Move IO to environments from session and add agent logging
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@@ -8,6 +8,7 @@ from ray.rllib.env.multi_agent_env import MultiAgentEnv
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from primaite.game.agent.interface import ProxyAgent
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from primaite.game.game import PrimaiteGame
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from primaite.session.io import PrimaiteIO
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from primaite.simulator import SIM_OUTPUT
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@@ -32,6 +33,9 @@ class PrimaiteGymEnv(gymnasium.Env):
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self.episode_counter: int = 0
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"""Current episode number."""
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self.io = PrimaiteIO.from_config(game_config.get("io_settings", {}))
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"""Handles IO for the environment. This produces sys logs, agent logs, etc."""
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@property
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def agent(self) -> ProxyAgent:
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"""Grab a fresh reference to the agent object because it will be reinstantiated each episode."""
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@@ -55,6 +59,10 @@ class PrimaiteGymEnv(gymnasium.Env):
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info = {"agent_actions": agent_actions} # tell us what all the agents did for convenience.
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if self.game.save_step_metadata:
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self._write_step_metadata_json(action, state, reward)
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if self.io.settings.save_agent_actions:
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self.io.store_agent_actions(
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agent_actions=agent_actions, episode=self.episode_counter, timestep=self.game.step_counter
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)
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return next_obs, reward, terminated, truncated, info
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def _write_step_metadata_json(self, action: int, state: Dict, reward: int):
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@@ -79,6 +87,9 @@ class PrimaiteGymEnv(gymnasium.Env):
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f"Resetting environment, episode {self.episode_counter}, "
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f"avg. reward: {self.agent.reward_function.total_reward}"
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)
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if self.io.settings.save_agent_actions:
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self.io.write_agent_actions(episode=self.episode_counter)
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self.io.clear_agent_actions()
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self.game: PrimaiteGame = PrimaiteGame.from_config(cfg=copy.deepcopy(self.game_config))
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self.game.setup_for_episode(episode=self.episode_counter)
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self.episode_counter += 1
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@@ -146,7 +157,7 @@ class PrimaiteRayMARLEnv(MultiAgentEnv):
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"""
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self.game_config: Dict = env_config
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"""PrimaiteGame definition. This can be changed between episodes to enable curriculum learning."""
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self.game: PrimaiteGame = PrimaiteGame.from_config(self.game_config)
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self.game: PrimaiteGame = PrimaiteGame.from_config(copy.deepcopy(self.game_config))
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"""Reference to the primaite game"""
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self._agent_ids = list(self.game.rl_agents.keys())
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"""Agent ids. This is a list of strings of agent names."""
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@@ -164,6 +175,10 @@ class PrimaiteRayMARLEnv(MultiAgentEnv):
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self.action_space = gymnasium.spaces.Dict(
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{name: agent.action_manager.space for name, agent in self.agents.items()}
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)
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self.io = PrimaiteIO.from_config(env_config.get("io_settings"))
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"""Handles IO for the environment. This produces sys logs, agent logs, etc."""
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super().__init__()
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@property
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@@ -173,7 +188,10 @@ class PrimaiteRayMARLEnv(MultiAgentEnv):
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def reset(self, *, seed: int = None, options: dict = None) -> Tuple[ObsType, Dict]:
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"""Reset the environment."""
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self.game: PrimaiteGame = PrimaiteGame.from_config(cfg=self.game_config)
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if self.io.settings.save_agent_actions:
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self.io.write_agent_actions(episode=self.episode_counter)
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self.io.clear_agent_actions()
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self.game: PrimaiteGame = PrimaiteGame.from_config(cfg=copy.deepcopy(self.game_config))
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self.game.setup_for_episode(episode=self.episode_counter)
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self.episode_counter += 1
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state = self.game.get_sim_state()
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@@ -196,7 +214,7 @@ class PrimaiteRayMARLEnv(MultiAgentEnv):
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# 1. Perform actions
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for agent_name, action in actions.items():
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self.agents[agent_name].store_action(action)
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self.game.apply_agent_actions()
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agent_actions = self.game.apply_agent_actions()
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# 2. Advance timestep
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self.game.advance_timestep()
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@@ -215,6 +233,10 @@ class PrimaiteRayMARLEnv(MultiAgentEnv):
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truncateds["__all__"] = self.game.calculate_truncated()
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if self.game.save_step_metadata:
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self._write_step_metadata_json(actions, state, rewards)
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if self.io.settings.save_agent_actions:
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self.io.store_agent_actions(
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agent_actions=agent_actions, episode=self.episode_counter, timestep=self.game.step_counter
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)
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return next_obs, rewards, terminateds, truncateds, infos
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def _write_step_metadata_json(self, actions: Dict, state: Dict, rewards: Dict):
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@@ -1,53 +1,50 @@
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import json
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from datetime import datetime
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from pathlib import Path
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from typing import Optional
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from typing import Dict, List, Optional
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from pydantic import BaseModel, ConfigDict
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from primaite import PRIMAITE_PATHS
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from primaite import getLogger, PRIMAITE_PATHS
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from primaite.simulator import SIM_OUTPUT
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class SessionIOSettings(BaseModel):
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"""Schema for session IO settings."""
