Package restructuring

This commit is contained in:
Chris McCarthy
2023-05-25 10:31:37 +01:00
parent e473c710a2
commit 9bd7aade43
51 changed files with 127 additions and 74 deletions

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# Crown Copyright (C) Dstl 2022. DEFCON 703. Shared in confidence.

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# Crown Copyright (C) Dstl 2022. DEFCON 703. Shared in confidence.
"""
The config class
"""
class config_values_main(object):
"""
Class to hold main config values
"""
def __init__(self):
"""
Init
"""
# Generic
self.agent_identifier = "" # the agent in use
self.num_episodes = 0 # number of episodes to train over
self.num_steps = 0 # number of steps in an episode
self.time_delay = 0 # delay between steps (ms) - applies to generic agents only
self.config_filename_use_case = "" # the filename for the Use Case config file
self.session_type = "" # the session type to run (TRAINING or EVALUATION)
# Environment
self.observation_space_high_value = 0 # The high value for the observation space
# Reward values
# Generic
self.all_ok = 0
# Node Operating State
self.off_should_be_on = 0
self.off_should_be_resetting = 0
self.on_should_be_off = 0
self.on_should_be_resetting = 0
self.resetting_should_be_on = 0
self.resetting_should_be_off = 0
self.resetting = 0
# Node O/S or Service State
self.good_should_be_patching = 0
self.good_should_be_compromised = 0
self.good_should_be_overwhelmed = 0
self.patching_should_be_good = 0
self.patching_should_be_compromised = 0
self.patching_should_be_overwhelmed = 0
self.patching = 0
self.compromised_should_be_good = 0
self.compromised_should_be_patching = 0
self.compromised_should_be_overwhelmed = 0
self.compromised = 0
self.overwhelmed_should_be_good = 0
self.overwhelmed_should_be_patching = 0
self.overwhelmed_should_be_compromised = 0
self.overwhelmed = 0
# Node File System State
self.good_should_be_repairing = 0
self.good_should_be_restoring = 0
self.good_should_be_corrupt = 0
self.good_should_be_destroyed = 0
self.repairing_should_be_good = 0
self.repairing_should_be_restoring = 0
self.repairing_should_be_corrupt = 0
self.repairing_should_be_destroyed = 0 # Repairing does not fix destroyed state - you need to restore
self.repairing = 0
self.restoring_should_be_good = 0
self.restoring_should_be_repairing = 0
self.restoring_should_be_corrupt = 0 # Not the optimal method (as repair will fix corruption)
self.restoring_should_be_destroyed = 0
self.restoring = 0
self.corrupt_should_be_good = 0
self.corrupt_should_be_repairing = 0
self.corrupt_should_be_restoring = 0
self.corrupt_should_be_destroyed = 0
self.corrupt = 0
self.destroyed_should_be_good = 0
self.destroyed_should_be_repairing = 0
self.destroyed_should_be_restoring = 0
self.destroyed_should_be_corrupt = 0
self.destroyed = 0
self.scanning = 0
# IER status
self.red_ier_running = 0
self.green_ier_blocked = 0
# Patching / Reset
self.os_patching_duration = 0 # The time taken to patch the OS
self.node_reset_duration = 0 # The time taken to reset a node (hardware)
self.service_patching_duration = 0 # The time taken to patch a service
self.file_system_repairing_limit = 0 # The time take to repair a file
self.file_system_restoring_limit = 0 # The time take to restore a file
self.file_system_scanning_limit = 0 # The time taken to scan the file system

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# Crown Copyright (C) Dstl 2022. DEFCON 703. Shared in confidence.
"""
Enumerations for APE
"""
from enum import Enum
class TYPE(Enum):
"""
Node type enumeration
"""
CCTV = 1
SWITCH = 2
COMPUTER = 3
LINK = 4
MONITOR = 5
PRINTER = 6
LOP = 7
RTU = 8
ACTUATOR = 9
SERVER = 10
class PRIORITY(Enum):
"""
Node priority enumeration
"""
P1 = 1
P2 = 2
P3 = 3
P4 = 4
P5 = 5
class HARDWARE_STATE(Enum):
"""
Node hardware state enumeration
"""
ON = 1
OFF = 2
RESETTING = 3
class SOFTWARE_STATE(Enum):
"""
O/S or Service state enumeration
"""
GOOD = 1
PATCHING = 2
COMPROMISED = 3
OVERWHELMED = 4
class NODE_POL_TYPE(Enum):
"""
Node Pattern of Life type enumeration
"""
OPERATING = 1
OS = 2
SERVICE = 3
FILE = 4
class NODE_POL_INITIATOR(Enum):
"""
Node Pattern of Life initiator enumeration
"""
DIRECT = 1
IER = 2
SERVICE = 3
class PROTOCOL(Enum):
"""
Service protocol enumeration
"""
LDAP = 0
FTP = 1
HTTPS = 2
SMTP = 3
RTP = 4
IPP = 5
TCP = 6
NONE = 7
class ACTION_TYPE(Enum):
"""
Action type enumeration
"""
NODE = 0
ACL = 1
class FILE_SYSTEM_STATE(Enum):
"""
File System State
"""
GOOD = 1
CORRUPT = 2
DESTROYED = 3
REPAIRING = 4
RESTORING = 5

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# Crown Copyright (C) Dstl 2022. DEFCON 703. Shared in confidence.
"""
The protocol class
"""
class Protocol(object):
"""
Protocol class
"""
def __init__(self, _name):
"""
Init
Args:
_name: The protocol name
"""
self.name = _name
self.load = 0 # bps
def get_name(self):
"""
Gets the protocol name
Returns:
The protocol name
"""
return self.name
def get_load(self):
"""
Gets the protocol load
Returns:
The protocol load (bps)
"""
return self.load
def add_load(self, _load):
"""
Adds load to the protocol
Args:
_load: The load to add
"""
self.load += _load
def clear_load(self):
"""
Clears the load on this protocol
"""
self.load = 0

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# Crown Copyright (C) Dstl 2022. DEFCON 703. Shared in confidence.
"""
The Service class
"""
from primaite.common.enums import SOFTWARE_STATE
class Service(object):
"""
Service class
"""
def __init__(self, _name, _port, _state):
"""
Init
Args:
_name: The service name
_port: The service port
_state: The service state
"""
self.name = _name
self.port = _port
self.state = _state
self.patching_count = 0
def set_name(self, _name):
"""
Sets the service name
Args:
_name: The service name
"""
self.name = _name
def get_name(self):
"""
Gets the service name
Returns:
The service name
"""
return self.name
def set_port(self, _port):
"""
Sets the service port
Args:
_port: The service port
"""
self.port = _port
def get_port(self):
"""
Gets the service port
Returns:
The service port
"""
return self.port
def set_state(self, _state):
"""
Sets the service state
Args:
_state: The service state
"""
self.state = _state
def get_state(self):
"""
Gets the service state
Returns:
The service state
"""
return self.state
def reduce_patching_count(self):
"""
Reduces the patching count for the service
"""
self.patching_count -= 1
if self.patching_count <= 0:
self.patching_count = 0
self.state = SOFTWARE_STATE.GOOD