Merge branch 'dev' into feature/2689-command-and-control

This commit is contained in:
Archer Bowen
2024-08-07 14:18:40 +01:00
58 changed files with 3158 additions and 534 deletions

View File

@@ -53,3 +53,30 @@ The number of time steps required to occur in order for the node to cycle from `
Optional. Default value is ``3``.
The number of time steps required to occur in order for the node to cycle from ``ON`` to ``SHUTTING_DOWN`` and then finally ``OFF``.
``users``
---------
The list of pre-existing users that are additional to the default admin user (``username=admin``, ``password=admin``).
Additional users are configured as an array nd must contain a ``username``, ``password``, and can contain an optional
boolean ``is_admin``.
Example of adding two additional users to a node:
.. code-block:: yaml
simulation:
network:
nodes:
- hostname: client_1
type: computer
ip_address: 192.168.10.11
subnet_mask: 255.255.255.0
default_gateway: 192.168.10.1
users:
- username: jane.doe
password: '1234'
is_admin: true
- username: john.doe
password: password_1
is_admin: false

View File

@@ -97,8 +97,8 @@ Node Behaviours/Functions
- **receive_frame()**: Handles the processing of incoming network frames.
- **apply_timestep()**: Advances the state of the node according to the simulation timestep.
- **power_on()**: Initiates the node, enabling all connected Network Interfaces and starting all Services and
Applications, taking into account the `start_up_duration`.
- **power_off()**: Stops the node's operations, adhering to the `shut_down_duration`.
Applications, taking into account the ``start_up_duration``.
- **power_off()**: Stops the node's operations, adhering to the ``shut_down_duration``.
- **ping()**: Sends ICMP echo requests to a specified IP address to test connectivity.
- **has_enabled_network_interface()**: Checks if the node has any network interfaces enabled, facilitating network
communication.
@@ -109,3 +109,205 @@ Node Behaviours/Functions
The Node class handles installation of system software, network connectivity, frame processing, system logging, and
power states. It establishes baseline functionality while allowing subclassing to model specific node types like hosts,
routers, firewalls etc. The flexible architecture enables composing complex network topologies.
User, UserManager, and UserSessionManager
=========================================
The ``base.py`` module also includes essential classes for managing users and their sessions within the PrimAITE
simulation. These are the ``User``, ``UserManager``, and ``UserSessionManager`` classes. The base ``Node`` class comes
with ``UserManager``, and ``UserSessionManager`` classes pre-installed.
User Class
----------
The ``User`` class represents a user in the system. It includes attributes such as ``username``, ``password``,
``disabled``, and ``is_admin`` to define the user's credentials and status.
Example Usage
^^^^^^^^^^^^^
Creating a user:
.. code-block:: python
user = User(username="john_doe", password="12345")
UserManager Class
-----------------
The ``UserManager`` class handles user management tasks such as creating users, authenticating them, changing passwords,
and enabling or disabling user accounts. It maintains a dictionary of users and provides methods to manage them
effectively.
Example Usage
^^^^^^^^^^^^^
Creating a ``UserManager`` instance and adding a user:
.. code-block:: python
user_manager = UserManager()
user_manager.add_user(username="john_doe", password="12345")
Authenticating a user:
.. code-block:: python
user = user_manager.authenticate_user(username="john_doe", password="12345")
UserSessionManager Class
------------------------
The ``UserSessionManager`` class manages user sessions, including local and remote sessions. It handles session creation,
timeouts, and provides methods for logging users in and out.
Example Usage
^^^^^^^^^^^^^
Creating a ``UserSessionManager`` instance and logging a user in locally:
.. code-block:: python
session_manager = UserSessionManager()
session_id = session_manager.local_login(username="john_doe", password="12345")
