#2358 - the node-specific properties in Network class now simply use node.__class__.__name__ to check their type for filtering by type. Tests updated to use the new property function names
This commit is contained in:
@@ -11,9 +11,9 @@ def test_example_config():
|
||||
network: Network = game.simulation.network
|
||||
|
||||
assert len(network.nodes) == 10 # 10 nodes in example network
|
||||
assert len(network.routers) == 1 # 1 router in network
|
||||
assert len(network.switches) == 2 # 2 switches in network
|
||||
assert len(network.servers) == 5 # 5 servers in network
|
||||
assert len(network.router_nodes) == 1 # 1 router in network
|
||||
assert len(network.switch_nodes) == 2 # 2 switches in network
|
||||
assert len(network.server_nodes) == 5 # 5 servers in network
|
||||
|
||||
|
||||
def test_dmz_config():
|
||||
@@ -23,9 +23,10 @@ def test_dmz_config():
|
||||
network: Network = game.simulation.network
|
||||
|
||||
assert len(network.nodes) == 9 # 9 nodes in network
|
||||
assert len(network.routers) == 2 # 2 routers in network
|
||||
assert len(network.switches) == 3 # 3 switches in network
|
||||
assert len(network.servers) == 2 # 2 servers in network
|
||||
assert len(network.router_nodes) == 1 # 1 router in network
|
||||
assert len(network.firewall_nodes) == 1 # 1 firewall in network
|
||||
assert len(network.switch_nodes) == 3 # 3 switches in network
|
||||
assert len(network.server_nodes) == 2 # 2 servers in network
|
||||
|
||||
|
||||
def test_basic_config():
|
||||
|
||||
Reference in New Issue
Block a user