This commit introduces several key enhancements to the AirSpace class, improving the realism and configurability of the wireless network. Major additions include the AirSpaceEnvironmentType and ChannelWidth enums, dynamic adjustment of interface speeds based on environmental settings, and comprehensive bandwidth management features. Additionally, the software now supports configuration of channel widths via the config file, incorporates accurate SNR and capacity calculations, and enforces bandwidth limits more effectively across wireless interfaces. Updated tests ensure that the new functionalities integrate seamlessly with existing systems.
115 lines
3.0 KiB
ReStructuredText
115 lines
3.0 KiB
ReStructuredText
.. only:: comment
|
|
|
|
© Crown-owned copyright 2024, Defence Science and Technology Laboratory UK
|
|
|
|
|
|
``simulation``
|
|
==============
|
|
In this section the network layout is defined. This part of the config follows a hierarchical structure. Almost every component defines a ``ref`` field which acts as a human-readable unique identifier, used by other parts of the config, such as agents.
|
|
|
|
At the top level of the network are ``nodes``, ``links`` and ``airspace``.
|
|
|
|
e.g.
|
|
|
|
.. code-block:: yaml
|
|
|
|
simulation:
|
|
network:
|
|
nodes:
|
|
...
|
|
links:
|
|
...
|
|
airspace:
|
|
...
|
|
|
|
|
|
``nodes``
|
|
---------
|
|
|
|
This is where the list of nodes are defined. Some items will differ according to the node type, however, there will be common items such as a node's reference (which is used by the agent), the node's ``type`` and ``hostname``
|
|
|
|
To see the configuration for these nodes, refer to the following:
|
|
|
|
.. toctree::
|
|
:maxdepth: 1
|
|
:glob:
|
|
|
|
simulation/nodes/computer
|
|
simulation/nodes/firewall
|
|
simulation/nodes/router
|
|
simulation/nodes/server
|
|
simulation/nodes/switch
|
|
simulation/nodes/wireless_router
|
|
simulation/nodes/network_examples
|
|
|
|
``links``
|
|
---------
|
|
|
|
This is where the links between the nodes are formed.
|
|
|
|
e.g.
|
|
|
|
In order to recreate the network below, we will need to create 2 links:
|
|
|
|
- a link from computer_1 to the switch
|
|
- a link from computer_2 to the switch
|
|
|
|
.. image:: ../../_static/switched_p2p_network.png
|
|
:width: 500
|
|
:align: center
|
|
|
|
this results in:
|
|
|
|
.. code-block:: yaml
|
|
|
|
links:
|
|
- endpoint_a_hostname: computer_1
|
|
endpoint_a_port: 1 # port 1 on computer_1
|
|
endpoint_b_hostname: switch
|
|
endpoint_b_port: 1 # port 1 on switch
|
|
bandwidth: 100
|
|
- endpoint_a_hostname: computer_2
|
|
endpoint_a_port: 1 # port 1 on computer_2
|
|
endpoint_b_hostname: switch
|
|
endpoint_b_port: 2 # port 2 on switch
|
|
bandwidth: 100
|
|
|
|
``ref``
|
|
^^^^^^^
|
|
|
|
The human readable name for the link. Not used in code, however is useful for a human to understand what the link is for.
|
|
|
|
``endpoint_a_hostname``
|
|
^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
The ``hostname`` of the node which must be connected.
|
|
|
|
``endpoint_a_port``
|
|
^^^^^^^^^^^^^^^^^^^
|
|
|
|
The port on ``endpoint_a_hostname`` which is to be connected to ``endpoint_b_port``.
|
|
This accepts an integer value e.g. if port 1 is to be connected, the configuration should be ``endpoint_a_port: 1``
|
|
|
|
``endpoint_b_hostname``
|
|
^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
The ``hostname`` of the node which must be connected.
|
|
|
|
``endpoint_b_port``
|
|
^^^^^^^^^^^^^^^^^^^
|
|
|
|
The port on ``endpoint_b_hostname`` which is to be connected to ``endpoint_a_port``.
|
|
This accepts an integer value e.g. if port 1 is to be connected, the configuration should be ``endpoint_b_port: 1``
|
|
|
|
``bandwidth``
|
|
|
|
This is an integer value specifying the allowed bandwidth across the connection. Units are in Mbps.
|
|
|
|
``airspace``
|
|
------------
|
|
|
|
This is where the airspace settings for wireless networks arte set.
|
|
|
|
``airspace_environment_type``
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|