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PrimAITE/src/primaite/agents/simple.py
2023-07-06 16:08:51 +01:00

56 lines
1.5 KiB
Python

from primaite.agents.agent import HardCodedAgentSessionABC
from primaite.agents.utils import get_new_action, transform_action_acl_enum, transform_action_node_enum
class RandomAgent(HardCodedAgentSessionABC):
"""
A Random Agent.
Get a completely random action from the action space.
"""
def _calculate_action(self, obs):
return self._env.action_space.sample()
class DummyAgent(HardCodedAgentSessionABC):
"""
A Dummy Agent.
All action spaces setup so dummy action is always 0 regardless of action type used.
"""
def _calculate_action(self, obs):
return 0
class DoNothingACLAgent(HardCodedAgentSessionABC):
"""
A do nothing ACL agent.
A valid ACL action that has no effect; does nothing.
"""
def _calculate_action(self, obs):
nothing_action = ["NONE", "ALLOW", "ANY", "ANY", "ANY", "ANY"]
nothing_action = transform_action_acl_enum(nothing_action)
nothing_action = get_new_action(nothing_action, self._env.action_dict)
return nothing_action
class DoNothingNodeAgent(HardCodedAgentSessionABC):
"""
A do nothing Node agent.
A valid Node action that has no effect; does nothing.
"""
def _calculate_action(self, obs):
nothing_action = [1, "NONE", "ON", 0]
nothing_action = transform_action_node_enum(nothing_action)
nothing_action = get_new_action(nothing_action, self._env.action_dict)
# nothing_action should currently always be 0
return nothing_action