Add port and protocol custom validators

This commit is contained in:
Marek Wolan
2024-09-20 11:21:28 +01:00
parent 08f1cf1fbd
commit 695891f55c
77 changed files with 616 additions and 613 deletions

View File

@@ -27,8 +27,7 @@ from primaite.simulator.network.hardware.nodes.network.router import Router
from primaite.simulator.network.hardware.nodes.network.switch import Switch
from primaite.simulator.network.hardware.nodes.network.wireless_router import WirelessRouter
from primaite.simulator.network.nmne import NMNEConfig
from primaite.simulator.network.transmission.network_layer import IPProtocol
from primaite.simulator.network.transmission.transport_layer import Port
from primaite.simulator.network.transmission.transport_layer import PORT_LOOKUP
from primaite.simulator.sim_container import Simulation
from primaite.simulator.system.applications.application import Application
from primaite.simulator.system.applications.database_client import DatabaseClient # noqa: F401
@@ -51,6 +50,7 @@ from primaite.simulator.system.services.service import Service
from primaite.simulator.system.services.terminal.terminal import Terminal
from primaite.simulator.system.services.web_server.web_server import WebServer
from primaite.simulator.system.software import Software
from primaite.utils.validators import PROTOCOL_LOOKUP
_LOGGER = getLogger(__name__)
@@ -97,8 +97,8 @@ class PrimaiteGameOptions(BaseModel):
:warning: This will be deprecated in PrimAITE 4.0 and configs will need to be converted.
"""
for i, port_val in enumerate(vals):
if port_val in Port:
vals[i] = Port[port_val]
if port_val in PORT_LOOKUP:
vals[i] = PORT_LOOKUP[port_val]
return vals
@field_validator("protocols", mode="before")
@@ -110,8 +110,8 @@ class PrimaiteGameOptions(BaseModel):
:warning: This will be deprecated in PrimAITE 4.0 and configs will need to be converted.
"""
for i, proto_val in enumerate(vals):
if proto_val in IPProtocol:
vals[i] = IPProtocol[proto_val]
if proto_val in PROTOCOL_LOOKUP:
vals[i] = PROTOCOL_LOOKUP[proto_val]
return vals
@@ -381,7 +381,7 @@ class PrimaiteGame:
if isinstance(port_id, int):
port = port_id
elif isinstance(port_id, str):
port = Port[port_id]
port = PORT_LOOKUP[port_id]
if port:
listen_on_ports.append(port)
software.listen_on_ports = set(listen_on_ports)
@@ -496,7 +496,7 @@ class PrimaiteGame:
opt = application_cfg["options"]
new_application.configure(
target_ip_address=IPv4Address(opt.get("target_ip_address")),
target_port=Port[opt.get("target_port", "POSTGRES_SERVER")],
target_port=PORT_LOOKUP[opt.get("target_port", "POSTGRES_SERVER")],
payload=opt.get("payload"),
repeat=bool(opt.get("repeat")),
port_scan_p_of_success=float(opt.get("port_scan_p_of_success", "0.1")),
@@ -509,8 +509,10 @@ class PrimaiteGame:
new_application.configure(
c2_server_ip_address=IPv4Address(opt.get("c2_server_ip_address")),
keep_alive_frequency=(opt.get("keep_alive_frequency", 5)),
masquerade_protocol=IPProtocol[(opt.get("masquerade_protocol", IPProtocol["TCP"]))],
masquerade_port=Port[(opt.get("masquerade_port", Port["HTTP"]))],
masquerade_protocol=PROTOCOL_LOOKUP[
(opt.get("masquerade_protocol", PROTOCOL_LOOKUP["TCP"]))
],
masquerade_port=PORT_LOOKUP[(opt.get("masquerade_port", PORT_LOOKUP["HTTP"]))],
)
if "network_interfaces" in node_cfg:
for nic_num, nic_cfg in node_cfg["network_interfaces"].items():