# Conflicts: # src/primaite/simulator/network/container.py # src/primaite/simulator/network/hardware/base.py
260 lines
9.9 KiB
Python
260 lines
9.9 KiB
Python
from typing import Any, Dict, List, Optional, Union
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import matplotlib.pyplot as plt
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import networkx as nx
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from networkx import MultiGraph
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from prettytable import MARKDOWN, PrettyTable
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from primaite import getLogger
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from primaite.simulator.core import Action, ActionManager, AllowAllValidator, SimComponent
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from primaite.simulator.network.hardware.base import Link, NIC, Node, SwitchPort
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from primaite.simulator.network.hardware.nodes.computer import Computer
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from primaite.simulator.network.hardware.nodes.router import Router
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from primaite.simulator.network.hardware.nodes.server import Server
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from primaite.simulator.network.hardware.nodes.switch import Switch
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_LOGGER = getLogger(__name__)
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class Network(SimComponent):
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"""
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Top level container object representing the physical network.
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This class manages nodes, links, and other network components. It also
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offers methods for rendering the network topology and gathering states.
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:ivar Dict[str, Node] nodes: Dictionary mapping node UUIDs to Node instances.
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:ivar Dict[str, Link] links: Dictionary mapping link UUIDs to Link instances.
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"""
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nodes: Dict[str, Node] = {}
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links: Dict[str, Link] = {}
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def __init__(self, **kwargs):
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"""
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Initialise the network.
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Constructs the network and sets up its initial state including
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the action manager and an empty MultiGraph for topology representation.
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"""
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super().__init__(**kwargs)
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self._nx_graph = MultiGraph()
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def _init_action_manager(self) -> ActionManager:
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am = super()._init_action_manager()
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am.add_action(
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"node",
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Action(
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func=lambda request, context: self.nodes[request.pop(0)].apply_action(request, context),
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validator=AllowAllValidator(),
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),
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)
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return am
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@property
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def routers(self) -> List[Router]:
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"""The Routers in the Network."""
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return [node for node in self.nodes.values() if isinstance(node, Router)]
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@property
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def switches(self) -> List[Switch]:
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"""The Switches in the Network."""
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return [node for node in self.nodes.values() if isinstance(node, Switch)]
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@property
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def computers(self) -> List[Computer]:
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"""The Computers in the Network."""
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return [node for node in self.nodes.values() if isinstance(node, Computer) and not isinstance(node, Server)]
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@property
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def servers(self) -> List[Server]:
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"""The Servers in the Network."""
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return [node for node in self.nodes.values() if isinstance(node, Server)]
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def show(self, nodes: bool = True, ip_addresses: bool = True, links: bool = True, markdown: bool = False):
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"""
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Print tables describing the Network.
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Generate and print PrettyTable instances that show details about nodes,
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IP addresses, and links in the network. Output can be in Markdown format.
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:param nodes: Include node details in the output. Defaults to True.
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:param ip_addresses: Include IP address details in the output. Defaults to True.
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:param links: Include link details in the output. Defaults to True.
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:param markdown: Use Markdown style in table output. Defaults to False.
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"""
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nodes_type_map = {
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"Router": self.routers,
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"Switch": self.switches,
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"Server": self.servers,
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"Computer": self.computers,
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}
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if nodes:
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table = PrettyTable(["Node", "Type", "Operating State"])
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if markdown:
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table.set_style(MARKDOWN)
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table.align = "l"
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table.title = "Nodes"
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for node_type, nodes in nodes_type_map.items():
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for node in nodes:
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table.add_row([node.hostname, node_type, node.operating_state.name])
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print(table)
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if ip_addresses:
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table = PrettyTable(["Node", "Port", "IP Address", "Subnet Mask", "Default Gateway"])
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if markdown:
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table.set_style(MARKDOWN)
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table.align = "l"
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table.title = "IP Addresses"
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for nodes in nodes_type_map.values():
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for node in nodes:
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for i, port in node.ethernet_port.items():
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table.add_row([node.hostname, i, port.ip_address, port.subnet_mask, node.default_gateway])
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print(table)
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if links:
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table = PrettyTable(["Endpoint A", "Endpoint B", "is Up", "Bandwidth (MBits)", "Current Load"])
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if markdown:
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table.set_style(MARKDOWN)
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table.align = "l"
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table.title = "Links"
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links = list(self.links.values())
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for nodes in nodes_type_map.values():
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for node in nodes:
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for link in links[::-1]:
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if node in [link.endpoint_a.parent, link.endpoint_b.parent]:
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table.add_row(
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[
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link.endpoint_a.parent.hostname,
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link.endpoint_b.parent.hostname,
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link.is_up,
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link.bandwidth,
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link.current_load_percent,
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]
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)
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links.remove(link)
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print(table)
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def clear_links(self):
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"""Clear all the links in the network by resetting their component state for the episode."""