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model_config = ConfigDict(extra="forbid")
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save_final_model: bool = True
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"""Whether to save the final model right at the end of training."""
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save_checkpoints: bool = False
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"""Whether to save a checkpoint model every `checkpoint_interval` episodes"""
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checkpoint_interval: int = 10
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"""How often to save a checkpoint model (if save_checkpoints is True)."""
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save_logs: bool = True
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"""Whether to save logs"""
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save_transactions: bool = True
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"""Whether to save transactions, If true, the session path will have a transactions folder."""
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save_tensorboard_logs: bool = False
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"""Whether to save tensorboard logs. If true, the session path will have a tensorboard_logs folder."""
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save_step_metadata: bool = False
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"""Whether to save the RL agents' action, environment state, and other data at every single step."""
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save_pcap_logs: bool = False
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"""Whether to save PCAP logs."""
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save_sys_logs: bool = False
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"""Whether to save system logs."""
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_LOGGER = getLogger(__name__)
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class SessionIO:
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class PrimaiteIO:
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"""
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Class for managing session IO.
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Currently it's handling path generation, but could expand to handle loading, transaction, tensorboard, and so on.
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"""
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def __init__(self, settings: SessionIOSettings = SessionIOSettings()) -> None:
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self.settings: SessionIOSettings = settings
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class Settings(BaseModel):
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"""Config schema for PrimaiteIO object."""
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model_config = ConfigDict(extra="forbid")
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save_logs: bool = True
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"""Whether to save logs"""
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save_agent_actions: bool = True
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"""Whether to save a log of all agents' actions every step."""
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save_transactions: bool = True
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"""Whether to save transactions, If true, the session path will have a transactions folder."""
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save_step_metadata: bool = False
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"""Whether to save the RL agents' action, environment state, and other data at every single step."""
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save_pcap_logs: bool = False
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"""Whether to save PCAP logs."""
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save_sys_logs: bool = False
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"""Whether to save system logs."""
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def __init__(self, settings: Optional[Settings] = None) -> None:
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self.settings = settings or PrimaiteIO.Settings()
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self.session_path: Path = self.generate_session_path()
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# set global SIM_OUTPUT path
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SIM_OUTPUT.path = self.session_path / "simulation_output"
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SIM_OUTPUT.save_pcap_logs = self.settings.save_pcap_logs
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SIM_OUTPUT.save_sys_logs = self.settings.save_sys_logs
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self.agent_action_log: List[Dict] = []
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# warning TODO: must be careful not to re-initialise sessionIO because it will create a new path each time it's
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# possible refactor needed
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@@ -68,3 +65,56 @@ class SessionIO:
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def generate_checkpoint_save_path(self, agent_name: str, episode: int) -> Path:
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"""Return the path where the checkpoint model will be saved (excluding filename extension)."""
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return self.session_path / "checkpoints" / f"{agent_name}_checkpoint_{episode}.pt"
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def generate_agent_actions_save_path(self, episode: int) -> Path:
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"""Return the path where agent actions will be saved."""
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return self.session_path / "agent_actions" / f"episode_{episode}.json"
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def store_agent_actions(self, agent_actions: Dict, episode: int, timestep: int) -> None:
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"""Cache agent actions for a particular step.
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:param agent_actions: Dictionary describing actions for any agents that acted in this timestep. The expected
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format contains agent identifiers as keys. The keys should map to a tuple of [CAOS action, parameters]
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CAOS action is a string representing one the CAOS actions.
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parameters is a dict of parameter names and values for that particular CAOS action.
