#2248 - Big refactor of base with all Network Interface subclasses created to allow for proper management of ports on devices as it was starting to get messy with the Router. Some routing tests still need fixing as ARP doesn't seem to be working properly

This commit is contained in:
Chris McCarthy
2024-02-05 08:44:10 +00:00
parent a0253ce6c4
commit 7bbfd564fb
74 changed files with 1806 additions and 1192 deletions

View File

@@ -7,11 +7,11 @@ from prettytable import MARKDOWN, PrettyTable
from primaite import getLogger
from primaite.simulator.core import RequestManager, RequestType, SimComponent
from primaite.simulator.network.hardware.base import Link, NIC, Node, SwitchPort
from primaite.simulator.network.hardware.nodes.computer import Computer
from primaite.simulator.network.hardware.nodes.router import Router
from primaite.simulator.network.hardware.nodes.server import Server
from primaite.simulator.network.hardware.nodes.switch import Switch
from primaite.simulator.network.hardware.base import Link, Node, WiredNetworkInterface
from primaite.simulator.network.hardware.nodes.host.computer import Computer
from primaite.simulator.network.hardware.nodes.network.router import Router
from primaite.simulator.network.hardware.nodes.host.server import Server
from primaite.simulator.network.hardware.nodes.network.switch import Switch
from primaite.simulator.system.applications.application import Application
from primaite.simulator.system.services.service import Service
@@ -62,8 +62,8 @@ class Network(SimComponent):
for node in self.nodes.values():
node.power_on()
for nic in node.nics.values():
nic.enable()
for network_interface in node.network_interfaces.values():
network_interface.enable()
# Reset software
for software in node.software_manager.software.values():
if isinstance(software, Service):
@@ -148,7 +148,7 @@ class Network(SimComponent):
table.title = "IP Addresses"
for nodes in nodes_type_map.values():
for node in nodes:
for i, port in node.ethernet_port.items():
for i, port in node.network_interface.items():
table.add_row([node.hostname, i, port.ip_address, port.subnet_mask, node.default_gateway])
print(table)
@@ -209,8 +209,8 @@ class Network(SimComponent):
node_b = link.endpoint_b._connected_node
hostname_a = node_a.hostname if node_a else None
hostname_b = node_b.hostname if node_b else None
port_a = link.endpoint_a._port_num_on_node
port_b = link.endpoint_b._port_num_on_node
port_a = link.endpoint_a.port_num
port_b = link.endpoint_b.port_num
state["links"][uuid] = link.describe_state()
state["links"][uuid]["hostname_a"] = hostname_a
state["links"][uuid]["hostname_b"] = hostname_b
@@ -272,7 +272,7 @@ class Network(SimComponent):
self._node_request_manager.remove_request(name=node.uuid)
def connect(
self, endpoint_a: Union[NIC, SwitchPort], endpoint_b: Union[NIC, SwitchPort], **kwargs
self, endpoint_a: Union[WiredNetworkInterface], endpoint_b: Union[WiredNetworkInterface], **kwargs
) -> Optional[Link]:
"""
Connect two endpoints on the network by creating a link between their NICs/SwitchPorts.
@@ -280,9 +280,9 @@ class Network(SimComponent):
.. note:: If the nodes owning the endpoints are not already in the network, they are automatically added.
:param endpoint_a: The first endpoint to connect.
:type endpoint_a: Union[NIC, SwitchPort]
:type endpoint_a: WiredNetworkInterface
:param endpoint_b: The second endpoint to connect.
:type endpoint_b: Union[NIC, SwitchPort]
:type endpoint_b: WiredNetworkInterface
:raises RuntimeError: If any validation or runtime checks fail.
"""
node_a: Node = endpoint_a.parent