#902 - replaced 'final_node_<placeholder>' with 'reference_node_<placeholder>' in methods for scoring of os_state, file_system_state, service state and operating state. This fixed the reward function so it is checked at each step for node operating system state, operating state, file system state and service state.
- Added unit tests.
This commit is contained in:
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# Crown Copyright (C) Dstl 2022. DEFCON 703. Shared in confidence.
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from pathlib import Path
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from typing import Final
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TEST_CONFIG_ROOT: Final[Path] = Path(__file__).parent / "config"
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"The tests config root directory."
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0
tests/config/__init__.py
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0
tests/config/__init__.py
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125
tests/config/one_node_states_on_off_lay_down_config.yaml
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125
tests/config/one_node_states_on_off_lay_down_config.yaml
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@@ -0,0 +1,125 @@
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- itemType: ACTIONS
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type: NODE
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- itemType: STEPS
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steps: 13
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- itemType: PORTS
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portsList:
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- port: '21'
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- itemType: SERVICES
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serviceList:
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- name: ftp
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- itemType: NODE
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id: '1'
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name: node
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baseType: SERVICE
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nodeType: COMPUTER
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priority: P1
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hardwareState: 'ON'
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ipAddress: 192.168.0.1
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softwareState: GOOD
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fileSystemState: GOOD
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services:
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- name: ftp
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port: '21'
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state: GOOD
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- itemType: POSITION
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positions:
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- node: '1'
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x_pos: 309
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y_pos: 78
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- itemType: RED_POL
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id: '1'
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startStep: 1
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endStep: 3
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targetNodeId: '1'
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initiator: DIRECT
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type: FILE
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protocol: NA
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state: CORRUPT
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sourceNodeId: NA
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sourceNodeService: NA
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sourceNodeServiceState: NA
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- itemType: RED_POL
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id: '2'
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startStep: 3
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endStep: 13
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targetNodeId: '1'
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initiator: DIRECT
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type: FILE
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protocol: NA
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state: GOOD
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sourceNodeId: NA
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sourceNodeService: NA
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sourceNodeServiceState: NA
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- itemType: RED_POL
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id: '3'
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startStep: 4
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endStep: 6
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targetNodeId: '1'
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initiator: DIRECT
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type: OPERATING
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protocol: NA
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state: 'OFF'
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sourceNodeId: NA
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sourceNodeService: NA
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sourceNodeServiceState: NA
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- itemType: RED_POL
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id: '4'
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startStep: 6
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endStep: 13
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targetNodeId: '1'
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initiator: DIRECT
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type: OPERATING
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protocol: NA
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state: 'ON'
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sourceNodeId: NA
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sourceNodeService: NA
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sourceNodeServiceState: NA
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- itemType: RED_POL
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id: '5'
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startStep: 7
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endStep: 9
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targetNodeId: '1'
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initiator: DIRECT
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type: SERVICE
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protocol: ftp
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state: COMPROMISED
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sourceNodeId: NA
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sourceNodeService: NA
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sourceNodeServiceState: NA
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- itemType: RED_POL
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id: '6'
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startStep: 9
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endStep: 13
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targetNodeId: '1'
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initiator: DIRECT
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type: SERVICE
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protocol: ftp
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state: GOOD
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sourceNodeId: NA
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sourceNodeService: NA
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sourceNodeServiceState: NA
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- itemType: RED_POL
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id: '7'
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startStep: 10
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endStep: 12
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targetNodeId: '1'
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initiator: DIRECT
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type: OS
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protocol: NA
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state: COMPROMISED
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sourceNodeId: NA
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sourceNodeService: NA
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sourceNodeServiceState: NA
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- itemType: RED_POL
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id: '8'
