Files
PrimAITE/src/primaite/simulator/network/creation.py

149 lines
6.5 KiB
Python

from ipaddress import IPv4Address
from typing import Optional
from primaite.simulator.network.container import Network
from primaite.simulator.network.hardware.nodes.host.computer import Computer
from primaite.simulator.network.hardware.nodes.network.router import ACLAction, Router
from primaite.simulator.network.hardware.nodes.network.switch import Switch
from primaite.simulator.network.transmission.network_layer import IPProtocol
from primaite.simulator.network.transmission.transport_layer import Port
def num_of_switches_required(num_nodes: int, max_switch_ports: int = 24) -> int:
"""
Calculate the minimum number of network switches required to connect a given number of nodes.
Each switch is assumed to have one port reserved for connecting to a router, reducing the effective
number of ports available for PCs. The function calculates the total number of switches needed
to accommodate all nodes under this constraint.
:param num_nodes: The total number of nodes that need to be connected in the network.
:param max_switch_ports: The maximum number of ports available on each switch. Defaults to 24.
:return: The minimum number of switches required to connect all PCs.
Example:
>>> num_of_switches_required(5)
1
>>> num_of_switches_required(24,24)
2
>>> num_of_switches_required(48,24)
3
>>> num_of_switches_required(25,10)
3
"""
# Reduce the effective number of switch ports by 1 to leave space for the router
effective_switch_ports = max_switch_ports - 1
# Calculate the number of fully utilised switches and any additional switch for remaining PCs
full_switches = num_nodes // effective_switch_ports
extra_pcs = num_nodes % effective_switch_ports
# Return the total number of switches required
return full_switches + (1 if extra_pcs > 0 else 0)
def create_office_lan(
lan_name: str,
subnet_base: int,
pcs_ip_block_start: int,
num_pcs: int,
network: Optional[Network] = None,
include_router: bool = True,
) -> Network:
"""
Creates a 2-Tier or 3-Tier office local area network (LAN).
The LAN is configured with a specified number of personal computers (PCs), optionally including a router,
and multiple edge switches to connect them. A core switch is added only if more than one edge switch is required.
The network topology involves edge switches connected either directly to the router in a 2-Tier setup or
to a core switch in a 3-Tier setup. If a router is included, it is connected to the core switch (if present)
and configured with basic access control list (ACL) rules. PCs are distributed across the edge switches.
:param str lan_name: The name to be assigned to the LAN.
:param int subnet_base: The subnet base number to be used in the IP addresses.
:param int pcs_ip_block_start: The starting block for assigning IP addresses to PCs.
:param int num_pcs: The number of PCs to be added to the LAN.
:param Optional[Network] network: The network to which the LAN components will be added. If None, a new network is
created.
:param bool include_router: Flag to determine if a router should be included in the LAN. Defaults to True.
:return: The network object with the LAN components added.
:raises ValueError: If pcs_ip_block_start is less than or equal to the number of required switches.
"""
# Initialise the network if not provided
if not network:
network = Network()
# Calculate the required number of switches
num_of_switches = num_of_switches_required(num_nodes=num_pcs)
effective_switch_ports = 23 # One port less for router connection
if pcs_ip_block_start <= num_of_switches:
raise ValueError(f"pcs_ip_block_start must be greater than the number of required switches {num_of_switches}")
# Create a core switch if more than one edge switch is needed
if num_of_switches > 1:
core_switch = Switch(hostname=f"switch_core_{lan_name}", start_up_duration=0)
core_switch.power_on()
network.add_node(core_switch)
core_switch_port = 1
# Initialise the default gateway to None
default_gateway = None
# Optionally include a router in the LAN
if include_router:
default_gateway = IPv4Address(f"192.168.{subnet_base}.1")
router = Router(hostname=f"router_{lan_name}", start_up_duration=0)
router.power_on()
router.acl.add_rule(action=ACLAction.PERMIT, src_port=Port.ARP, dst_port=Port.ARP, position=22)
router.acl.add_rule(action=ACLAction.PERMIT, protocol=IPProtocol.ICMP, position=23)
network.add_node(router)
router.configure_port(port=1, ip_address=default_gateway, subnet_mask="255.255.255.0")
router.enable_port(1)
# Initialise the first edge switch and connect to the router or core switch
switch_port = 0
switch_n = 1
switch = Switch(hostname=f"switch_edge_{switch_n}_{lan_name}", start_up_duration=0)
switch.power_on()
network.add_node(switch)
if num_of_switches > 1:
network.connect(core_switch.switch_ports[core_switch_port], switch.switch_ports[24])
else:
network.connect(router.network_interface[1], switch.switch_ports[24])
# Add PCs to the LAN and connect them to switches
for i in range(1, num_pcs + 1):
# Add a new edge switch if the current one is full
if switch_port == effective_switch_ports:
switch_n += 1
switch_port = 0
switch = Switch(hostname=f"switch_edge_{switch_n}_{lan_name}", start_up_duration=0)
switch.power_on()
network.add_node(switch)
# Connect the new switch to the router or core switch
if num_of_switches > 1:
core_switch_port += 1
network.connect(core_switch.switch_ports[core_switch_port], switch.switch_ports[24])
else:
network.connect(router.network_interface[1], switch.switch_ports[24])
# Create and add a PC to the network
pc = Computer(
hostname=f"pc_{i}_{lan_name}",
ip_address=f"192.168.{subnet_base}.{i+pcs_ip_block_start-1}",
subnet_mask="255.255.255.0",
default_gateway=default_gateway,
start_up_duration=0,
)
pc.power_on()
network.add_node(pc)
# Connect the PC to the switch
switch_port += 1
network.connect(switch.switch_ports[switch_port], pc.network_interface[1])
switch.switch_ports[switch_port].enable()
return network