Update data manipulation bot
This commit is contained in:
@@ -1,18 +1,21 @@
|
||||
"""PrimAITE session - the main entry point to training agents on PrimAITE."""
|
||||
from copy import deepcopy
|
||||
from enum import Enum
|
||||
from ipaddress import IPv4Address
|
||||
from typing import Any, Dict, List, Optional, Tuple
|
||||
from pathlib import Path
|
||||
from typing import Any, Dict, List, Literal, Optional, SupportsFloat, Tuple
|
||||
|
||||
from arcd_gate.client.gate_client import ActType, GATEClient
|
||||
from gymnasium import spaces
|
||||
import gymnasium
|
||||
from gymnasium.core import ActType, ObsType
|
||||
from gymnasium.spaces.utils import flatten, flatten_space
|
||||
from pydantic import BaseModel
|
||||
from pydantic import BaseModel, ConfigDict
|
||||
|
||||
from primaite import getLogger
|
||||
from primaite.game.agent.actions import ActionManager
|
||||
from primaite.game.agent.interface import AbstractAgent, AgentSettings, DataManipulationAgent, RandomAgent
|
||||
from primaite.game.agent.observations import ObservationSpace
|
||||
from primaite.game.agent.interface import AbstractAgent, AgentSettings, DataManipulationAgent, ProxyAgent, RandomAgent
|
||||
from primaite.game.agent.observations import ObservationManager
|
||||
from primaite.game.agent.rewards import RewardFunction
|
||||
from primaite.game.io import SessionIO, SessionIOSettings
|
||||
from primaite.game.policy.policy import PolicyABC
|
||||
from primaite.simulator.network.hardware.base import Link, NIC, Node
|
||||
from primaite.simulator.network.hardware.nodes.computer import Computer
|
||||
from primaite.simulator.network.hardware.nodes.router import ACLAction, Router
|
||||
@@ -34,109 +37,62 @@ from primaite.simulator.system.services.web_server.web_server import WebServer
|
||||
_LOGGER = getLogger(__name__)
|
||||
|
||||
|
||||
class PrimaiteGATEClient(GATEClient):
|
||||
"""Lightweight wrapper around the GATEClient class that allows PrimAITE to message GATE."""
|
||||
class PrimaiteGymEnv(gymnasium.Env):
|
||||
"""
|
||||
Thin wrapper env to provide agents with a gymnasium API.
|
||||
|
||||
def __init__(self, parent_session: "PrimaiteSession", service_port: int = 50000):
|
||||
"""
|
||||
Create a new GATE client for PrimAITE.
|
||||
This is always a single agent environment since gymnasium is a single agent API. Therefore, we can make some
|
||||
assumptions about the agent list always having a list of length 1.
|
||||
"""
|
||||
|
||||
:param parent_session: The parent session object.
|
||||
:type parent_session: PrimaiteSession
|
||||
:param service_port: The port on which the GATE service is running.
|
||||
:type service_port: int, optional
|
||||
"""
|
||||
super().__init__(service_port=service_port)
|
||||
self.parent_session: "PrimaiteSession" = parent_session
|
||||
def __init__(self, session: "PrimaiteSession", agents: List[ProxyAgent]):
|
||||
"""Initialise the environment."""
|
||||
super().__init__()
|
||||
self.session: "PrimaiteSession" = session
|
||||
self.agent: ProxyAgent = agents[0]
|
||||
|
||||
@property
|
||||
def rl_framework(self) -> str:
|
||||
"""The reinforcement learning framework to use."""
|
||||
return self.parent_session.training_options.rl_framework
|
||||
def step(self, action: ActType) -> Tuple[ObsType, SupportsFloat, bool, bool, Dict[str, Any]]:
|
||||
"""Perform a step in the environment."""
