#2257: add firewall via config + fix router hop ip address + shuffling around tests
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@@ -15,6 +15,7 @@ from primaite.simulator.network.hardware.base import NodeOperatingState
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from primaite.simulator.network.hardware.nodes.host.computer import Computer
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from primaite.simulator.network.hardware.nodes.host.host_node import NIC
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from primaite.simulator.network.hardware.nodes.host.server import Server
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from primaite.simulator.network.hardware.nodes.network.firewall import Firewall
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from primaite.simulator.network.hardware.nodes.network.router import Router
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from primaite.simulator.network.hardware.nodes.network.switch import Switch
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from primaite.simulator.network.transmission.transport_layer import Port
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@@ -252,6 +253,8 @@ class PrimaiteGame:
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)
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elif n_type == "router":
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new_node = Router.from_config(node_cfg)
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elif n_type == "firewall":
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new_node = Firewall.from_config(node_cfg)
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else:
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_LOGGER.warning(f"invalid node type {n_type} in config")
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if "services" in node_cfg:
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@@ -264,12 +267,12 @@ class PrimaiteGame:
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new_node.software_manager.install(SERVICE_TYPES_MAPPING[service_type])
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new_service = new_node.software_manager.software[service_type]
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game.ref_map_services[service_ref] = new_service.uuid
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# start the service
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new_service.start()
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else:
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_LOGGER.warning(f"service type not found {service_type}")
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# start the service
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new_service.start()
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# service-dependent options
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if service_type == "DNSClient":
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if "options" in service_cfg:
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