#2912 - Corrections to some actions & fixing some linting. TODO: Action Manager errors
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@@ -19,7 +19,8 @@
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"source": [
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"from primaite.session.environment import PrimaiteGymEnv\n",
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"from primaite.config.load import data_manipulation_config_path\n",
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"from prettytable import PrettyTable\n"
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"from prettytable import PrettyTable\n",
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"UDP=\"UDP\""
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]
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},
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{
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@@ -195,7 +196,7 @@
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],
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"metadata": {
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"kernelspec": {
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"display_name": "venv",
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"display_name": ".venv",
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"language": "python",
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"name": "python3"
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},
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@@ -209,7 +210,7 @@
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"name": "python",
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"nbconvert_exporter": "python",
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"pygments_lexer": "ipython3",
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"version": "3.10.12"
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"version": "3.10.11"
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}
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},
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"nbformat": 4,
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@@ -1783,7 +1783,7 @@
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"from primaite.simulator.network.transmission.network_layer import IPProtocol\n",
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"from primaite.simulator.network.transmission.transport_layer import Port\n",
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"# As we're configuring via the PrimAITE API we need to pass the actual IPProtocol/Port (Agents leverage the simulation via the game layer and thus can pass strings).\n",
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"c2_beacon.configure(c2_server_ip_address=\"192.168.10.21\", masquerade_protocol=IPProtocol["UDP"], masquerade_port=Port["DNS"])\n",
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"c2_beacon.configure(c2_server_ip_address=\"192.168.10.21\", masquerade_protocol=IPProtocol[\"UDP\"], masquerade_port=Port[\"DNS\"])\n",
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"c2_beacon.establish()\n",
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"c2_beacon.show()"
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]
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@@ -1804,7 +1804,7 @@
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],
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"metadata": {
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"kernelspec": {
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"display_name": "venv",
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"display_name": ".venv",
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"language": "python",
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"name": "python3"
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},
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@@ -168,7 +168,7 @@
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],
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"metadata": {
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"kernelspec": {
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"display_name": "Python 3 (ipykernel)",
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"display_name": ".venv",
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"language": "python",
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"name": "python3"
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},
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@@ -182,7 +182,7 @@
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"name": "python",
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"nbconvert_exporter": "python",
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"pygments_lexer": "ipython3",
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"version": "3.10.8"
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"version": "3.10.11"
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}
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},
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"nbformat": 4,
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