#2782: added ability to create empty folders + create files with size and types + tests

This commit is contained in:
Czar Echavez
2024-09-03 11:53:23 +01:00
parent a7f00c668d
commit 8e6b9f3970
3 changed files with 44 additions and 9 deletions

View File

@@ -17,6 +17,7 @@ from primaite.game.agent.scripted_agents.random_agent import PeriodicAgent
from primaite.game.agent.scripted_agents.tap001 import TAP001
from primaite.game.science import graph_has_cycle, topological_sort
from primaite.simulator import SIM_OUTPUT
from primaite.simulator.file_system.file_type import FileType
from primaite.simulator.network.airspace import AirSpaceFrequency
from primaite.simulator.network.hardware.base import NetworkInterface, NodeOperatingState, UserManager
from primaite.simulator.network.hardware.nodes.host.computer import Computer
@@ -331,9 +332,23 @@ class PrimaiteGame:
# handle node file system
if node_cfg.get("file_system") is not None and len(node_cfg.get("file_system")) > 0:
for folder in node_cfg.get("file_system"):
for file in node_cfg["file_system"][folder]:
new_node.file_system.create_file(folder_name=folder, file_name=file)
for folder_idx, folder_obj in enumerate(node_cfg.get("file_system")):
# if the folder is not a Dict, create an empty folder
if not isinstance(folder_obj, Dict):
new_node.file_system.create_folder(folder_name=folder_obj)
else:
folder_name = next(iter(folder_obj))
for file_idx, file_obj in enumerate(node_cfg["file_system"][folder_idx][folder_name]):
if not isinstance(file_obj, Dict):
new_node.file_system.create_file(folder_name=folder_name, file_name=file_obj)
else:
file_name = next(iter(file_obj))
new_node.file_system.create_file(
folder_name=folder_name,
file_name=file_name,
size=file_obj[file_name].get("size", 0),
file_type=FileType[file_obj[file_name].get("type", "UNKNOWN").upper()],
)
if "users" in node_cfg and new_node.software_manager.software.get("UserManager"):
user_manager: UserManager = new_node.software_manager.software["UserManager"] # noqa

View File

@@ -226,11 +226,14 @@ simulation:
default_gateway: 192.168.10.1
dns_server: 192.168.1.10
file_system:
downloads:
- empty_folder
- downloads:
- "test.txt"
- "suh_con.dn"
root:
- "passwords.txt"
- root:
- passwords:
size: 69
type: TXT
# pre installed services and applications
- hostname: client_3
type: computer

View File

@@ -5,6 +5,7 @@ from typing import Union
import yaml
from primaite.game.game import PrimaiteGame
from primaite.simulator.file_system.file_type import FileType
from tests import TEST_ASSETS_ROOT
BASIC_CONFIG = TEST_ASSETS_ROOT / "configs/nodes_with_initial_files.yaml"
@@ -42,6 +43,22 @@ def test_node_file_system_from_config():
# web files should not exist
assert client_2.file_system.get_file(folder_name="primaite", file_name="index.html") is None
# TODO file sizes and file types
# TODO assert that files and folders created:
# TODO create empty folders
empty_folder = client_2.file_system.get_folder(folder_name="empty_folder")
assert empty_folder
assert len(empty_folder.files) == 0 # should have no files
password_file = client_2.file_system.get_file(folder_name="root", file_name="passwords.txt")
assert password_file # should exist
assert password_file.file_type is FileType.TXT
assert password_file.size is 69
downloads_folder = client_2.file_system.get_folder(folder_name="downloads")
assert downloads_folder # downloads folder should exist
test_txt = downloads_folder.get_file(file_name="test.txt")
assert test_txt # test.txt should exist
assert test_txt.file_type is FileType.TXT
unknown_file_type = downloads_folder.get_file(file_name="suh_con.dn")
assert unknown_file_type # unknown_file_type should exist
assert unknown_file_type.file_type is FileType.UNKNOWN