticky
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self.reward: float = 0.0
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"""Reward value calculated last time any responses were seen. Used for persisting sticky rewards."""
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self.location_in_state = ["network", "nodes", node_hostname, "services", service_name]
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class ConfigSchema(AbstractReward.ConfigSchema):
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"""ConfigSchema for WebServer404Penalty."""
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type: str = "WEB_SERVER_404_PENALTY"
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node_hostname: str
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service_name: str
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sticky: bool = True
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def calculate(self, state: Dict, last_action_response: "AgentHistoryItem") -> float:
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"""Calculate the reward for the current state.
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@@ -197,6 +190,13 @@ class WebServer404Penalty(AbstractReward):
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:return: Reward value
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:rtype: float
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"""
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self.location_in_state = [
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"network",
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"nodes",
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self.config.node_hostname,
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"services",
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self.config.service_name,
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]
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web_service_state = access_from_nested_dict(state, self.location_in_state)
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# if webserver is no longer installed on the node, return 0
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@@ -211,54 +211,27 @@ class WebServer404Penalty(AbstractReward):
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return 1.0 if status == 200 else -1.0 if status == 404 else 0.0
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self.reward = sum(map(status2rew, codes)) / len(codes) # convert form HTTP codes to rewards and average
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elif not self.sticky: # there are no codes, but reward is not sticky, set reward to 0
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elif not self.config.sticky: # there are no codes, but reward is not sticky, set reward to 0
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self.reward = 0.0
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else: # skip calculating if sticky and no new codes. instead, reuse last step's value
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pass
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return self.reward
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@classmethod
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def from_config(cls, config: Dict) -> "WebServer404Penalty":
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"""Create a reward function component from a config dictionary.
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:param config: dict of options for the reward component's constructor
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:type config: Dict
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:return: The reward component.
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:rtype: WebServer404Penalty
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"""
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node_hostname = config.get("node_hostname")
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service_name = config.get("service_name")
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if not (node_hostname and service_name):
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msg = (
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f"{cls.__name__} could not be initialised from config because node_name and service_ref were not "
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"found in reward config."
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)
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_LOGGER.warning(msg)
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raise ValueError(msg)
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sticky = config.get("sticky", True)
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return cls(node_hostname=node_hostname, service_name=service_name, sticky=sticky)
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class WebpageUnavailablePenalty(AbstractReward):
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class WebpageUnavailablePenalty(AbstractReward, identifier="WEBPAGE_UNAVAILABLE_PENALTY"):
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"""Penalises the agent when the web browser fails to fetch a webpage."""
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def __init__(self, node_hostname: str, sticky: bool = True) -> None:
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"""
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Initialise the reward component.
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config: "WebpageUnavailablePenalty.ConfigSchema"
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reward: float = 0.0
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location_in_state: List[str] = [""] # Calculate in __init__()?
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:param node_hostname: Hostname of the node which has the web browser.
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:type node_hostname: str
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:param sticky: If True, calculate the reward based on the most recent response status. If False, only calculate
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the reward if there were any responses this timestep.
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:type sticky: bool
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"""
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self._node: str = node_hostname
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self.location_in_state: List[str] = ["network", "nodes", node_hostname, "applications", "WebBrowser"]
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self.sticky: bool = sticky
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||||
self.reward: float = 0.0
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||||
"""Reward value calculated last time any responses were seen. Used for persisting sticky rewards."""
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||||
class ConfigSchema(AbstractReward.ConfigSchema):
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||||
"""ConfigSchema for WebpageUnavailablePenalty."""