|
||||
# make ProxyAgent store the action chosen my the RL policy
|
||||
self.agent.store_action(action)
|
||||
# apply_agent_actions accesses the action we just stored
|
||||
self.session.apply_agent_actions()
|
||||
self.session.advance_timestep()
|
||||
state = self.session.get_sim_state()
|
||||
self.session.update_agents(state)
|
||||
|
||||
@property
|
||||
def rl_algorithm(self) -> str:
|
||||
"""The reinforcement learning algorithm to use."""
|
||||
return self.parent_session.training_options.rl_algorithm
|
||||
|
||||
@property
|
||||
def seed(self) -> Optional[int]:
|
||||
"""The seed to use for the environment's random number generator."""
|
||||
return self.parent_session.training_options.seed
|
||||
|
||||
@property
|
||||
def n_learn_episodes(self) -> int:
|
||||
"""The number of episodes in each learning run."""
|
||||
return self.parent_session.training_options.n_learn_episodes
|
||||
|
||||
@property
|
||||
def n_learn_steps(self) -> int:
|
||||
"""The number of steps in each learning episode."""
|
||||
return self.parent_session.training_options.n_learn_steps
|
||||
|
||||
@property
|
||||
def n_eval_episodes(self) -> int:
|
||||
"""The number of episodes in each evaluation run."""
|
||||
return self.parent_session.training_options.n_eval_episodes
|
||||
|
||||
@property
|
||||
def n_eval_steps(self) -> int:
|
||||
"""The number of steps in each evaluation episode."""
|
||||
return self.parent_session.training_options.n_eval_steps
|
||||
|
||||
@property
|
||||
def action_space(self) -> spaces.Space:
|
||||
"""The gym action space of the agent."""
|
||||
return self.parent_session.rl_agent.action_space.space
|
||||
|
||||
@property
|
||||
def observation_space(self) -> spaces.Space:
|
||||
"""The gymnasium observation space of the agent."""
|
||||
return flatten_space(self.parent_session.rl_agent.observation_space.space)
|
||||
|
||||
def step(self, action: ActType) -> Tuple[ObsType, float, bool, bool, Dict]:
|
||||
"""Take a step in the environment.
|
||||
|
||||
This method is called by GATE to advance the simulation by one timestep.
|
||||
|
||||
:param action: The agent's action.
|
||||
:type action: ActType
|
||||
:return: The observation, reward, terminal flag, truncated flag, and info dictionary.
|
||||
:rtype: Tuple[ObsType, float, bool, bool, Dict]
|
||||
"""
|
||||
self.parent_session.rl_agent.most_recent_action = action
|
||||
self.parent_session.step()
|
||||
state = self.parent_session.simulation.describe_state()
|
||||
obs = self.parent_session.rl_agent.observation_space.observe(state)
|
||||
obs = flatten(self.parent_session.rl_agent.observation_space.space, obs)
|
||||
rew = self.parent_session.rl_agent.reward_function.calculate(state)
|
||||
term = False
|
||||
trunc = False
|
||||
next_obs = self._get_obs()
|
||||
reward = self.agent.reward_function.current_reward
|
||||
terminated = False
|
||||
truncated = self.session.calculate_truncated()
|
||||
info = {}
|
||||
return obs, rew, term, trunc, info
|
||||
|
||||
def reset(self, *, seed: Optional[int] = None, options: Optional[Dict[str, Any]] = None) -> Tuple[ObsType, Dict]:
|
||||
"""Reset the environment.
|
||||
return next_obs, reward, terminated, truncated, info
|
||||
|
||||
This method is called when the environment is initialized and at the end of each episode.
|
||||
def reset(self, seed: Optional[int] = None) -> Tuple[ObsType, Dict[str, Any]]:
|
||||
"""Reset the environment."""
|
||||
self.session.reset()
|
||||
state = self.session.get_sim_state()
|
||||
self.session.update_agents(state)
|
||||
next_obs = self._get_obs()
|
||||
info = {}
|
||||
return next_obs, info
|
||||
|
||||
:param seed: The seed to use for the environment's random number generator.
|
||||
:type seed: int, optional
|
||||
:param options: Additional options for the reset. None are used by PrimAITE but this is included for
|
||||
compatibility with GATE.
