diff --git a/docs/source/simulation_components/system/services/terminal.rst b/docs/source/simulation_components/system/services/terminal.rst index de0bb026..b11d74bb 100644 --- a/docs/source/simulation_components/system/services/terminal.rst +++ b/docs/source/simulation_components/system/services/terminal.rst @@ -26,7 +26,7 @@ Key capabilities Usage """"" - - Pre-Installs on any `Node` (component with the exception of `Switches`). + - Pre-Installs on any `Node` component (with the exception of `Switches`). - Terminal Clients connect, execute commands and disconnect from remote nodes. - Ensures that users are logged in to the component before executing any commands. - Service runs on SSH port 22 by default. @@ -68,7 +68,7 @@ This is then loaded from yaml into a dictionary containing the terminal command: {"command":["file_system", "create", "file", "downloads", "cat.png", "False"]} -Which is then parsed to the ``Terminals`` Request Manager to be executed. +Which is then passed to the ``Terminals`` Request Manager to be executed. Game Layer Usage (Agents) ======================== @@ -121,7 +121,7 @@ Agents are able to use the terminal to login into remote nodes via ``SSH`` which ``NODE_SEND_REMOTE_COMMAND`` """""""""""""""""""""""""""" -After remotely login into another host, a agent can use the ``NODE_SEND_REMOTE_COMMAND`` to execute commands across the network remotely. +After remotely logging into another host, an agent can use the ``NODE_SEND_REMOTE_COMMAND`` to execute commands across the network remotely. .. code-block:: yaml