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||||
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||||
type: str = "WEBPAGE_UNAVAILABLE_PENALTY"
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node_hostname: str = ""
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||||
sticky: bool = True
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||||
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||||
def calculate(self, state: Dict, last_action_response: "AgentHistoryItem") -> float:
|
||||
"""
|
||||
@@ -274,6 +247,13 @@ class WebpageUnavailablePenalty(AbstractReward):
|
||||
:return: Reward value
|
||||
:rtype: float
|
||||
"""
|
||||
self.location_in_state = [
|
||||
"network",
|
||||
"nodes",
|
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self.config.node_hostname,
|
||||
"applications",
|
||||
"WebBrowser",
|
||||
]
|
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web_browser_state = access_from_nested_dict(state, self.location_in_state)
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||||
|
||||
if web_browser_state is NOT_PRESENT_IN_STATE:
|
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@@ -283,14 +263,14 @@ class WebpageUnavailablePenalty(AbstractReward):
|
||||
request_attempted = last_action_response.request == [
|
||||
"network",
|
||||
"node",
|
||||
self._node,
|
||||
self.config.node_hostname,
|
||||
"application",
|
||||
"WebBrowser",
|
||||
"execute",
|
||||
]
|
||||
|
||||
# skip calculating if sticky and no new codes, reusing last step value
|
||||
if not request_attempted and self.sticky:
|
||||
if not request_attempted and self.config.sticky:
|
||||
return self.reward
|
||||
|
||||
if last_action_response.response.status != "success":
|
||||
@@ -298,7 +278,7 @@ class WebpageUnavailablePenalty(AbstractReward):
|
||||
elif web_browser_state is NOT_PRESENT_IN_STATE or not web_browser_state["history"]:
|
||||
_LOGGER.debug(
|
||||
"Web browser reward could not be calculated because the web browser history on node",
|
||||
f"{self._node} was not reported in the simulation state. Returning 0.0",
|
||||
f"{self.config.node_hostname} was not reported in the simulation state. Returning 0.0",
|
||||
)
|
||||
self.reward = 0.0
|
||||
else:
|
||||
@@ -312,37 +292,19 @@ class WebpageUnavailablePenalty(AbstractReward):
|
||||
|
||||
return self.reward
|
||||
|
||||
@classmethod
|
||||
def from_config(cls, config: dict) -> AbstractReward:
|
||||
"""
|
||||
Build the reward component object from config.
|
||||
|
||||
:param config: Configuration dictionary.
|
||||
:type config: Dict
|
||||
"""
|
||||
node_hostname = config.get("node_hostname")
|
||||
sticky = config.get("sticky", True)
|
||||
return cls(node_hostname=node_hostname, sticky=sticky)
|
||||
|
||||
|
||||
class GreenAdminDatabaseUnreachablePenalty(AbstractReward):
|
||||
class GreenAdminDatabaseUnreachablePenalty(AbstractReward, identifier="GREEN_ADMIN_DATABASE_UNREACHABLE_PENALTY"):
|
||||
"""Penalises the agent when the green db clients fail to connect to the database."""
|
||||
|
||||
def __init__(self, node_hostname: str, sticky: bool = True) -> None:
|
||||
"""
|
||||
Initialise the reward component.
|
||||
config: "GreenAdminDatabaseUnreachablePenalty.ConfigSchema"
|
||||
reward: float = 0.0
|
||||
|
||||
:param node_hostname: Hostname of the node where the database client sits.
|
||||
:type node_hostname: str
|
||||
:param sticky: If True, calculate the reward based on the most recent response status. If False, only calculate
|
||||
the reward if there were any responses this timestep.
|
||||
:type sticky: bool
|
||||
"""
|
||||
self._node: str = node_hostname
|
||||
self.location_in_state: List[str] = ["network", "nodes", node_hostname, "applications", "DatabaseClient"]
|
||||
self.sticky: bool = sticky
|
||||
self.reward: float = 0.0
|
||||
"""Reward value calculated last time any responses were seen. Used for persisting sticky rewards."""
|
||||
class ConfigSchema(AbstractReward.ConfigSchema):
|
||||
"""ConfigSchema for GreenAdminDatabaseUnreachablePenalty."""
|
||||
|
||||
type: str = "GREEN_ADMIN_DATABASE_UNREACHABLE_PENALTY"
|
||||
node_hostname: str
|
||||
sticky: bool = True
|
||||
|
||||
def calculate(self, state: Dict, last_action_response: "AgentHistoryItem") -> float:
|
||||
"""
|
||||
@@ -362,7 +324,7 @@ class GreenAdminDatabaseUnreachablePenalty(AbstractReward):
|
||||
request_attempted = last_action_response.request == [
|
||||
"network",
|
||||
"node",
|
||||
self._node,
|
||||
self.config.node_hostname,
|
||||
"application",
|
||||
"DatabaseClient",
|
||||
"execute",
|
||||
@@ -371,7 +333,7 @@ class GreenAdminDatabaseUnreachablePenalty(AbstractReward):
|
||||
if request_attempted: # if agent makes request, always recalculate fresh value
|
||||
last_action_response.reward_info = {"connection_attempt_status": last_action_response.response.status}
|
||||
self.reward = 1.0 if last_action_response.response.status == "success" else -1.0
|
||||
elif not self.sticky: # if no new request and not sticky, set reward to 0
|
||||
elif not self.config.sticky: # if no new request and not sticky, set reward to 0
|
||||
last_action_response.reward_info = {"connection_attempt_status": "n/a"}
|
||||
self.reward = 0.0
|
||||
else: # if no new request and sticky, reuse reward value from last step
|
||||
@@ -380,47 +342,30 @@ class GreenAdminDatabaseUnreachablePenalty(AbstractReward):
|
||||
|
||||
return self.reward
|
||||
|
||||
@classmethod
|
||||
def from_config(cls, config: Dict) -> AbstractReward:
|
||||
"""
|
||||
Build the reward component object from config.