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startStep: 12
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endStep: 13
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targetNodeId: '1'
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initiator: DIRECT
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type: OS
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protocol: NA
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state: GOOD
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sourceNodeId: NA
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sourceNodeService: NA
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sourceNodeServiceState: NA
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89
tests/config/one_node_states_on_off_main_config.yaml
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89
tests/config/one_node_states_on_off_main_config.yaml
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# Main Config File
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# Generic config values
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# Choose one of these (dependent on Agent being trained)
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# "STABLE_BASELINES3_PPO"
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# "STABLE_BASELINES3_A2C"
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# "GENERIC"
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agentIdentifier: GENERIC
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# Number of episodes to run per session
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numEpisodes: 1
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# Time delay between steps (for generic agents)
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timeDelay: 1
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# Filename of the scenario / laydown
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configFilename: one_node_states_on_off_lay_down_config.yaml
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# Type of session to be run (TRAINING or EVALUATION)
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sessionType: TRAINING
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# Determine whether to load an agent from file
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loadAgent: False
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# File path and file name of agent if you're loading one in
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agentLoadFile: C:\[Path]\[agent_saved_filename.zip]
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# Environment config values
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# The high value for the observation space
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observationSpaceHighValue: 1000000000
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# Reward values
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# Generic
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allOk: 0
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# Node Operating State
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offShouldBeOn: -10
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offShouldBeResetting: -5
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onShouldBeOff: -2
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onShouldBeResetting: -5
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resettingShouldBeOn: -5
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resettingShouldBeOff: -2
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resetting: -3
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# Node O/S or Service State
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goodShouldBePatching: 2
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goodShouldBeCompromised: 5
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goodShouldBeOverwhelmed: 5
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patchingShouldBeGood: -5
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patchingShouldBeCompromised: 2
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patchingShouldBeOverwhelmed: 2
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patching: -3
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compromisedShouldBeGood: -20
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compromisedShouldBePatching: -20
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compromisedShouldBeOverwhelmed: -20
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compromised: -20
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overwhelmedShouldBeGood: -20
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overwhelmedShouldBePatching: -20
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overwhelmedShouldBeCompromised: -20
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overwhelmed: -20
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# Node File System State
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goodShouldBeRepairing: 2
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goodShouldBeRestoring: 2
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goodShouldBeCorrupt: 5
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goodShouldBeDestroyed: 10
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repairingShouldBeGood: -5
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repairingShouldBeRestoring: 2
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repairingShouldBeCorrupt: 2
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repairingShouldBeDestroyed: 0
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repairing: -3
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restoringShouldBeGood: -10
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restoringShouldBeRepairing: -2
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restoringShouldBeCorrupt: 1
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restoringShouldBeDestroyed: 2
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restoring: -6
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corruptShouldBeGood: -10
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corruptShouldBeRepairing: -10
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corruptShouldBeRestoring: -10
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corruptShouldBeDestroyed: 2
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corrupt: -10
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destroyedShouldBeGood: -20
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destroyedShouldBeRepairing: -20
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destroyedShouldBeRestoring: -20
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destroyedShouldBeCorrupt: -20
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destroyed: -20
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scanning: -2
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# IER status
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redIerRunning: -5
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greenIerBlocked: -10
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# Patching / Reset durations
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osPatchingDuration: 5 # The time taken to patch the OS
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nodeResetDuration: 5 # The time taken to reset a node (hardware)
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servicePatchingDuration: 5 # The time taken to patch a service
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fileSystemRepairingLimit: 5 # The time take to repair the file system
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fileSystemRestoringLimit: 5 # The time take to restore the file system
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fileSystemScanningLimit: 5 # The time taken to scan the file system
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@@ -1 +1,199 @@
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# Crown Copyright (C) Dstl 2022. DEFCON 703. Shared in confidence.
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import time
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from pathlib import Path
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from typing import Union
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import yaml
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from primaite.common.config_values_main import config_values_main
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from primaite.environment.primaite_env import Primaite
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ACTION_SPACE_NODE_VALUES = 1
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ACTION_SPACE_NODE_ACTION_VALUES = 1
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def _get_primaite_env_from_config(
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main_config_path: Union[str, Path], lay_down_config_path: Union[str, Path]
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):
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"""Takes a config path and returns the created instance of Primaite."""