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For example:
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{
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'green1' : ('NODE_APPLICATION_EXECUTE', {'node_id':1, 'application_id':0}),
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'defender': ('DO_NOTHING', {})
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}
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:type agent_actions: Dict
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:param timestep: Simulation timestep when these actions occurred.
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:type timestep: int
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"""
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self.agent_action_log.append(
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[
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{
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"episode": episode,
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"timestep": timestep,
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"agent_actions": {k: {"action": v[0], "parameters": v[1]} for k, v in agent_actions.items()},
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}
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]
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)
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def write_agent_actions(self, episode: int) -> None:
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"""Take the contents of the agent action log and write it to a file.
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:param episode: Episode number
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:type episode: int
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"""
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path = self.generate_agent_actions_save_path(episode=episode)
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path.parent.mkdir(exist_ok=True, parents=True)
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path.touch()
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_LOGGER.info(f"Saving agent action log to {path}")
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with open(path, "w") as file:
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json.dump(self.agent_action_log, fp=file, indent=1)
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def clear_agent_actions(self) -> None:
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"""Reset the agent action log back to an empty dictionary."""
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self.agent_action_log = []
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@classmethod
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def from_config(cls, config: Dict) -> "PrimaiteIO":
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"""Create an instance of PrimaiteIO based on a configuration dict."""
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new = cls()
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return new
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@@ -39,9 +39,9 @@ class SB3Policy(PolicyABC, identifier="SB3"):
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def learn(self, n_episodes: int, timesteps_per_episode: int) -> None:
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"""Train the agent."""
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if self.session.io_manager.settings.save_checkpoints:
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if self.session.save_checkpoints:
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checkpoint_callback = CheckpointCallback(
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save_freq=timesteps_per_episode * self.session.io_manager.settings.checkpoint_interval,
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save_freq=timesteps_per_episode * self.session.checkpoint_interval,
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save_path=self.session.io_manager.generate_model_save_path("sb3"),
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name_prefix="sb3_model",
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)
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@@ -1,3 +1,4 @@
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# raise DeprecationWarning("This module is deprecated")
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from enum import Enum
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from pathlib import Path
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from typing import Dict, List, Literal, Optional, Union
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@@ -5,7 +6,7 @@ from typing import Dict, List, Literal, Optional, Union
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from pydantic import BaseModel, ConfigDict
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from primaite.session.environment import PrimaiteGymEnv, PrimaiteRayEnv, PrimaiteRayMARLEnv
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from primaite.session.io import SessionIO, SessionIOSettings
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from primaite.session.io import PrimaiteIO
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# from primaite.game.game import PrimaiteGame
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from primaite.session.policy.policy import PolicyABC
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@@ -53,12 +54,18 @@ class PrimaiteSession:
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self.policy: PolicyABC
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"""The reinforcement learning policy."""
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self.io_manager: Optional["SessionIO"] = None
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self.io_manager: Optional["PrimaiteIO"] = None
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"""IO manager for the session."""
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self.game_cfg: Dict = game_cfg
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"""Primaite Game object for managing main simulation loop and agents."""
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self.save_checkpoints: bool = False
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"""Whether to save chcekpoints."""
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self.checkpoint_interval: int = 10
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"""If save_checkpoints is true, checkpoints will be saved every checkpoint_interval episodes."""
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def start_session(self) -> None:
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"""Commence the training/eval session."""
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print("Starting Primaite Session")
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@@ -89,12 +96,13 @@ class PrimaiteSession:
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def from_config(cls, cfg: Dict, agent_load_path: Optional[str] = None) -> "PrimaiteSession":
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"""Create a PrimaiteSession object from a config dictionary."""
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# READ IO SETTINGS (this sets the global session path as well) # TODO: GLOBAL SIDE EFFECTS...
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io_settings = cfg.get("io_settings", {})
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io_manager = SessionIO(SessionIOSettings(**io_settings))
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io_manager = PrimaiteIO.from_config(cfg.get("io_settings", {}))
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sess = cls(game_cfg=cfg)
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sess.io_manager = io_manager
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sess.training_options = TrainingOptions(**cfg["training_config"])
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sess.save_checkpoints = cfg.get("io_settings", {}).get("save_checkpoints")
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sess.checkpoint_interval = cfg.get("io_settings", {}).get("checkpoint_interval")
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# CREATE ENVIRONMENT
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if sess.training_options.rl_framework == "RLLIB_single_agent":
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