fix reward logging

This commit is contained in:
Marek Wolan
2024-05-31 15:00:18 +01:00
parent 04dc486708
commit c5f131ece5
11 changed files with 44 additions and 37 deletions

View File

@@ -60,7 +60,7 @@ class PrimaiteGymEnv(gymnasium.Env):
terminated = False
truncated = self.game.calculate_truncated()
info = {
"agent_actions": {name: agent.action_history[-1] for name, agent in self.game.agents.items()}
"agent_actions": {name: agent.history[-1] for name, agent in self.game.agents.items()}
} # tell us what all the agents did for convenience.
if self.game.save_step_metadata:
self._write_step_metadata_json(step, action, state, reward)
@@ -89,8 +89,8 @@ class PrimaiteGymEnv(gymnasium.Env):
f"avg. reward: {self.agent.reward_function.total_reward}"
)
if self.io.settings.save_agent_actions:
all_agent_actions = {name: agent.action_history for name, agent in self.game.agents.items()}
self.io.write_agent_actions(agent_actions=all_agent_actions, episode=self.episode_counter)
all_agent_actions = {name: agent.history for name, agent in self.game.agents.items()}
self.io.write_agent_log(agent_actions=all_agent_actions, episode=self.episode_counter)
self.episode_counter += 1
self.game: PrimaiteGame = PrimaiteGame.from_config(cfg=self.episode_scheduler(self.episode_counter))
self.game.setup_for_episode(episode=self.episode_counter)
@@ -125,5 +125,5 @@ class PrimaiteGymEnv(gymnasium.Env):
def close(self):
"""Close the simulation."""
if self.io.settings.save_agent_actions:
all_agent_actions = {name: agent.action_history for name, agent in self.game.agents.items()}
self.io.write_agent_actions(agent_actions=all_agent_actions, episode=self.episode_counter)
all_agent_actions = {name: agent.history for name, agent in self.game.agents.items()}
self.io.write_agent_log(agent_actions=all_agent_actions, episode=self.episode_counter)

View File

@@ -87,7 +87,7 @@ class PrimaiteIO:
"""Return the path where agent actions will be saved."""
return self.session_path / "agent_actions" / f"episode_{episode}.json"
def write_agent_actions(self, agent_actions: Dict[str, List], episode: int) -> None:
def write_agent_log(self, agent_actions: Dict[str, List], episode: int) -> None:
"""Take the contents of the agent action log and write it to a file.
:param episode: Episode number

View File

@@ -59,8 +59,8 @@ class PrimaiteRayMARLEnv(MultiAgentEnv):
_LOGGER.info(f"Resetting environment, episode {self.episode_counter}, " f"avg. reward: {rewards}")
if self.io.settings.save_agent_actions:
all_agent_actions = {name: agent.action_history for name, agent in self.game.agents.items()}
self.io.write_agent_actions(agent_actions=all_agent_actions, episode=self.episode_counter)
all_agent_actions = {name: agent.history for name, agent in self.game.agents.items()}
self.io.write_agent_log(agent_actions=all_agent_actions, episode=self.episode_counter)
self.episode_counter += 1
self.game: PrimaiteGame = PrimaiteGame.from_config(self.episode_scheduler(self.episode_counter))
@@ -138,8 +138,8 @@ class PrimaiteRayMARLEnv(MultiAgentEnv):
def close(self):
"""Close the simulation."""
if self.io.settings.save_agent_actions:
all_agent_actions = {name: agent.action_history for name, agent in self.game.agents.items()}
self.io.write_agent_actions(agent_actions=all_agent_actions, episode=self.episode_counter)
all_agent_actions = {name: agent.history for name, agent in self.game.agents.items()}
self.io.write_agent_log(agent_actions=all_agent_actions, episode=self.episode_counter)
class PrimaiteRayEnv(gymnasium.Env):