|
||||
:type options: dict[str, Any], optional
|
||||
:return: The initial observation and an empty info dictionary.
|
||||
:rtype: Tuple[ObsType, Dict]
|
||||
"""
|
||||
self.parent_session.reset()
|
||||
state = self.parent_session.simulation.describe_state()
|
||||
obs = self.parent_session.rl_agent.observation_space.observe(state)
|
||||
obs = flatten(self.parent_session.rl_agent.observation_space.space, obs)
|
||||
return obs, {}
|
||||
@property
|
||||
def action_space(self) -> gymnasium.Space:
|
||||
"""Return the action space of the environment."""
|
||||
return self.agent.action_manager.space
|
||||
|
||||
def close(self):
|
||||
"""Close the session, this will stop the gate client and close the simulation."""
|
||||
self.parent_session.close()
|
||||
@property
|
||||
def observation_space(self) -> gymnasium.Space:
|
||||
"""Return the observation space of the environment."""
|
||||
return gymnasium.spaces.flatten_space(self.agent.observation_manager.space)
|
||||
|
||||
def _get_obs(self) -> ObsType:
|
||||
"""Return the current observation."""
|
||||
unflat_space = self.agent.observation_manager.space
|
||||
unflat_obs = self.agent.observation_manager.current_observation
|
||||
return gymnasium.spaces.flatten(unflat_space, unflat_obs)
|
||||
|
||||
|
||||
class PrimaiteSessionOptions(BaseModel):
|
||||
@@ -146,6 +102,8 @@ class PrimaiteSessionOptions(BaseModel):
|
||||
Currently this is used to restrict which ports and protocols exist in the world of the simulation.
|
||||
"""
|
||||
|
||||
model_config = ConfigDict(extra="forbid")
|
||||
|
||||
ports: List[str]
|
||||
protocols: List[str]
|
||||
|
||||
@@ -153,48 +111,105 @@ class PrimaiteSessionOptions(BaseModel):
|
||||
class TrainingOptions(BaseModel):
|
||||
"""Options for training the RL agent."""
|
||||
|
||||
rl_framework: str
|
||||
rl_algorithm: str
|
||||
seed: Optional[int]
|
||||
model_config = ConfigDict(extra="forbid")
|
||||
|
||||
rl_framework: Literal["SB3", "RLLIB"]
|
||||
rl_algorithm: Literal["PPO", "A2C"]
|
||||
n_learn_episodes: int
|
||||
n_learn_steps: int
|
||||
n_eval_episodes: int
|
||||
n_eval_steps: int
|
||||
n_eval_episodes: Optional[int] = None
|
||||
max_steps_per_episode: int
|
||||
# checkpoint_freq: Optional[int] = None
|
||||
deterministic_eval: bool
|
||||
seed: Optional[int]
|
||||
n_agents: int
|
||||
agent_references: List[str]
|
||||
|
||||
|
||||
class SessionMode(Enum):
|
||||
"""Helper to keep track of the current session mode."""
|
||||
|
||||
TRAIN = "train"
|
||||
EVAL = "eval"
|
||||
MANUAL = "manual"
|
||||
|
||||
|
||||
class PrimaiteSession:
|
||||
"""The main entrypoint for PrimAITE sessions, this manages a simulation, agents, and connections to ARCD GATE."""
|
||||
"""The main entrypoint for PrimAITE sessions, this manages a simulation, agents, and environments."""
|
||||
|
||||
def __init__(self):
|
||||
"""Initialise a PrimaiteSession object."""
|
||||
self.simulation: Simulation = Simulation()
|
||||
"""Simulation object with which the agents will interact."""
|
||||
|
||||
self._simulation_initial_state = deepcopy(self.simulation)
|
||||
"""The Simulation original state (deepcopy of the original Simulation)."""
|
||||
|
||||
self.agents: List[AbstractAgent] = []
|
||||
"""List of agents."""
|
||||
self.rl_agent: AbstractAgent
|
||||
"""The agent from the list which communicates with GATE to perform reinforcement learning."""
