Merge remote-tracking branch 'origin/dev' into feature/2317-refactor-reset
This commit is contained in:
@@ -11,14 +11,17 @@ from primaite.game.agent.interface import AbstractAgent, AgentSettings, ProxyAge
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from primaite.game.agent.observations import ObservationManager
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from primaite.game.agent.rewards import RewardFunction
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from primaite.session.io import SessionIO, SessionIOSettings
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from primaite.simulator.network.hardware.base import NIC, NodeOperatingState
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from primaite.simulator.network.hardware.nodes.computer import Computer
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from primaite.simulator.network.hardware.nodes.router import Router
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from primaite.simulator.network.hardware.nodes.server import Server
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from primaite.simulator.network.hardware.nodes.switch import Switch
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from primaite.simulator.network.hardware.base import NodeOperatingState
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from primaite.simulator.network.hardware.nodes.host.computer import Computer
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from primaite.simulator.network.hardware.nodes.host.host_node import NIC
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from primaite.simulator.network.hardware.nodes.host.server import Server
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from primaite.simulator.network.hardware.nodes.network.router import Router
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from primaite.simulator.network.hardware.nodes.network.switch import Switch
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from primaite.simulator.network.transmission.transport_layer import Port
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from primaite.simulator.sim_container import Simulation
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from primaite.simulator.system.applications.database_client import DatabaseClient
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from primaite.simulator.system.applications.red_applications.data_manipulation_bot import DataManipulationBot
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from primaite.simulator.system.applications.red_applications.dos_bot import DoSBot
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from primaite.simulator.system.applications.web_browser import WebBrowser
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from primaite.simulator.system.services.database.database_service import DatabaseService
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from primaite.simulator.system.services.dns.dns_client import DNSClient
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@@ -31,6 +34,24 @@ from primaite.simulator.system.services.web_server.web_server import WebServer
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_LOGGER = getLogger(__name__)
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APPLICATION_TYPES_MAPPING = {
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"WebBrowser": WebBrowser,
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"DatabaseClient": DatabaseClient,
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"DataManipulationBot": DataManipulationBot,
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"DoSBot": DoSBot,
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}
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SERVICE_TYPES_MAPPING = {
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"DNSClient": DNSClient,
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"DNSServer": DNSServer,
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"DatabaseService": DatabaseService,
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"WebServer": WebServer,
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"FTPClient": FTPClient,
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"FTPServer": FTPServer,
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"NTPClient": NTPClient,
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"NTPServer": NTPServer,
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}
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class PrimaiteGameOptions(BaseModel):
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"""
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@@ -231,54 +252,48 @@ class PrimaiteGame:
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new_service = None
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service_ref = service_cfg["ref"]
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service_type = service_cfg["type"]
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service_types_mapping = {
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"DNSClient": DNSClient, # key is equal to the 'name' attr of the service class itself.
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"DNSServer": DNSServer,
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"DatabaseClient": DatabaseClient,
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"DatabaseService": DatabaseService,
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"WebServer": WebServer,
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"FTPClient": FTPClient,
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"FTPServer": FTPServer,
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"NTPClient": NTPClient,
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"NTPServer": NTPServer,
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}
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if service_type in service_types_mapping:
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if service_type in SERVICE_TYPES_MAPPING:
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_LOGGER.debug(f"installing {service_type} on node {new_node.hostname}")
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new_node.software_manager.install(service_types_mapping[service_type])
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new_node.software_manager.install(SERVICE_TYPES_MAPPING[service_type])
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new_service = new_node.software_manager.software[service_type]
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game.ref_map_services[service_ref] = new_service.uuid
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else:
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_LOGGER.warning(f"service type not found {service_type}")
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# service-dependent options
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if service_type == "DatabaseClient":
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if service_type == "DNSClient":
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if "options" in service_cfg:
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opt = service_cfg["options"]
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if "db_server_ip" in opt:
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new_service.configure(server_ip_address=IPv4Address(opt["db_server_ip"]))
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if "dns_server" in opt:
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new_service.dns_server = IPv4Address(opt["dns_server"])
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if service_type == "DNSServer":
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if "options" in service_cfg:
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opt = service_cfg["options"]
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if "domain_mapping" in opt:
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for domain, ip in opt["domain_mapping"].items():
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new_service.dns_register(domain, ip)