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def load_config_values():
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config_values.agent_identifier = config_data["agentIdentifier"]
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config_values.num_episodes = int(config_data["numEpisodes"])
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config_values.time_delay = int(config_data["timeDelay"])
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config_values.config_filename_use_case = lay_down_config_path
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config_values.session_type = config_data["sessionType"]
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config_values.load_agent = bool(config_data["loadAgent"])
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config_values.agent_load_file = config_data["agentLoadFile"]
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# Environment
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config_values.observation_space_high_value = int(
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config_data["observationSpaceHighValue"]
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)
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# Reward values
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# Generic
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config_values.all_ok = int(config_data["allOk"])
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# Node Operating State
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config_values.off_should_be_on = int(config_data["offShouldBeOn"])
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config_values.off_should_be_resetting = int(config_data["offShouldBeResetting"])
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config_values.on_should_be_off = int(config_data["onShouldBeOff"])
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config_values.on_should_be_resetting = int(config_data["onShouldBeResetting"])
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config_values.resetting_should_be_on = int(config_data["resettingShouldBeOn"])
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config_values.resetting_should_be_off = int(config_data["resettingShouldBeOff"])
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config_values.resetting = int(config_data["resetting"])
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# Node O/S or Service State
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config_values.good_should_be_patching = int(config_data["goodShouldBePatching"])
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config_values.good_should_be_compromised = int(
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config_data["goodShouldBeCompromised"]
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)
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config_values.good_should_be_overwhelmed = int(
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config_data["goodShouldBeOverwhelmed"]
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)
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config_values.patching_should_be_good = int(config_data["patchingShouldBeGood"])
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config_values.patching_should_be_compromised = int(
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config_data["patchingShouldBeCompromised"]
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)
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config_values.patching_should_be_overwhelmed = int(
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config_data["patchingShouldBeOverwhelmed"]
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)
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config_values.patching = int(config_data["patching"])
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config_values.compromised_should_be_good = int(
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config_data["compromisedShouldBeGood"]
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)
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config_values.compromised_should_be_patching = int(
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config_data["compromisedShouldBePatching"]
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)
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config_values.compromised_should_be_overwhelmed = int(
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config_data["compromisedShouldBeOverwhelmed"]
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)
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config_values.compromised = int(config_data["compromised"])
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config_values.overwhelmed_should_be_good = int(
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config_data["overwhelmedShouldBeGood"]
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)
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config_values.overwhelmed_should_be_patching = int(
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config_data["overwhelmedShouldBePatching"]
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)
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config_values.overwhelmed_should_be_compromised = int(
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config_data["overwhelmedShouldBeCompromised"]
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)
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config_values.overwhelmed = int(config_data["overwhelmed"])
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# Node File System State
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config_values.good_should_be_repairing = int(
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config_data["goodShouldBeRepairing"]
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)
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config_values.good_should_be_restoring = int(
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config_data["goodShouldBeRestoring"]
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)
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config_values.good_should_be_corrupt = int(config_data["goodShouldBeCorrupt"])
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config_values.good_should_be_destroyed = int(
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config_data["goodShouldBeDestroyed"]
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)
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config_values.repairing_should_be_good = int(
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config_data["repairingShouldBeGood"]
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)
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config_values.repairing_should_be_restoring = int(
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config_data["repairingShouldBeRestoring"]
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)
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config_values.repairing_should_be_corrupt = int(
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config_data["repairingShouldBeCorrupt"]
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)
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config_values.repairing_should_be_destroyed = int(
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config_data["repairingShouldBeDestroyed"]
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)
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config_values.repairing = int(config_data["repairing"])
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config_values.restoring_should_be_good = int(
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config_data["restoringShouldBeGood"]
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)
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config_values.restoring_should_be_repairing = int(
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config_data["restoringShouldBeRepairing"]
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)
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config_values.restoring_should_be_corrupt = int(
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config_data["restoringShouldBeCorrupt"]
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)
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config_values.restoring_should_be_destroyed = int(
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config_data["restoringShouldBeDestroyed"]
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)
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config_values.restoring = int(config_data["restoring"])
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config_values.corrupt_should_be_good = int(config_data["corruptShouldBeGood"])