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for link in self.links.values():
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link.reset_component_for_episode()
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def draw(self, seed: int = 123):
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"""
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Draw the Network using NetworkX and matplotlib.pyplot.
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:param seed: An integer seed for reproducible layouts. Default is 123.
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"""
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pos = nx.spring_layout(self._nx_graph, seed=seed)
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nx.draw(self._nx_graph, pos, with_labels=True)
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plt.show()
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def describe_state(self) -> Dict:
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"""
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Produce a dictionary describing the current state of the Network.
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:return: A dictionary capturing the current state of the Network and its child objects.
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"""
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state = super().describe_state()
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state.update(
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{
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"nodes": {uuid: node.describe_state() for uuid, node in self.nodes.items()},
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"links": {uuid: link.describe_state() for uuid, link in self.links.items()},
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}
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)
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return state
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def add_node(self, node: Node) -> None:
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"""
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Add an existing node to the network.
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.. note:: If the node is already present in the network, a warning is logged.
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:param node: Node instance that should be kept track of by the network.
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"""
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if node in self:
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_LOGGER.warning(f"Can't add node {node.uuid}. It is already in the network.")
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return
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self.nodes[node.uuid] = node
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node.parent = self
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self._nx_graph.add_node(node.hostname)
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_LOGGER.info(f"Added node {node.uuid} to Network {self.uuid}")
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def get_node_by_hostname(self, hostname: str) -> Optional[Node]:
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"""
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Get a Node from the Network by its hostname.
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.. note:: Assumes hostnames on the network are unique.
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:param hostname: The Node hostname.
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:return: The Node if it exists in the network.
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"""
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for node in self.nodes.values():
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if node.hostname == hostname:
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return node
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def remove_node(self, node: Node) -> None:
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"""
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Remove a node from the network.
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.. note:: If the node is not found in the network, a warning is logged.
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:param node: Node instance that is currently part of the network that should be removed.
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:type node: Node
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"""
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if node not in self:
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_LOGGER.warning(f"Can't remove node {node.uuid}. It's not in the network.")
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return
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self.nodes.pop(node.uuid)
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node.parent = None
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_LOGGER.info(f"Removed node {node.uuid} from network {self.uuid}")
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def connect(self, endpoint_a: Union[NIC, SwitchPort], endpoint_b: Union[NIC, SwitchPort], **kwargs) -> None:
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"""
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Connect two endpoints on the network by creating a link between their NICs/SwitchPorts.
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.. note:: If the nodes owning the endpoints are not already in the network, they are automatically added.
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:param endpoint_a: The first endpoint to connect.
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:type endpoint_a: Union[NIC, SwitchPort]
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:param endpoint_b: The second endpoint to connect.
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:type endpoint_b: Union[NIC, SwitchPort]
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:raises RuntimeError: If any validation or runtime checks fail.
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"""
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node_a: Node = endpoint_a.parent
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node_b: Node = endpoint_b.parent
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if node_a not in self:
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self.add_node(node_a)
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if node_b not in self:
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self.add_node(node_b)
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if node_a is node_b:
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_LOGGER.warning(f"Cannot link endpoint {endpoint_a} to {endpoint_b} because they belong to the same node.")
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return
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link = Link(endpoint_a=endpoint_a, endpoint_b=endpoint_b, **kwargs)
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self.links[link.uuid] = link
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self._nx_graph.add_edge(endpoint_a.parent.hostname, endpoint_b.parent.hostname)
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link.parent = self
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_LOGGER.info(f"Added link {link.uuid} to connect {endpoint_a} and {endpoint_b}")
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def remove_link(self, link: Link) -> None:
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"""Disconnect a link from the network.
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:param link: The link to be removed
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:type link: Link
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"""
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link.endpoint_a.disconnect_link()
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link.endpoint_b.disconnect_link()
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self.links.pop(link.uuid)
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link.parent = None
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_LOGGER.info(f"Removed link {link.uuid} from network {self.uuid}.")
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def __contains__(self, item: Any) -> bool:
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if isinstance(item, Node):
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return item.uuid in self.nodes
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elif isinstance(item, Link):
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return item.uuid in self.links
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return False
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