Add second green agent and make rewards based on webbrowser

This commit is contained in:
Marek Wolan
2024-02-06 14:42:59 +00:00
parent cfc254753f
commit 5b5b750d4d
7 changed files with 202 additions and 464 deletions

View File

@@ -26,16 +26,13 @@ the structure:
```
"""
from abc import abstractmethod
from typing import Dict, List, Tuple, Type, TYPE_CHECKING
from typing import Dict, List, Tuple, Type
from primaite import getLogger
from primaite.game.agent.utils import access_from_nested_dict, NOT_PRESENT_IN_STATE
_LOGGER = getLogger(__name__)
if TYPE_CHECKING:
from primaite.game.game import PrimaiteGame
class AbstractReward:
"""Base class for reward function components."""
@@ -47,13 +44,11 @@ class AbstractReward:
@classmethod
@abstractmethod
def from_config(cls, config: dict, game: "PrimaiteGame") -> "AbstractReward":
def from_config(cls, config: dict) -> "AbstractReward":
"""Create a reward function component from a config dictionary.
:param config: dict of options for the reward component's constructor
:type config: dict
:param game: Reference to the PrimAITE Game object
:type game: PrimaiteGame
:return: The reward component.
:rtype: AbstractReward
"""
@@ -68,13 +63,11 @@ class DummyReward(AbstractReward):
return 0.0
@classmethod
def from_config(cls, config: dict, game: "PrimaiteGame") -> "DummyReward":
def from_config(cls, config: dict) -> "DummyReward":
"""Create a reward function component from a config dictionary.
:param config: dict of options for the reward component's constructor. Should be empty.
:type config: dict
:param game: Reference to the PrimAITE Game object
:type game: PrimaiteGame
"""
return cls()
@@ -126,13 +119,11 @@ class DatabaseFileIntegrity(AbstractReward):
return 0
@classmethod
def from_config(cls, config: Dict, game: "PrimaiteGame") -> "DatabaseFileIntegrity":
def from_config(cls, config: Dict) -> "DatabaseFileIntegrity":
"""Create a reward function component from a config dictionary.
:param config: dict of options for the reward component's constructor
:type config: Dict
:param game: Reference to the PrimAITE Game object
:type game: PrimaiteGame
:return: The reward component.
:rtype: DatabaseFileIntegrity
"""
@@ -179,13 +170,11 @@ class WebServer404Penalty(AbstractReward):
return 0.0
@classmethod
def from_config(cls, config: Dict, game: "PrimaiteGame") -> "WebServer404Penalty":
def from_config(cls, config: Dict) -> "WebServer404Penalty":
"""Create a reward function component from a config dictionary.
:param config: dict of options for the reward component's constructor
:type config: Dict
:param game: Reference to the PrimAITE Game object
:type game: PrimaiteGame
:return: The reward component.
:rtype: WebServer404Penalty
"""
@@ -202,6 +191,50 @@ class WebServer404Penalty(AbstractReward):
return cls(node_hostname=node_hostname, service_name=service_name)
class WebpageUnavailablePenalty(AbstractReward):
"""Penalises the agent when the web browser fails to fetch a webpage."""
def __init__(self, node_hostname: str) -> None:
"""
Initialise the reward component.
:param node_hostname: Hostname of the node which has the web browser.
:type node_hostname: str
"""
self._node = node_hostname
self.location_in_state = ["network", "nodes", node_hostname, "applications", "WebBrowser"]
def calculate(self, state: Dict) -> float:
"""
Calculate the reward based on current simulation state.
:param state: The current state of the simulation.
:type state: Dict
"""
web_browser_state = access_from_nested_dict(state, self.location_in_state)
if web_browser_state is NOT_PRESENT_IN_STATE or "history" not in web_browser_state:
_LOGGER.info(
"Web browser reward could not be calculated because the web browser history on node",
f"{self._node} was not reported in the simulation state. Returning 0.0",
)
return 0.0 # 0 if the web browser cannot be found
if not web_browser_state["history"]:
return 0.0 # 0 if no requests have been attempted yet
outcome = web_browser_state["history"][-1]["outcome"]
if outcome == "PENDING":
return 0.0 # 0 if a request was attempted but not yet resolved
elif outcome == 200:
return 1.0 # 1 for successful request
else: # includes failure codes and SERVER_UNREACHABLE
return -1.0 # -1 for failure
@classmethod
def from_config(cls, config: dict) -> AbstractReward:
"""Build the reward component object from config."""
node_hostname = config.get("node_hostname")
return cls(node_hostname=node_hostname)
class RewardFunction:
"""Manages the reward function for the agent."""
@@ -209,6 +242,7 @@ class RewardFunction:
"DUMMY": DummyReward,
"DATABASE_FILE_INTEGRITY": DatabaseFileIntegrity,
"WEB_SERVER_404_PENALTY": WebServer404Penalty,
"WEBPAGE_UNAVAILABLE_PENALTY": WebpageUnavailablePenalty,
}
def __init__(self):
@@ -243,13 +277,11 @@ class RewardFunction:
return self.current_reward
@classmethod
def from_config(cls, config: Dict, game: "PrimaiteGame") -> "RewardFunction":
def from_config(cls, config: Dict) -> "RewardFunction":
"""Create a reward function from a config dictionary.
:param config: dict of options for the reward manager's constructor
:type config: Dict
:param game: Reference to the PrimAITE Game object
:type game: PrimaiteGame
:return: The reward manager.
:rtype: RewardFunction
"""
@@ -259,6 +291,6 @@ class RewardFunction:
rew_type = rew_component_cfg["type"]
weight = rew_component_cfg.get("weight", 1.0)
rew_class = cls.__rew_class_identifiers[rew_type]
rew_instance = rew_class.from_config(config=rew_component_cfg.get("options", {}), game=game)
rew_instance = rew_class.from_config(config=rew_component_cfg.get("options", {}))
new.register_component(component=rew_instance, weight=weight)
return new

View File

@@ -345,7 +345,7 @@ class PrimaiteGame:
action_space = ActionManager.from_config(game, action_space_cfg)
# CREATE REWARD FUNCTION
rew_function = RewardFunction.from_config(reward_function_cfg, game=game)
rew_function = RewardFunction.from_config(reward_function_cfg)
# OTHER AGENT SETTINGS
agent_settings = AgentSettings.from_config(agent_cfg.get("agent_settings"))