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config_values.corrupt_should_be_repairing = int(
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config_data["corruptShouldBeRepairing"]
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)
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config_values.corrupt_should_be_restoring = int(
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config_data["corruptShouldBeRestoring"]
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)
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config_values.corrupt_should_be_destroyed = int(
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config_data["corruptShouldBeDestroyed"]
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)
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config_values.corrupt = int(config_data["corrupt"])
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config_values.destroyed_should_be_good = int(
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config_data["destroyedShouldBeGood"]
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)
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config_values.destroyed_should_be_repairing = int(
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config_data["destroyedShouldBeRepairing"]
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)
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config_values.destroyed_should_be_restoring = int(
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config_data["destroyedShouldBeRestoring"]
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)
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config_values.destroyed_should_be_corrupt = int(
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config_data["destroyedShouldBeCorrupt"]
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)
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config_values.destroyed = int(config_data["destroyed"])
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config_values.scanning = int(config_data["scanning"])
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# IER status
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config_values.red_ier_running = int(config_data["redIerRunning"])
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config_values.green_ier_blocked = int(config_data["greenIerBlocked"])
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# Patching / Reset durations
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config_values.os_patching_duration = int(config_data["osPatchingDuration"])
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config_values.node_reset_duration = int(config_data["nodeResetDuration"])
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config_values.service_patching_duration = int(
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config_data["servicePatchingDuration"]
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)
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config_values.file_system_repairing_limit = int(
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config_data["fileSystemRepairingLimit"]
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)
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config_values.file_system_restoring_limit = int(
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config_data["fileSystemRestoringLimit"]
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)
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config_values.file_system_scanning_limit = int(
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config_data["fileSystemScanningLimit"]
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)
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config_file_main = open(main_config_path, "r")
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config_data = yaml.safe_load(config_file_main)
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# Create a config class
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config_values = config_values_main()
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# Load in config data
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load_config_values()
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env = Primaite(config_values, [])
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config_values.num_steps = env.episode_steps
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if env.config_values.agent_identifier == "GENERIC":
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run_generic(env, config_values)
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return env
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def run_generic(env, config_values):
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"""Run against a generic agent."""
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# Reset the environment at the start of the episode
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# env.reset()
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for episode in range(0, config_values.num_episodes):
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for step in range(0, config_values.num_steps):
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# Send the observation space to the agent to get an action
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# TEMP - random action for now
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# action = env.blue_agent_action(obs)
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action = env.action_space.sample()
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# Run the simulation step on the live environment
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obs, reward, done, info = env.step(action)
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# Break if done is True
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if done:
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break
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# Introduce a delay between steps
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time.sleep(config_values.time_delay / 1000)
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# Reset the environment at the end of the episode
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# env.reset()
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# env.close()
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@@ -0,0 +1,31 @@
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from tests import TEST_CONFIG_ROOT
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from tests.conftest import _get_primaite_env_from_config
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def test_rewards_are_being_penalised_at_each_step_function():
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"""
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Test that hardware state is penalised at each step.
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When the initial state is OFF compared to reference state which is ON.
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"""
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env = _get_primaite_env_from_config(
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main_config_path=TEST_CONFIG_ROOT / "one_node_states_on_off_main_config.yaml",
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lay_down_config_path=TEST_CONFIG_ROOT
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/ "one_node_states_on_off_lay_down_config.yaml",
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)
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"""
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On different steps (of the 13 in total) these are the following rewards for config_6 which are activated:
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File System State: goodShouldBeCorrupt = 5 (Step 3)
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Hardware State: onShouldBeOff = -2 (Step 5)
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Service State: goodShouldBeCompromised = 5 (Step 7)
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Operating System State (Software State): goodShouldBeCompromised = 5 (Step 10)
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Total Reward: -2 - 2 + 5 + 5 + 5 + 5 + 5 + 5 = 26
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Step Count: 13
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For the 4 steps where this occurs the average reward is:
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Average Reward: 2 (26 / 13)
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"""
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print("average reward", env.average_reward)
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assert env.average_reward == 2.0
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Reference in New Issue
Block a user