Update end to end tests after session changes
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@@ -18,15 +18,15 @@ class TestPrimaiteSession:
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raise AssertionError
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assert session is not None
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assert session.simulation
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assert len(session.agents) == 3
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assert len(session.rl_agents) == 1
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assert session.game.simulation
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assert len(session.game.agents) == 3
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assert len(session.game.rl_agents) == 1
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assert session.policy
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assert session.env
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assert session.simulation.network
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assert len(session.simulation.network.nodes) == 10
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assert session.game.simulation.network
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assert len(session.game.simulation.network.nodes) == 10
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@pytest.mark.parametrize("temp_primaite_session", [[CFG_PATH]], indirect=True)
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def test_start_session(self, temp_primaite_session):
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