From 215ceaa6e8b5977b231d226715b70d8e88df7f14 Mon Sep 17 00:00:00 2001 From: Nick Todd Date: Mon, 16 Sep 2024 10:08:45 +0100 Subject: [PATCH] #2879: Fix call to set_random_seed() in reset(). --- src/primaite/session/environment.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/primaite/session/environment.py b/src/primaite/session/environment.py index 07635b70..db5425e3 100644 --- a/src/primaite/session/environment.py +++ b/src/primaite/session/environment.py @@ -168,7 +168,7 @@ class PrimaiteGymEnv(gymnasium.Env): f"avg. reward: {self.agent.reward_function.total_reward}" ) if seed is not None: - set_random_seed(seed) + set_random_seed(seed, self.generate_seed_value) self.total_reward_per_episode[self.episode_counter] = self.agent.reward_function.total_reward if self.io.settings.save_agent_actions: