From 4e7ca7a88a2ede458f2269ada0bf8a89f5eb8db4 Mon Sep 17 00:00:00 2001 From: Charlie Crane Date: Fri, 15 Nov 2024 16:49:16 +0000 Subject: [PATCH] #2912 - Removal of excess comments --- src/primaite/game/agent/actions/abstract.py | 9 --------- 1 file changed, 9 deletions(-) diff --git a/src/primaite/game/agent/actions/abstract.py b/src/primaite/game/agent/actions/abstract.py index c18f0dbc..9c13cc73 100644 --- a/src/primaite/game/agent/actions/abstract.py +++ b/src/primaite/game/agent/actions/abstract.py @@ -8,15 +8,6 @@ from pydantic import BaseModel, ConfigDict from primaite.interface.request import RequestFormat -# notes: -# we actually don't need to hold any state in actions, so there's no need to define any __init__ logic. -# all the init methods in the old actions are just used for holding a verb and shape, which are not really used. -# the config schema should be used to the actual parameters for formatting the action itself. -# (therefore there's no need for creating action instances, just the action class contains logic for converting -# CAOS actions to requests for simulator. Similar to the network node adder, that class also doesn't need to be -# instantiated.) - - class AbstractAction(BaseModel): """Base class for actions."""