fix reward logging
This commit is contained in:
@@ -22,7 +22,7 @@
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"# Imports\n",
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"\n",
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"from primaite.config.load import data_manipulation_config_path\n",
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"from primaite.game.agent.interface import AgentActionHistoryItem\n",
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"from primaite.game.agent.interface import AgentHistoryItem\n",
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"from primaite.session.environment import PrimaiteGymEnv\n",
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"import yaml\n",
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"from pprint import pprint"
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@@ -63,7 +63,7 @@
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"source": [
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"def friendly_output_red_action(info):\n",
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" # parse the info dict form step output and write out what the red agent is doing\n",
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" red_info : AgentActionHistoryItem = info['agent_actions']['data_manipulation_attacker']\n",
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" red_info : AgentHistoryItem = info['agent_actions']['data_manipulation_attacker']\n",
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" red_action = red_info.action\n",
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" if red_action == 'DONOTHING':\n",
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" red_str = 'DO NOTHING'\n",
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@@ -392,7 +392,7 @@
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"# Imports\n",
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"from primaite.config.load import data_manipulation_config_path\n",
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"from primaite.session.environment import PrimaiteGymEnv\n",
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"from primaite.game.agent.interface import AgentActionHistoryItem\n",
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"from primaite.game.agent.interface import AgentHistoryItem\n",
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"import yaml\n",
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"from pprint import pprint\n"
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]
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@@ -444,7 +444,7 @@
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"source": [
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"def friendly_output_red_action(info):\n",
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" # parse the info dict form step output and write out what the red agent is doing\n",
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" red_info : AgentActionHistoryItem = info['agent_actions']['data_manipulation_attacker']\n",
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" red_info : AgentHistoryItem = info['agent_actions']['data_manipulation_attacker']\n",
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" red_action = red_info.action\n",
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" if red_action == 'DONOTHING':\n",
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" red_str = 'DO NOTHING'\n",
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@@ -705,7 +705,7 @@
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"name": "python",
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"nbconvert_exporter": "python",
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"pygments_lexer": "ipython3",
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"version": "3.10.11"
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"version": "3.10.12"
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}
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},
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"nbformat": 4,
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@@ -25,7 +25,7 @@
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"from primaite.game.game import PrimaiteGame\n",
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"import yaml\n",
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"\n",
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"from primaite.session.environment import PrimaiteRayEnv\n",
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"from primaite.session.ray_envs import PrimaiteRayEnv\n",
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"from primaite import PRIMAITE_PATHS\n",
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"\n",
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"import ray\n",
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@@ -298,8 +298,8 @@
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"table = PrettyTable()\n",
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"table.field_names = [\"step\", \"Green Action\", \"Red Action\"]\n",
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"for i in range(21):\n",
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" green_action = env.game.agents['green_A'].action_history[i].action\n",
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" red_action = env.game.agents['red_A'].action_history[i].action\n",
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" green_action = env.game.agents['green_A'].history[i].action\n",
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" red_action = env.game.agents['red_A'].history[i].action\n",
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" table.add_row([i, green_action, red_action])\n",
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"print(table)"
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]
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@@ -329,8 +329,8 @@
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"table = PrettyTable()\n",
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"table.field_names = [\"step\", \"Green Action\", \"Red Action\"]\n",
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"for i in range(21):\n",
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" green_action = env.game.agents['green_B'].action_history[i].action\n",
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" red_action = env.game.agents['red_B'].action_history[i].action\n",
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" green_action = env.game.agents['green_B'].history[i].action\n",
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" red_action = env.game.agents['red_B'].history[i].action\n",
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" table.add_row([i, green_action, red_action])\n",
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"print(table)"
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]
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