Logging a user out:
.. code-block:: python
session_manager.local_logout()
Practical Examples
------------------
Below are unit tests which act as practical examples illustrating how to use the ``User``, ``UserManager``, and
``UserSessionManager`` classes within the context of a client-server network simulation.
Setting up a Client-Server Network
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. code-block:: python
from typing import Tuple
from uuid import uuid4
import pytest
from primaite.simulator.network.container import Network
from primaite.simulator.network.hardware.nodes.host.computer import Computer
from primaite.simulator.network.hardware.nodes.host.server import Server
@pytest.fixture(scope="function")
def client_server_network() -> Tuple[Computer, Server, Network]:
network = Network()
client = Computer(
hostname="client",
ip_address="192.168.1.2",
subnet_mask="255.255.255.0",
default_gateway="192.168.1.1",
start_up_duration=0,
)
client.power_on()
server = Server(
hostname="server",
ip_address="192.168.1.3",
subnet_mask="255.255.255.0",
default_gateway="192.168.1.1",
start_up_duration=0,
)
server.power_on()
network.connect(client.network_interface[1], server.network_interface[1])
return client, server, network
Local Login Success
^^^^^^^^^^^^^^^^^^^
.. code-block:: python
def test_local_login_success(client_server_network):
client, server, network = client_server_network
assert not client.user_session_manager.local_user_logged_in
client.user_session_manager.local_login(username="admin", password="admin")
assert client.user_session_manager.local_user_logged_in
Local Login Failure
^^^^^^^^^^^^^^^^^^^
.. code-block:: python
def test_local_login_failure(client_server_network):
client, server, network = client_server_network
assert not client.user_session_manager.local_user_logged_in
client.user_session_manager.local_login(username="jane.doe", password="12345")
assert not client.user_session_manager.local_user_logged_in
Adding a New User and Successful Local Login
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. code-block:: python
def test_new_user_local_login_success(client_server_network):
client, server, network = client_server_network
assert not client.user_session_manager.local_user_logged_in
client.user_manager.add_user(username="jane.doe", password="12345")
client.user_session_manager.local_login(username="jane.doe", password="12345")
assert client.user_session_manager.local_user_logged_in
Clearing Previous Login on New Local Login
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. code-block:: python
def test_new_local_login_clears_previous_login(client_server_network):
client, server, network = client_server_network
assert not client.user_session_manager.local_user_logged_in
current_session_id = client.user_session_manager.local_login(username="admin", password="admin")
assert client.user_session_manager.local_user_logged_in
assert client.user_session_manager.local_session.user.username == "admin"
client.user_manager.add_user(username="jane.doe", password="12345")
new_session_id = client.user_session_manager.local_login(username="jane.doe", password="12345")
assert client.user_session_manager.local_user_logged_in
assert client.user_session_manager.local_session.user.username == "jane.doe"
assert new_session_id != current_session_id
Persistent Login for the Same User
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. code-block:: python
def test_new_local_login_attempt_same_uses_persists(client_server_network):
client, server, network = client_server_network
assert not client.user_session_manager.local_user_logged_in
current_session_id = client.user_session_manager.local_login(username="admin", password="admin")
assert client.user_session_manager.local_user_logged_in
assert client.user_session_manager.local_session.user.username == "admin"
new_session_id = client.user_session_manager.local_login(username="admin", password="admin")
assert client.user_session_manager.local_user_logged_in
assert client.user_session_manager.local_session.user.username == "admin"
assert new_session_id == current_session_id

