Merge branch 'dev' into bugfix/2442-add_SubprocVecEnv_support

This commit is contained in:
Nick Todd
2024-05-02 16:59:08 +01:00
47 changed files with 3006 additions and 283 deletions

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@@ -14,14 +14,20 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Added ability to define scenarios that change depending on the episode number.
- Standardised Environment API by renaming the config parameter of `PrimaiteGymEnv` from `game_config` to `env_config`
- Database Connection ID's are now created/issued by DatabaseService and not DatabaseClient
- added ability to set PrimAITE between development and production modes via PrimAITE CLI ``mode`` command
- Updated DatabaseClient so that it can now have a single native DatabaseClientConnection along with a collection of DatabaseClientConnection's.
- Implemented the uninstall functionality for DatabaseClient so that all connections are terminated at the DatabaseService.
- Added the ability for a DatabaseService to terminate a connection.
- Added active_connection to DatabaseClientConnection so that if the connection is terminated active_connection is set to False and the object can no longer be used.
- Added additional show functions to enable connection inspection.
- Updates to agent logging, to include the reward both per step and per episode.
- Introduced Developer CLI tools to assist with developing/debugging PrimAITE
- Can be enabled via `primaite dev-mode enable`
- Activating dev-mode will change the location where the sessions will be output - by default will output where the PrimAITE repository is located
- Refactored all air-space usage to that a new instance of AirSpace is created for each instance of Network. This 1:1 relationship between network and airspace will allow parallelization.
- Added notebook to demonstrate use of SubprocVecEnv from SB3 to vectorise environments to speed up training.
## [Unreleased]
- Made requests fail to reach their target if the node is off
- Added responses to requests