#2258: moving applications to application types - more tests
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@@ -10,12 +10,18 @@ from primaite.game.agent.interface import ProxyAgent, RandomAgent
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from primaite.game.game import APPLICATION_TYPES_MAPPING, PrimaiteGame, SERVICE_TYPES_MAPPING
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from primaite.simulator.network.container import Network
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from primaite.simulator.network.hardware.nodes.computer import Computer
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from primaite.simulator.system.applications.database_client import DatabaseClient
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from primaite.simulator.system.applications.red_applications.data_manipulation_bot import DataManipulationBot
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from primaite.simulator.system.applications.red_applications.dos_bot import DoSBot
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from primaite.simulator.system.applications.web_browser import WebBrowser
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from primaite.simulator.system.services.database.database_service import DatabaseService
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from primaite.simulator.system.services.dns.dns_client import DNSClient
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from primaite.simulator.system.services.dns.dns_server import DNSServer
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from primaite.simulator.system.services.ftp.ftp_client import FTPClient
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from primaite.simulator.system.services.ftp.ftp_server import FTPServer
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from primaite.simulator.system.services.ntp.ntp_client import NTPClient
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from primaite.simulator.system.services.ntp.ntp_server import NTPServer
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from primaite.simulator.system.services.web_server.web_server import WebServer
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from tests import TEST_ASSETS_ROOT
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BASIC_CONFIG = TEST_ASSETS_ROOT / "configs/basic_switched_network.yaml"
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@@ -33,19 +39,23 @@ def test_example_config():
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"""Test that the example config can be parsed properly."""
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game = load_config(example_config_path())
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assert len(game.agents) == 3 # red, blue and green agent
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assert len(game.agents) == 4 # red, blue and 2 green agents
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# green agent
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# green agent 1
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assert game.agents[0].agent_name == "client_2_green_user"
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assert isinstance(game.agents[0], RandomAgent)
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# green agent 2
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assert game.agents[1].agent_name == "client_1_green_user"
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assert isinstance(game.agents[1], RandomAgent)
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# red agent
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assert game.agents[1].agent_name == "client_1_data_manipulation_red_bot"
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assert isinstance(game.agents[1], DataManipulationAgent)
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assert game.agents[2].agent_name == "client_1_data_manipulation_red_bot"
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assert isinstance(game.agents[2], DataManipulationAgent)
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# blue agent
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assert game.agents[2].agent_name == "defender"
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assert isinstance(game.agents[2], ProxyAgent)
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assert game.agents[3].agent_name == "defender"
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assert isinstance(game.agents[3], ProxyAgent)
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network: Network = game.simulation.network
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@@ -91,6 +101,16 @@ def test_web_browser_install():
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assert web_browser.target_url == "http://arcd.com/users/"
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def test_database_client_install():
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"""Test that the Database Client service can be configured via config."""
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game = load_config(BASIC_CONFIG)
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client_1: Computer = game.simulation.network.get_node_by_hostname("client_1")
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database_client: DatabaseClient = client_1.software_manager.software.get("DatabaseClient")
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assert database_client.server_ip_address == IPv4Address("192.168.1.10")
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def test_data_manipulation_bot_install():
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"""Test that the data manipulation bot can be configured via config."""
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game = load_config(BASIC_CONFIG)
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@@ -117,3 +137,70 @@ def test_dos_bot_install():
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assert dos_bot.dos_intensity == 1.0 # default
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assert dos_bot.max_sessions == 1000 # default
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assert dos_bot.repeat is False # default
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def test_dns_client_install():
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"""Test that the DNS Client service can be configured via config."""
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game = load_config(BASIC_CONFIG)
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client_1: Computer = game.simulation.network.get_node_by_hostname("client_1")
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dns_client: DNSClient = client_1.software_manager.software.get("DNSClient")
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assert dns_client.dns_server == IPv4Address("192.168.1.10")
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def test_database_service_install():
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"""Test that the Database Service can be configured via config."""
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game = load_config(BASIC_CONFIG)
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client_1: Computer = game.simulation.network.get_node_by_hostname("client_1")
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database_service: DatabaseService = client_1.software_manager.software.get("DatabaseService")
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assert database_service.backup_server_ip == IPv4Address("192.168.1.10")
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def test_web_server_install():
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"""Test that the Web Server Service can be configured via config."""
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game = load_config(BASIC_CONFIG)
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client_1: Computer = game.simulation.network.get_node_by_hostname("client_1")
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web_server_service: WebServer = client_1.software_manager.software.get("WebServer")
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# config should have also installed database client - web server service should be able to retrieve this
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assert web_server_service.software_manager.software.get("DatabaseClient") is not None
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def test_ftp_client_install():
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"""Test that the FTP Client Service can be configured via config."""
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game = load_config(BASIC_CONFIG)
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client_1: Computer = game.simulation.network.get_node_by_hostname("client_1")
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ftp_client_service: FTPClient = client_1.software_manager.software.get("FTPClient")
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assert ftp_client_service is not None
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def test_ftp_server_install():
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"""Test that the FTP Server Service can be configured via config."""
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game = load_config(BASIC_CONFIG)
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client_1: Computer = game.simulation.network.get_node_by_hostname("client_1")
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ftp_server_service: FTPServer = client_1.software_manager.software.get("FTPServer")
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assert ftp_server_service is not None
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def test_ntp_client_install():
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"""Test that the NTP Client Service can be configured via config."""
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game = load_config(BASIC_CONFIG)
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client_1: Computer = game.simulation.network.get_node_by_hostname("client_1")
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ntp_client_service: NTPClient = client_1.software_manager.software.get("NTPClient")
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assert ntp_client_service is not None
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def test_ntp_server_install():
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"""Test that the NTP Server Service can be configured via config."""
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game = load_config(BASIC_CONFIG)
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client_1: Computer = game.simulation.network.get_node_by_hostname("client_1")
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ntp_server_service: NTPServer = client_1.software_manager.software.get("NTPServer")
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assert ntp_server_service is not None
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