View File

@@ -49,3 +49,5 @@ fundamental network operations:
5. **NTP (Network Time Protocol) Client:** Synchronises the host's clock with network time servers.
6. **Web Browser:** A simulated application that allows the host to request and display web content.
7. **Terminal:** A simulated service that allows the host to connect to remote hosts and execute commands.

View File

@@ -0,0 +1,173 @@
.. only:: comment
© Crown-owned copyright 2024, Defence Science and Technology Laboratory UK
.. _Terminal:
Terminal
========
The ``Terminal.py`` class provides a generic terminal simulation, by extending the base Service class within PrimAITE. The aim of this is to act as the primary entrypoint for Nodes within the environment.
Overview
--------
The Terminal service uses Secure Socket (SSH) as the communication method between terminals. They operate on port 22, and are part of the services automatically
installed on Nodes when they are instantiated.
Key capabilities
================
- Ensures packets are matched to an existing session
- Simulates common Terminal processes/commands.
- Leverages the Service base class for install/uninstall, status tracking etc.
Usage
=====
- Pre-Installs on any `Node` (component with the exception of `Switches`).
- Terminal Clients connect, execute commands and disconnect from remote nodes.
- Ensures that users are logged in to the component before executing any commands.
- Service runs on SSH port 22 by default.
Implementation
==============
- Manages remote connections in a dictionary by session ID.
- Processes commands, forwarding to the ``RequestManager`` or ``SessionManager`` where appropriate.
- Extends Service class.
- A detailed guide on the implementation and functionality of the Terminal class can be found in the "Terminal-Processing" jupyter notebook.
Usage
=====
The below code examples demonstrate how to create a terminal, a remote terminal, and how to send a basic application install command to a remote node.
Python
""""""
.. code-block:: python
from ipaddress import IPv4Address
from primaite.simulator.network.hardware.nodes.host.computer import Computer
from primaite.simulator.system.services.terminal.terminal import Terminal
from primaite.simulator.network.hardware.node_operating_state import NodeOperatingState
client = Computer(
hostname="client",
ip_address="192.168.10.21",
subnet_mask="255.255.255.0",
default_gateway="192.168.10.1",
operating_state=NodeOperatingState.ON,
)
terminal: Terminal = client.software_manager.software.get("Terminal")
Creating Remote Terminal Connection
"""""""""""""""""""""""""""
.. code-block:: python
from primaite.simulator.system.services.terminal.terminal import Terminal
from primaite.simulator.network.container import Network
from primaite.simulator.network.hardware.nodes.host.computer import Computer
from primaite.simulator.system.services.terminal.terminal import RemoteTerminalConnection
network = Network()
node_a = Computer(hostname="node_a", ip_address="192.168.0.10", subnet_mask="255.255.255.0", start_up_duration=0)
node_a.power_on()
node_b = Computer(hostname="node_b", ip_address="192.168.0.11", subnet_mask="255.255.255.0", start_up_duration=0)
node_b.power_on()
network.connect(node_a.network_interface[1], node_b.network_interface[1])
terminal_a: Terminal = node_a.software_manager.software.get("Terminal")
term_a_term_b_remote_connection: RemoteTerminalConnection = terminal_a.login(username="admin", password="Admin123!", ip_address="192.168.0.11")
Executing a basic application install command
"""""""""""""""""""""""""""""""""
.. code-block:: python
from primaite.simulator.system.services.terminal.terminal import Terminal
from primaite.simulator.network.container import Network
from primaite.simulator.network.hardware.nodes.host.computer import Computer
from primaite.simulator.system.services.terminal.terminal import RemoteTerminalConnection
from primaite.simulator.system.applications.red_applications.ransomware_script import RansomwareScript
network = Network()
node_a = Computer(hostname="node_a", ip_address="192.168.0.10", subnet_mask="255.255.255.0", start_up_duration=0)
node_a.power_on()
node_b = Computer(hostname="node_b", ip_address="192.168.0.11", subnet_mask="255.255.255.0", start_up_duration=0)
node_b.power_on()
network.connect(node_a.network_interface[1], node_b.network_interface[1])
terminal_a: Terminal = node_a.software_manager.software.get("Terminal")
term_a_term_b_remote_connection: RemoteTerminalConnection = terminal_a.login(username="admin", password="Admin123!", ip_address="192.168.0.11")
term_a_term_b_remote_connection.execute(["software_manager", "application", "install", "RansomwareScript"])
Creating a folder on a remote node
""""""""""""""""""""""""""""""""
.. code-block:: python
from primaite.simulator.system.services.terminal.terminal import Terminal
from primaite.simulator.network.container import Network
from primaite.simulator.network.hardware.nodes.host.computer import Computer
from primaite.simulator.system.services.terminal.terminal import RemoteTerminalConnection
from primaite.simulator.system.applications.red_applications.ransomware_script import RansomwareScript
network = Network()
node_a = Computer(hostname="node_a", ip_address="192.168.0.10", subnet_mask="255.255.255.0", start_up_duration=0)
node_a.power_on()
node_b = Computer(hostname="node_b", ip_address="192.168.0.11", subnet_mask="255.255.255.0", start_up_duration=0)
node_b.power_on()
network.connect(node_a.network_interface[1], node_b.network_interface[1])
terminal_a: Terminal = node_a.software_manager.software.get("Terminal")
term_a_term_b_remote_connection: RemoteTerminalConnection = terminal_a.login(username="admin", password="Admin123!", ip_address="192.168.0.11")
term_a_term_b_remote_connection.execute(["file_system", "create", "folder", "downloads"])
Disconnect from Remote Node
.. code-block:: python
from primaite.simulator.system.services.terminal.terminal import Terminal
from primaite.simulator.network.container import Network
from primaite.simulator.network.hardware.nodes.host.computer import Computer
from primaite.simulator.system.services.terminal.terminal import RemoteTerminalConnection
from primaite.simulator.system.applications.red_applications.ransomware_script import RansomwareScript
network = Network()
node_a = Computer(hostname="node_a", ip_address="192.168.0.10", subnet_mask="255.255.255.0", start_up_duration=0)
node_a.power_on()
node_b = Computer(hostname="node_b", ip_address="192.168.0.11", subnet_mask="255.255.255.0", start_up_duration=0)
node_b.power_on()
network.connect(node_a.network_interface[1], node_b.network_interface[1])
terminal_a: Terminal = node_a.software_manager.software.get("Terminal")
term_a_term_b_remote_connection: RemoteTerminalConnection = terminal_a.login(username="admin", password="Admin123!", ip_address="192.168.0.11")
term_a_term_b_remote_connection.disconnect()