update more tests to new actions schema
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@@ -38,7 +38,7 @@ def test_WebpageUnavailablePenalty(game_and_agent: tuple[PrimaiteGame, Controlle
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assert agent.reward_function.current_reward == 0.0
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# Check that successfully fetching the webpage yields a reward of 0.7
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agent.store_action(("node_application_execute", {"node_id": 0, "application_id": 0}))
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agent.store_action(("node_application_execute", {"node_name": "client_1", "application_name": "WebBrowser"}))
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game.step()
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assert agent.reward_function.current_reward == 0.7
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@@ -50,7 +50,7 @@ def test_WebpageUnavailablePenalty(game_and_agent: tuple[PrimaiteGame, Controlle
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src_port=PORT_LOOKUP["HTTP"],
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dst_port=PORT_LOOKUP["HTTP"],
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)
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agent.store_action(("node_application_execute", {"node_id": 0, "application_id": 0}))
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agent.store_action(("node_application_execute", {"node_name": "client_1", "application_name": "WebBrowser"}))
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game.step()
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assert agent.reward_function.current_reward == -0.7
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@@ -160,7 +160,7 @@ def test_action_penalty():
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last_action_response=AgentHistoryItem(
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timestep=0,
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action="node_application_execute",
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parameters={"node_id": 0, "application_id": 1},
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parameters={"node_name": "client", "application_name": "WebBrowser"},
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request=["execute"],
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response=RequestResponse.from_bool(True),
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),
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@@ -197,7 +197,7 @@ def test_action_penalty_e2e(game_and_agent: tuple[PrimaiteGame, ControlledAgent]
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game.step()
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assert agent.reward_function.current_reward == 0.125
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action = ("node_file_scan", {"node_id": 0, "folder_id": 0, "file_id": 0})
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action = ("node_file_scan", {"node_name": "client", "folder_name": "downloads", "file_name": "document.pdf"})
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agent.store_action(action)
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game.step()
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assert agent.reward_function.current_reward == -0.75
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