|
||||
|
||||
self.rl_agents: List[ProxyAgent] = []
|
||||
"""Subset of agent list including only the reinforcement learning agents."""
|
||||
|
||||
self.step_counter: int = 0
|
||||
"""Current timestep within the episode."""
|
||||
|
||||
self.episode_counter: int = 0
|
||||
"""Current episode number."""
|
||||
|
||||
self.options: PrimaiteSessionOptions
|
||||
"""Special options that apply for the entire game."""
|
||||
|
||||
self.training_options: TrainingOptions
|
||||
"""Options specific to agent training."""
|
||||
|
||||
self.policy: PolicyABC
|
||||
"""The reinforcement learning policy."""
|
||||
|
||||
self.ref_map_nodes: Dict[str, Node] = {}
|
||||
"""Mapping from unique node reference name to node object. Used when parsing config files."""
|
||||
|
||||
self.ref_map_services: Dict[str, Service] = {}
|
||||
"""Mapping from human-readable service reference to service object. Used for parsing config files."""
|
||||
|
||||
self.ref_map_applications: Dict[str, Application] = {}
|
||||
"""Mapping from human-readable application reference to application object. Used for parsing config files."""
|
||||
|
||||
self.ref_map_links: Dict[str, Link] = {}
|
||||
"""Mapping from human-readable link reference to link object. Used when parsing config files."""
|
||||
self.gate_client: PrimaiteGATEClient = PrimaiteGATEClient(self)
|
||||
"""Reference to a GATE Client object, which will send data to GATE service for training RL agent."""
|
||||
|
||||
self.env: PrimaiteGymEnv
|
||||
"""The environment that the agent can consume. Could be PrimaiteEnv."""
|
||||
|
||||
self.mode: SessionMode = SessionMode.MANUAL
|
||||
"""Current session mode."""
|
||||
|
||||
self.io_manager = SessionIO()
|
||||
"""IO manager for the session."""
|
||||
|
||||
def start_session(self) -> None:
|
||||
"""Commence the training session, this gives the GATE client control over the simulation/agent loop."""
|
||||
self.gate_client.start()
|
||||
"""Commence the training session."""
|
||||
self.mode = SessionMode.TRAIN
|
||||
n_learn_episodes = self.training_options.n_learn_episodes
|
||||
n_eval_episodes = self.training_options.n_eval_episodes
|
||||
max_steps_per_episode = self.training_options.max_steps_per_episode
|
||||
|
||||
deterministic_eval = self.training_options.deterministic_eval
|
||||
self.policy.learn(
|
||||
n_episodes=n_learn_episodes,
|
||||
timesteps_per_episode=max_steps_per_episode,
|
||||
)
|
||||
self.save_models()
|
||||
|
||||
self.mode = SessionMode.EVAL
|
||||
if n_eval_episodes > 0:
|
||||
self.policy.eval(n_episodes=n_eval_episodes, deterministic=deterministic_eval)
|
||||
|
||||
self.mode = SessionMode.MANUAL
|
||||
|
||||
def save_models(self) -> None:
|
||||
"""Save the RL models."""
|
||||
save_path = self.io_manager.generate_model_save_path("temp_model_name")
|
||||
self.policy.save(save_path)
|
||||
|
||||
def step(self):
|
||||
"""
|
||||
@@ -208,57 +223,76 @@ class PrimaiteSession:
|
||||
4. Each agent chooses an action based on the observation.
|
||||
5. Each agent converts the action to a request.
|
||||
6. The simulation applies the requests.
|
||||
|
||||
Warning: This method should only be used with scripted agents. For RL agents, the environment that the agent
|
||||
interacts with should implement a step method that calls methods used by this method. For example, if using a
|
||||
single-agent gym, make sure to update the ProxyAgent's action with the action before calling
|
||||
``self.apply_agent_actions()``.
