#2139 - Implemented routing

This commit is contained in:
Chris McCarthy
2023-12-22 10:31:11 +00:00
parent ffeb04d6ed
commit ade5f133d0
6 changed files with 381 additions and 42 deletions

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@@ -39,6 +39,10 @@ SessionManager.
- Fixed an issue where the services were still able to run even though the node the service is installed on is turned off
- NTP Services: `NTPClient` and `NTPServer`
### Changed
- Integrated the RouteTable into the Routers frame processing.
- Frames are now dropped when their TTL reaches 0
### Removed
- Removed legacy simulation modules: `acl`, `common`, `environment`, `links`, `nodes`, `pol`
- Removed legacy training modules

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@@ -0,0 +1,148 @@
from ipaddress import IPv4Address
from typing import Optional
from primaite.simulator.network.container import Network
from primaite.simulator.network.hardware.nodes.computer import Computer
from primaite.simulator.network.hardware.nodes.router import ACLAction, Router
from primaite.simulator.network.hardware.nodes.switch import Switch
from primaite.simulator.network.transmission.network_layer import IPProtocol
from primaite.simulator.network.transmission.transport_layer import Port
def num_of_switches_required(num_nodes: int, max_switch_ports: int = 24) -> int:
"""
Calculate the minimum number of network switches required to connect a given number of nodes.
Each switch is assumed to have one port reserved for connecting to a router, reducing the effective
number of ports available for PCs. The function calculates the total number of switches needed
to accommodate all nodes under this constraint.
:param num_nodes: The total number of nodes that need to be connected in the network.
:param max_switch_ports: The maximum number of ports available on each switch. Defaults to 24.
:return: The minimum number of switches required to connect all PCs.
Example:
>>> num_of_switches_required(5)
1
>>> num_of_switches_required(24,24)
2
>>> num_of_switches_required(48,24)
3
>>> num_of_switches_required(25,10)
3
"""
# Reduce the effective number of switch ports by 1 to leave space for the router
effective_switch_ports = max_switch_ports - 1
# Calculate the number of fully utilised switches and any additional switch for remaining PCs
full_switches = num_nodes // effective_switch_ports
extra_pcs = num_nodes % effective_switch_ports
# Return the total number of switches required
return full_switches + (1 if extra_pcs > 0 else 0)
def create_office_lan(
lan_name: str,
subnet_base: int,
pcs_ip_block_start: int,
num_pcs: int,
network: Optional[Network] = None,
include_router: bool = True,
) -> Network:
"""
Creates a 2-Tier or 3-Tier office local area network (LAN).
The LAN is configured with a specified number of personal computers (PCs), optionally including a router,
and multiple edge switches to connect them. A core switch is added only if more than one edge switch is required.
The network topology involves edge switches connected either directly to the router in a 2-Tier setup or
to a core switch in a 3-Tier setup. If a router is included, it is connected to the core switch (if present)
and configured with basic access control list (ACL) rules. PCs are distributed across the edge switches.
:param str lan_name: The name to be assigned to the LAN.
:param int subnet_base: The subnet base number to be used in the IP addresses.
:param int pcs_ip_block_start: The starting block for assigning IP addresses to PCs.
:param int num_pcs: The number of PCs to be added to the LAN.
:param Optional[Network] network: The network to which the LAN components will be added. If None, a new network is
created.
:param bool include_router: Flag to determine if a router should be included in the LAN. Defaults to True.
:return: The network object with the LAN components added.
:raises ValueError: If pcs_ip_block_start is less than or equal to the number of required switches.
"""
# Initialise the network if not provided
if not network:
network = Network()
# Calculate the required number of switches
num_of_switches = num_of_switches_required(num_nodes=num_pcs)
effective_switch_ports = 23 # One port less for router connection
if pcs_ip_block_start <= num_of_switches:
raise ValueError(f"pcs_ip_block_start must be greater than the number of required switches {num_of_switches}")
# Create a core switch if more than one edge switch is needed
if num_of_switches > 1:
core_switch = Switch(hostname=f"switch_core_{lan_name}", start_up_duration=0)
core_switch.power_on()
network.add_node(core_switch)
core_switch_port = 1
# Initialise the default gateway to None
default_gateway = None
# Optionally include a router in the LAN
if include_router:
default_gateway = IPv4Address(f"192.168.{subnet_base}.1")
router = Router(hostname=f"router_{lan_name}", start_up_duration=0)
router.power_on()
router.acl.add_rule(action=ACLAction.PERMIT, src_port=Port.ARP, dst_port=Port.ARP, position=22)
router.acl.add_rule(action=ACLAction.PERMIT, protocol=IPProtocol.ICMP, position=23)
network.add_node(router)
router.configure_port(port=1, ip_address=default_gateway, subnet_mask="255.255.255.0")
router.enable_port(1)
# Initialise the first edge switch and connect to the router or core switch
switch_port = 0
switch_n = 1
switch = Switch(hostname=f"switch_edge_{switch_n}_{lan_name}", start_up_duration=0)
switch.power_on()
network.add_node(switch)
if num_of_switches > 1:
network.connect(core_switch.switch_ports[core_switch_port], switch.switch_ports[24])
else:
network.connect(router.ethernet_ports[1], switch.switch_ports[24])
# Add PCs to the LAN and connect them to switches
for i in range(1, num_pcs + 1):
# Add a new edge switch if the current one is full
if switch_port == effective_switch_ports:
switch_n += 1
switch_port = 0
switch = Switch(hostname=f"switch_edge_{switch_n}_{lan_name}", start_up_duration=0)
switch.power_on()
network.add_node(switch)
# Connect the new switch to the router or core switch
if num_of_switches > 1:
core_switch_port += 1
network.connect(core_switch.switch_ports[core_switch_port], switch.switch_ports[24])
else:
network.connect(router.ethernet_ports[1], switch.switch_ports[24])
# Create and add a PC to the network
pc = Computer(
hostname=f"pc_{i}_{lan_name}",
ip_address=f"192.168.{subnet_base}.{i+pcs_ip_block_start-1}",
subnet_mask="255.255.255.0",
default_gateway=default_gateway,
start_up_duration=0,
)
pc.power_on()
network.add_node(pc)
# Connect the PC to the switch
switch_port += 1
network.connect(switch.switch_ports[switch_port], pc.ethernet_port[1])
switch.switch_ports[switch_port].enable()
return network

