Minor refactor and add comment
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@@ -527,14 +527,7 @@ class NetworkNICAbstractAction(AbstractAction):
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nic_num = self.manager.get_nic_num_by_idx(node_idx=node_id, nic_idx=nic_id)
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nic_num = self.manager.get_nic_num_by_idx(node_idx=node_id, nic_idx=nic_id)
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if node_name is None or nic_num is None:
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if node_name is None or nic_num is None:
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return ["do_nothing"]
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return ["do_nothing"]
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return [
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return ["network", "node", node_name, "nic", nic_num, self.verb]
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"network",
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"node",
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node_name,
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"nic",
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nic_num,
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self.verb,
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]
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class NetworkNICEnableAction(NetworkNICAbstractAction):
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class NetworkNICEnableAction(NetworkNICAbstractAction):
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@@ -610,8 +603,8 @@ class ActionManager:
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:type game: PrimaiteGame
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:type game: PrimaiteGame
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:param actions: List of action types which should be made available to the agent.
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:param actions: List of action types which should be made available to the agent.
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:type actions: List[str]
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:type actions: List[str]
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:param node_uuids: List of node UUIDs that this agent can act on.
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:param nodes: Extra configuration for each node.
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:type node_uuids: List[str]
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:type nodes: Dict
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:param max_folders_per_node: Maximum number of folders per node. Used for calculating action shape.
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:param max_folders_per_node: Maximum number of folders per node. Used for calculating action shape.
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:type max_folders_per_node: int
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:type max_folders_per_node: int
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:param max_files_per_folder: Maximum number of files per folder. Used for calculating action shape.
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:param max_files_per_folder: Maximum number of files per folder. Used for calculating action shape.
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@@ -690,6 +683,13 @@ class ActionManager:
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self.ports: List[str] = ports
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self.ports: List[str] = ports
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self.ip_address_list: List[str]
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self.ip_address_list: List[str]
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# If the user has provided a list of IP addresses, use that. Otherwise, generate a list of IP addresses from
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# the nodes in the simulation.
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# TODO: refactor. Options:
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# 1: This should be pulled out into it's own function for clarity
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# 2: The simulation itself should be able to provide a list of IP addresses with its API, rather than having to
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# go through the nodes here.
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if ip_address_list is not None:
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if ip_address_list is not None:
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self.ip_address_list = ip_address_list
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self.ip_address_list = ip_address_list
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else:
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else:
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@@ -936,7 +936,6 @@ class ActionManager:
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obj = cls(
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obj = cls(
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game=game,
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game=game,
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actions=cfg["action_list"],
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actions=cfg["action_list"],
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# node_uuids=cfg["options"]["node_uuids"],
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**cfg["options"],
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**cfg["options"],
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protocols=game.options.protocols,
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protocols=game.options.protocols,
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ports=game.options.ports,
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ports=game.options.ports,
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