|
||||
"""
|
||||
_LOGGER.debug(f"Stepping primaite session. Step counter: {self.step_counter}")
|
||||
# currently designed with assumption that all agents act once per step in order
|
||||
|
||||
# Get the current state of the simulation
|
||||
sim_state = self.get_sim_state()
|
||||
|
||||
# Update agents' observations and rewards based on the current state
|
||||
self.update_agents(sim_state)
|
||||
|
||||
# Apply all actions to simulation as requests
|
||||
self.apply_agent_actions()
|
||||
|
||||
# Advance timestep
|
||||
self.advance_timestep()
|
||||
|
||||
def get_sim_state(self) -> Dict:
|
||||
"""Get the current state of the simulation."""
|
||||
return self.simulation.describe_state()
|
||||
|
||||
def update_agents(self, state: Dict) -> None:
|
||||
"""Update agents' observations and rewards based on the current state."""
|
||||
for agent in self.agents:
|
||||
# 3. primaite session asks simulation to provide initial state
|
||||
# 4. primate session gives state to all agents
|
||||
# 5. primaite session asks agents to produce an action based on most recent state
|
||||
_LOGGER.debug(f"Sending simulation state to agent {agent.agent_name}")
|
||||
sim_state = self.simulation.describe_state()
|
||||
agent.update_observation(state)
|
||||
agent.update_reward(state)
|
||||
|
||||
# 6. each agent takes most recent state and converts it to CAOS observation
|
||||
agent_obs = agent.convert_state_to_obs(sim_state)
|
||||
def apply_agent_actions(self) -> None:
|
||||
"""Apply all actions to simulation as requests."""
|
||||
for agent in self.agents:
|
||||
obs = agent.observation_manager.current_observation
|
||||
rew = agent.reward_function.current_reward
|
||||
action_choice, options = agent.get_action(obs, rew)
|
||||
request = agent.format_request(action_choice, options)
|
||||
self.simulation.apply_request(request)
|
||||
|
||||
# 7. meanwhile each agent also takes state and calculates reward
|
||||
agent_reward = agent.calculate_reward_from_state(sim_state)
|
||||
|
||||
# 8. each agent takes observation and applies decision rule to observation to create CAOS
|
||||
# action(such as random, rulebased, or send to GATE) (therefore, converting CAOS action
|
||||
# to discrete(40) is only necessary for purposes of RL learning, therefore that bit of
|
||||
# code should live inside of the GATE agent subclass)
|
||||
# gets action in CAOS format
|
||||
_LOGGER.debug("Getting agent action")
|
||||
agent_action, action_options = agent.get_action(agent_obs, agent_reward)
|
||||
# 9. CAOS action is converted into request (extra information might be needed to enrich
|
||||
# the request, this is what the execution definition is there for)
|
||||
_LOGGER.debug(f"Formatting agent action {agent_action}") # maybe too many debug log statements
|
||||
agent_request = agent.format_request(agent_action, action_options)
|
||||
|
||||
# 10. primaite session receives the action from the agents and asks the simulation to apply each
|
||||
_LOGGER.debug(f"Sending request to simulation: {agent_request}")
|
||||
self.simulation.apply_request(agent_request)
|
||||
|
||||
_LOGGER.debug(f"Initiating simulation step {self.step_counter}")
|
||||
self.simulation.apply_timestep(self.step_counter)
|
||||
def advance_timestep(self) -> None:
|
||||
"""Advance timestep."""
|
||||
self.step_counter += 1
|
||||
_LOGGER.debug(f"Advancing timestep to {self.step_counter} ")
|
||||
self.simulation.apply_timestep(self.step_counter)
|
||||
|
||||
def calculate_truncated(self) -> bool:
|
||||
"""Calculate whether the episode is truncated."""
|
||||
current_step = self.step_counter
|
||||
max_steps = self.training_options.max_steps_per_episode
|
||||
if current_step >= max_steps:
|
||||
return True
|
||||
return False
|
||||
|
||||
def reset(self) -> None:
|
||||
"""Reset the session, this will reset the simulation."""