|
||||
|
||||
:param config: Configuration dictionary.
|
||||
:type config: Dict
|
||||
"""
|
||||
node_hostname = config.get("node_hostname")
|
||||
sticky = config.get("sticky", True)
|
||||
return cls(node_hostname=node_hostname, sticky=sticky)
|
||||
|
||||
|
||||
class SharedReward(AbstractReward):
|
||||
class SharedReward(AbstractReward, identifier="SHARED_REWARD"):
|
||||
"""Adds another agent's reward to the overall reward."""
|
||||
|
||||
def __init__(self, agent_name: Optional[str] = None) -> None:
|
||||
config: "SharedReward.ConfigSchema"
|
||||
|
||||
class ConfigSchema(AbstractReward.ConfigSchema):
|
||||
"""Config schema for SharedReward."""
|
||||
|
||||
type: str = "SHARED_REWARD"
|
||||
agent_name: str
|
||||
|
||||
def default_callback(agent_name: str) -> Never:
|
||||
"""
|
||||
Initialise the shared reward.
|
||||
Default callback to prevent calling this reward until it's properly initialised.
|
||||
|
||||
The agent_name is a placeholder value. It starts off as none, but it must be set before this reward can work
|
||||
correctly.
|
||||
|
||||
:param agent_name: The name whose reward is an input
|
||||
:type agent_name: Optional[str]
|
||||
SharedReward should not be used until the game layer replaces self.callback with a reference to the
|
||||
function that retrieves the desired agent's reward. Therefore, we define this default callback that raises
|
||||
an error.
|
||||
"""
|
||||
self.agent_name = agent_name
|
||||
"""Agent whose reward to track."""
|
||||
raise RuntimeError("Attempted to calculate SharedReward but it was not initialised properly.")
|
||||
|
||||
def default_callback(agent_name: str) -> Never:
|
||||
"""
|
||||
Default callback to prevent calling this reward until it's properly initialised.
|
||||
|
||||
SharedReward should not be used until the game layer replaces self.callback with a reference to the
|
||||
function that retrieves the desired agent's reward. Therefore, we define this default callback that raises
|
||||
an error.
|
||||
"""
|
||||
raise RuntimeError("Attempted to calculate SharedReward but it was not initialised properly.")
|
||||
|
||||
self.callback: Callable[[str], float] = default_callback
|
||||
"""Method that retrieves an agent's current reward given the agent's name."""
|
||||
callback: Callable[[str], float] = default_callback
|
||||
"""Method that retrieves an agent's current reward given the agent's name."""
|
||||
|
||||
def calculate(self, state: Dict, last_action_response: "AgentHistoryItem") -> float:
|
||||
"""Simply access the other agent's reward and return it.
|
||||
@@ -432,36 +377,20 @@ class SharedReward(AbstractReward):
|
||||
:return: Reward value
|
||||
:rtype: float
|
||||
"""
|
||||
return self.callback(self.agent_name)
|
||||
|
||||
@classmethod
|
||||
def from_config(cls, config: Dict) -> "SharedReward":
|
||||
"""
|
||||
Build the SharedReward object from config.
|
||||
|
||||
:param config: Configuration dictionary
|
||||
:type config: Dict
|
||||
"""
|
||||
agent_name = config.get("agent_name")
|
||||
return cls(agent_name=agent_name)
|
||||
return self.callback(self.config.agent_name)
|
||||
|
||||
|
||||
class ActionPenalty(AbstractReward):
|
||||
class ActionPenalty(AbstractReward, identifier="ACTION_PENALTY"):
|
||||
"""Apply a negative reward when taking any action except DONOTHING."""
|
||||
|
||||
def __init__(self, action_penalty: float, do_nothing_penalty: float) -> None:
|
||||
"""
|
||||
Initialise the reward.
|
||||
config: "ActionPenalty.ConfigSchema"
|
||||
|
||||
Reward or penalise agents for doing nothing or taking actions.
|
||||
class ConfigSchema(AbstractReward.ConfigSchema):
|
||||
"""Config schema for ActionPenalty."""
