#2782: added ability to create empty folders + create files with size and types + tests
This commit is contained in:
@@ -17,6 +17,7 @@ from primaite.game.agent.scripted_agents.random_agent import PeriodicAgent
|
||||
from primaite.game.agent.scripted_agents.tap001 import TAP001
|
||||
from primaite.game.science import graph_has_cycle, topological_sort
|
||||
from primaite.simulator import SIM_OUTPUT
|
||||
from primaite.simulator.file_system.file_type import FileType
|
||||
from primaite.simulator.network.airspace import AirSpaceFrequency
|
||||
from primaite.simulator.network.hardware.base import NetworkInterface, NodeOperatingState, UserManager
|
||||
from primaite.simulator.network.hardware.nodes.host.computer import Computer
|
||||
@@ -331,9 +332,23 @@ class PrimaiteGame:
|
||||
|
||||
# handle node file system
|
||||
if node_cfg.get("file_system") is not None and len(node_cfg.get("file_system")) > 0:
|
||||
for folder in node_cfg.get("file_system"):
|
||||
for file in node_cfg["file_system"][folder]:
|
||||
new_node.file_system.create_file(folder_name=folder, file_name=file)
|
||||
for folder_idx, folder_obj in enumerate(node_cfg.get("file_system")):
|
||||
# if the folder is not a Dict, create an empty folder
|
||||
if not isinstance(folder_obj, Dict):
|
||||
new_node.file_system.create_folder(folder_name=folder_obj)
|
||||
else:
|
||||
folder_name = next(iter(folder_obj))
|
||||
for file_idx, file_obj in enumerate(node_cfg["file_system"][folder_idx][folder_name]):
|
||||
if not isinstance(file_obj, Dict):
|
||||
new_node.file_system.create_file(folder_name=folder_name, file_name=file_obj)
|
||||
else:
|
||||
file_name = next(iter(file_obj))
|
||||
new_node.file_system.create_file(
|
||||
folder_name=folder_name,
|
||||
file_name=file_name,
|
||||
size=file_obj[file_name].get("size", 0),
|
||||
file_type=FileType[file_obj[file_name].get("type", "UNKNOWN").upper()],
|
||||
)
|
||||
|
||||
if "users" in node_cfg and new_node.software_manager.software.get("UserManager"):
|
||||
user_manager: UserManager = new_node.software_manager.software["UserManager"] # noqa
|
||||
|
||||
Reference in New Issue
Block a user