|
||||
return NotImplemented
|
||||
self.episode_counter += 1
|
||||
self.step_counter = 0
|
||||
_LOGGER.debug(f"Restting primaite session, episode = {self.episode_counter}")
|
||||
self.simulation = deepcopy(self._simulation_initial_state)
|
||||
|
||||
def close(self) -> None:
|
||||
"""Close the session, this will stop the gate client and close the simulation."""
|
||||
"""Close the session, this will stop the env and close the simulation."""
|
||||
return NotImplemented
|
||||
|
||||
@classmethod
|
||||
def from_config(cls, cfg: dict) -> "PrimaiteSession":
|
||||
def from_config(cls, cfg: dict, agent_load_path: Optional[str] = None) -> "PrimaiteSession":
|
||||
"""Create a PrimaiteSession object from a config dictionary.
|
||||
|
||||
The config dictionary should have the following top-level keys:
|
||||
1. training_config: options for training the RL agent. Used by GATE.
|
||||
1. training_config: options for training the RL agent.
|
||||
2. game_config: options for the game itself. Used by PrimaiteSession.
|
||||
3. simulation: defines the network topology and the initial state of the simulation.
|
||||
|
||||
@@ -276,6 +310,11 @@ class PrimaiteSession:
|
||||
protocols=cfg["game_config"]["protocols"],
|
||||
)
|
||||
sess.training_options = TrainingOptions(**cfg["training_config"])
|
||||
|
||||
# READ IO SETTINGS (this sets the global session path as well) # TODO: GLOBAL SIDE EFFECTS...
|
||||
io_settings = cfg.get("io_settings", {})
|
||||
sess.io_manager.settings = SessionIOSettings(**io_settings)
|
||||
|
||||
sim = sess.simulation
|
||||
net = sim.network
|
||||
|
||||
@@ -425,7 +464,7 @@ class PrimaiteSession:
|
||||
reward_function_cfg = agent_cfg["reward_function"]
|
||||
|
||||
# CREATE OBSERVATION SPACE
|
||||
obs_space = ObservationSpace.from_config(observation_space_cfg, sess)
|
||||
obs_space = ObservationManager.from_config(observation_space_cfg, sess)
|
||||
|
||||
# CREATE ACTION SPACE
|
||||
action_space_cfg["options"]["node_uuids"] = []
|
||||
@@ -479,16 +518,15 @@ class PrimaiteSession:
|
||||
agent_settings=agent_settings,
|
||||
)
|
||||
sess.agents.append(new_agent)
|
||||
elif agent_type == "GATERLAgent":
|
||||
new_agent = RandomAgent(
|
||||
elif agent_type == "ProxyAgent":
|
||||
new_agent = ProxyAgent(
|
||||
agent_name=agent_cfg["ref"],
|
||||
action_space=action_space,
|
||||
observation_space=obs_space,
|
||||
reward_function=rew_function,
|
||||
agent_settings=agent_settings,
|
||||
)
|
||||
sess.agents.append(new_agent)
|
||||
sess.rl_agent = new_agent
|
||||
sess.rl_agents.append(new_agent)
|
||||
elif agent_type == "RedDatabaseCorruptingAgent":
|
||||
new_agent = DataManipulationAgent(
|
||||
agent_name=agent_cfg["ref"],
|
||||
@@ -501,4 +539,14 @@ class PrimaiteSession:
|
||||
else:
|
||||
print("agent type not found")
|
||||
|
||||
# CREATE ENVIRONMENT
|
||||
sess.env = PrimaiteGymEnv(session=sess, agents=sess.rl_agents)
|
||||
|
||||
# CREATE POLICY
|
||||
sess.policy = PolicyABC.from_config(sess.training_options, session=sess)
|
||||
if agent_load_path:
|
||||
sess.policy.load(Path(agent_load_path))
|
||||
|
||||
sess._simulation_initial_state = deepcopy(sess.simulation) # noqa
|
||||
|
||||
return sess
|
||||
|
||||
Reference in New Issue
Block a user