#2869 - Refactor agent and action config system
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@@ -414,74 +414,13 @@ def game_and_agent():
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sim = game.simulation
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install_stuff_to_sim(sim)
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actions = [
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{"type": "do_nothing"},
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{"type": "node_service_scan"},
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{"type": "node_service_stop"},
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{"type": "node_service_start"},
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{"type": "node_service_pause"},
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{"type": "node_service_resume"},
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{"type": "node_service_restart"},
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{"type": "node_service_disable"},
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{"type": "node_service_enable"},
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{"type": "node_service_fix"},
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{"type": "node_application_execute"},
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{"type": "node_application_scan"},
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{"type": "node_application_close"},
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{"type": "node_application_fix"},
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{"type": "node_application_install"},
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{"type": "node_application_remove"},
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{"type": "node_file_create"},
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{"type": "node_file_scan"},
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{"type": "node_file_checkhash"},
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{"type": "node_file_delete"},
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{"type": "node_file_repair"},
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{"type": "node_file_restore"},
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{"type": "node_file_corrupt"},
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{"type": "node_file_access"},
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{"type": "node_folder_create"},
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{"type": "node_folder_scan"},
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{"type": "node_folder_checkhash"},
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{"type": "node_folder_repair"},
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{"type": "node_folder_restore"},
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{"type": "node_os_scan"},
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{"type": "node_shutdown"},
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{"type": "node_startup"},
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{"type": "node_reset"},
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{"type": "router_acl_add_rule"},
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{"type": "router_acl_remove_rule"},
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{"type": "host_nic_enable"},
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{"type": "host_nic_disable"},
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{"type": "network_port_enable"},
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{"type": "network_port_disable"},
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{"type": "configure_c2_beacon"},
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{"type": "c2_server_ransomware_launch"},
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{"type": "c2_server_ransomware_configure"},
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{"type": "c2_server_terminal_command"},
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{"type": "c2_server_data_exfiltrate"},
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{"type": "node_account_change_password"},
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{"type": "node_session_remote_login"},
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{"type": "node_session_remote_logoff"},
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{"type": "node_send_remote_command"},
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]
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action_space = ActionManager(
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actions=actions, # ALL POSSIBLE ACTIONS
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act_map={},
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)
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observation_space = ObservationManager(NestedObservation(components={}))
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reward_function = RewardFunction()
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config = {
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"type": "ControlledAgent",
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"agent_name": "test_agent",
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"action_manager": action_space,
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"observation_manager": observation_space,
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"reward_function": reward_function,
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"agent_settings": {},
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"ref": "test_agent",
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"team": "BLUE",
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}
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test_agent = ControlledAgent.from_config(config=config)
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test_agent = ControlledAgent(config=config)
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game.agents["test_agent"] = test_agent
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