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new_service.dns_register(domain, IPv4Address(ip))
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if service_type == "DatabaseService":
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if "options" in service_cfg:
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opt = service_cfg["options"]
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if "backup_server_ip" in opt:
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new_service.configure_backup(backup_server=IPv4Address(opt["backup_server_ip"]))
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new_service.configure_backup(backup_server=IPv4Address(opt.get("backup_server_ip")))
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new_service.start()
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if service_type == "FTPServer":
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if "options" in service_cfg:
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opt = service_cfg["options"]
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new_service.server_password = opt.get("server_password")
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new_service.start()
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if service_type == "NTPClient":
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if "options" in service_cfg:
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opt = service_cfg["options"]
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new_service.ntp_server = IPv4Address(opt.get("ntp_server_ip"))
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new_service.start()
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if "applications" in node_cfg:
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for application_cfg in node_cfg["applications"]:
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new_application = None
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application_ref = application_cfg["ref"]
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application_type = application_cfg["type"]
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application_types_mapping = {
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"WebBrowser": WebBrowser,
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"DataManipulationBot": DataManipulationBot,
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}
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if application_type in application_types_mapping:
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new_node.software_manager.install(application_types_mapping[application_type])
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if application_type in APPLICATION_TYPES_MAPPING:
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new_node.software_manager.install(APPLICATION_TYPES_MAPPING[application_type])
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new_application = new_node.software_manager.software[application_type]
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game.ref_map_applications[application_ref] = new_application.uuid
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else:
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@@ -294,12 +309,32 @@ class PrimaiteGame:
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port_scan_p_of_success=float(opt.get("port_scan_p_of_success", "0.1")),
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data_manipulation_p_of_success=float(opt.get("data_manipulation_p_of_success", "0.1")),
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)
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elif application_type == "DatabaseClient":
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if "options" in application_cfg:
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opt = application_cfg["options"]
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new_application.configure(
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server_ip_address=IPv4Address(opt.get("db_server_ip")),
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server_password=opt.get("server_password"),
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)
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elif application_type == "WebBrowser":
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if "options" in application_cfg:
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opt = application_cfg["options"]
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new_application.target_url = opt.get("target_url")
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if "nics" in node_cfg:
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for nic_num, nic_cfg in node_cfg["nics"].items():
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elif application_type == "DoSBot":
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if "options" in application_cfg:
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opt = application_cfg["options"]
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new_application.configure(
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target_ip_address=IPv4Address(opt.get("target_ip_address")),
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target_port=Port(opt.get("target_port", Port.POSTGRES_SERVER.value)),
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payload=opt.get("payload"),
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repeat=bool(opt.get("repeat")),
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port_scan_p_of_success=float(opt.get("port_scan_p_of_success", "0.1")),
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dos_intensity=float(opt.get("dos_intensity", "1.0")),
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max_sessions=int(opt.get("max_sessions", "1000")),
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)
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if "network_interfaces" in node_cfg:
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for nic_num, nic_cfg in node_cfg["network_interfaces"].items():
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new_node.connect_nic(NIC(ip_address=nic_cfg["ip_address"], subnet_mask=nic_cfg["subnet_mask"]))
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net.add_node(new_node)
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@@ -311,13 +346,13 @@ class PrimaiteGame:
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node_a = net.nodes[game.ref_map_nodes[link_cfg["endpoint_a_ref"]]]
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node_b = net.nodes[game.ref_map_nodes[link_cfg["endpoint_b_ref"]]]
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if isinstance(node_a, Switch):
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endpoint_a = node_a.switch_ports[link_cfg["endpoint_a_port"]]
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endpoint_a = node_a.network_interface[link_cfg["endpoint_a_port"]]
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else:
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endpoint_a = node_a.ethernet_port[link_cfg["endpoint_a_port"]]
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endpoint_a = node_a.network_interface[link_cfg["endpoint_a_port"]]
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if isinstance(node_b, Switch):
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endpoint_b = node_b.switch_ports[link_cfg["endpoint_b_port"]]
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endpoint_b = node_b.network_interface[link_cfg["endpoint_b_port"]]
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else:
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endpoint_b = node_b.ethernet_port[link_cfg["endpoint_b_port"]]
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endpoint_b = node_b.network_interface[link_cfg["endpoint_b_port"]]
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new_link = net.connect(endpoint_a=endpoint_a, endpoint_b=endpoint_b)
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game.ref_map_links[link_cfg["ref"]] = new_link.uuid
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