#2912 - Updated to include __all__ and some test fixes. New extensible actions documentation page
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@@ -124,15 +124,15 @@ def test_router_acl_addrule_integration(game_and_agent: Tuple[PrimaiteGame, Prox
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"router_acl_add_rule",
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{
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"target_router": "router",
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"position": 4, # 4th rule
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"permission": 2, # DENY
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"source_ip_id": 3, # 10.0.1.2 (client_1)
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"dest_ip_id": 6, # 10.0.2.3 (server_2)
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"dest_port_id": 1, # ALL
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"source_port_id": 1, # ALL
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"protocol_name": "ALL", # ALL
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"source_wildcard_id": 0,
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"dest_wildcard_id": 0,
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"position": 4,
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"permission": "DENY",
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"src_ip": "10.0.1.2",
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"src_wildcard": 0,
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"source_port": "ALL",
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"dst_ip": "10.0.2.3",
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"dst_wildcard": 0,
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"dst_port": "ALL",
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"protocol_name": "ALL",
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},
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)
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agent.store_action(action)
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@@ -148,18 +148,18 @@ def test_router_acl_addrule_integration(game_and_agent: Tuple[PrimaiteGame, Prox
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# 4: Add a rule to block server_1 from reaching server_2 on router (this should not affect comms as they are on same subnet)
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action = (
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"ROUTER_ACL_ADDRULE",
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"router_acl_add_rule",
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{
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"target_router": "router",
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"position": 5, # 5th rule
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"permission": 2, # DENY
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"source_ip_id": 5, # 10.0.2.2 (server_1)
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"dest_ip_id": 6, # 10.0.2.3 (server_2)
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"dest_port_id": 1, # ALL
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"source_port_id": 1, # ALL
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"protocol_id": 1, # ALL
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"source_wildcard_id": 0,
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"dest_wildcard_id": 0,
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"permission": "DENY", # DENY
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"src_ip": "10.0.2.2", # 10.0.2.2 (server_1)
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"src_wildcard": 0,
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"source_port": "ALL", # ALL
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"dst_ip": "10.0.2.3", # 10.0.2.3 (server_2)
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"dst_wildcard": 0,
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"dst_port": "ALL", # ALL
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"protocol_name": "ALL", # ALL
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},
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)
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agent.store_action(action)
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