|
||||
|
||||
:param action_penalty: Reward to give agents for taking any action except DONOTHING
|
||||
:type action_penalty: float
|
||||
:param do_nothing_penalty: Reward to give agent for taking the DONOTHING action
|
||||
:type do_nothing_penalty: float
|
||||
"""
|
||||
self.action_penalty = action_penalty
|
||||
self.do_nothing_penalty = do_nothing_penalty
|
||||
type: str = "ACTION_PENALTY"
|
||||
action_penalty: float = -1.0
|
||||
do_nothing_penalty: float = 0.0
|
||||
|
||||
def calculate(self, state: Dict, last_action_response: "AgentHistoryItem") -> float:
|
||||
"""Calculate the penalty to be applied.
|
||||
@@ -474,32 +403,14 @@ class ActionPenalty(AbstractReward):
|
||||
:rtype: float
|
||||
"""
|
||||
if last_action_response.action == "DONOTHING":
|
||||
return self.do_nothing_penalty
|
||||
return self.config.do_nothing_penalty
|
||||
else:
|
||||
return self.action_penalty
|
||||
|
||||
@classmethod
|
||||
def from_config(cls, config: Dict) -> "ActionPenalty":
|
||||
"""Build the ActionPenalty object from config."""
|
||||
action_penalty = config.get("action_penalty", -1.0)
|
||||
do_nothing_penalty = config.get("do_nothing_penalty", 0.0)
|
||||
return cls(action_penalty=action_penalty, do_nothing_penalty=do_nothing_penalty)
|
||||
return self.config.action_penalty
|
||||
|
||||
|
||||
class RewardFunction:
|
||||
"""Manages the reward function for the agent."""
|
||||
|
||||
rew_class_identifiers: Dict[str, Type[AbstractReward]] = {
|
||||
"DUMMY": DummyReward,
|
||||
"DATABASE_FILE_INTEGRITY": DatabaseFileIntegrity,
|
||||
"WEB_SERVER_404_PENALTY": WebServer404Penalty,
|
||||
"WEBPAGE_UNAVAILABLE_PENALTY": WebpageUnavailablePenalty,
|
||||
"GREEN_ADMIN_DATABASE_UNREACHABLE_PENALTY": GreenAdminDatabaseUnreachablePenalty,
|
||||
"SHARED_REWARD": SharedReward,
|
||||
"ACTION_PENALTY": ActionPenalty,
|
||||
}
|
||||
"""List of reward class identifiers."""
|
||||
|
||||
def __init__(self):
|
||||
"""Initialise the reward function object."""
|
||||
self.reward_components: List[Tuple[AbstractReward, float]] = []
|
||||
@@ -534,7 +445,7 @@ class RewardFunction:
|
||||
|
||||
@classmethod
|
||||
def from_config(cls, config: Dict) -> "RewardFunction":
|
||||
"""Create a reward function from a config dictionary.
|
||||
"""Create a reward function from a config dictionary and its related reward class.
|
||||
|
||||
:param config: dict of options for the reward manager's constructor
|
||||
:type config: Dict
|
||||
@@ -545,8 +456,11 @@ class RewardFunction:
|
||||
|
||||
for rew_component_cfg in config["reward_components"]:
|
||||
rew_type = rew_component_cfg["type"]
|
||||
# XXX: If options key is missing add key then add type key.
|
||||
if "options" not in rew_component_cfg:
|
||||
rew_component_cfg["options"] = {}
|
||||
rew_component_cfg["options"]["type"] = rew_type
|
||||
weight = rew_component_cfg.get("weight", 1.0)
|
||||
rew_class = cls.rew_class_identifiers[rew_type]
|
||||
rew_instance = rew_class.from_config(config=rew_component_cfg.get("options", {}))
|
||||
rew_instance = AbstractReward.from_config(rew_component_cfg["options"])
|
||||
new.register_component(component=rew_instance, weight=weight)
|
||||
return new
|
||||
|
||||
@@ -376,7 +376,7 @@ class PrimaiteGame:
|
||||
|
||||
if service_class is not None:
|
||||
_LOGGER.debug(f"installing {service_type} on node {new_node.hostname}")
|
||||
new_node.software_manager.install(service_class)
|
||||
new_node.software_manager.install(service_class, **service_cfg.get("options", {}))
|
||||
new_service = new_node.software_manager.software[service_class.__name__]
|
||||
|
||||
# fixing duration for the service
|
||||
@@ -575,7 +575,7 @@ class PrimaiteGame:
|
||||
for comp, weight in agent.reward_function.reward_components:
|
||||
if isinstance(comp, SharedReward):
|
||||
comp: SharedReward
|
||||
graph[name].add(comp.agent_name)
|
||||
graph[name].add(comp.config.agent_name)
|
||||
|
||||
# while constructing the graph, we might as well set up the reward sharing itself.
|
||||
comp.callback = lambda agent_name: self.agents[agent_name].reward_function.current_reward
|
||||
|
||||
Reference in New Issue
Block a user