View File

@@ -4,7 +4,7 @@ import re
import secrets
from ipaddress import IPv4Address, IPv4Network
from pathlib import Path
from typing import Any, Dict, Literal, Optional, Tuple, Union
from typing import Any, Dict, List, Literal, Optional, Tuple, Union
from prettytable import MARKDOWN, PrettyTable
@@ -282,6 +282,9 @@ class NIC(SimComponent):
"""
if self.enabled:
frame.decrement_ttl()
if frame.ip and frame.ip.ttl < 1:
self._connected_node.sys_log.info("Frame discarded as TTL limit reached")
return False
frame.set_received_timestamp()
self.pcap.capture(frame)
# If this destination or is broadcast
@@ -436,6 +439,9 @@ class SwitchPort(SimComponent):
"""
if self.enabled:
frame.decrement_ttl()
if frame.ip and frame.ip.ttl < 1:
self._connected_node.sys_log.info("Frame discarded as TTL limit reached")
return False
self.pcap.capture(frame)
connected_node: Node = self._connected_node
connected_node.forward_frame(frame=frame, incoming_port=self)
@@ -671,7 +677,9 @@ class ARPCache:
"""Clear the entire ARP cache, removing all stored entries."""
self.arp.clear()
def send_arp_request(self, target_ip_address: Union[IPv4Address, str]):
def send_arp_request(
self, target_ip_address: Union[IPv4Address, str], ignore_networks: Optional[List[IPv4Address]] = None
):
"""
Perform a standard ARP request for a given target IP address.
@@ -681,7 +689,12 @@ class ARPCache:
:param target_ip_address: The target IP address to send an ARP request for.
"""
for nic in self.nics.values():
if nic.enabled:
use_nic = True
if ignore_networks:
for ipv4 in ignore_networks:
if ipv4 in nic.ip_network:
use_nic = False
if nic.enabled and use_nic:
self.sys_log.info(f"Sending ARP request from NIC {nic} for ip {target_ip_address}")
tcp_header = TCPHeader(src_port=Port.ARP, dst_port=Port.ARP)
@@ -806,7 +819,6 @@ class ICMP:
self.arp.send_arp_request(frame.ip.src_ip_address)
self.process_icmp(frame=frame, from_nic=from_nic, is_reattempt=True)
return
tcp_header = TCPHeader(src_port=Port.ARP, dst_port=Port.ARP)
# Network Layer
ip_packet = IPPacket(
@@ -821,9 +833,7 @@ class ICMP:
sequence=frame.icmp.sequence + 1,
)
payload = secrets.token_urlsafe(int(32 / 1.3)) # Standard ICMP 32 bytes size
frame = Frame(
ethernet=ethernet_header, ip=ip_packet, tcp=tcp_header, icmp=icmp_reply_packet, payload=payload
)
frame = Frame(ethernet=ethernet_header, ip=ip_packet, icmp=icmp_reply_packet, payload=payload)
self.sys_log.info(f"Sending echo reply to {frame.ip.dst_ip_address}")
src_nic.send_frame(frame)
@@ -1447,7 +1457,6 @@ class Node(SimComponent):
service.parent = self
service.install() # Perform any additional setup, such as creating files for this service on the node.
self.sys_log.info(f"Installed service {service.name}")
_LOGGER.info(f"Added service {service.uuid} to node {self.uuid}")
self._service_request_manager.add_request(service.uuid, RequestType(func=service._request_manager))
def uninstall_service(self, service: Service) -> None:
@@ -1480,7 +1489,6 @@ class Node(SimComponent):
self.applications[application.uuid] = application
application.parent = self
self.sys_log.info(f"Installed application {application.name}")
_LOGGER.info(f"Added application {application.uuid} to node {self.uuid}")
self._application_request_manager.add_request(application.uuid, RequestType(func=application._request_manager))
def uninstall_application(self, application: Application) -> None:

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@@ -324,11 +324,10 @@ class RouteEntry(SimComponent):
"""
Represents a single entry in a routing table.
Attributes:
address (IPv4Address): The destination IP address or network address.
subnet_mask (IPv4Address): The subnet mask for the network.
next_hop_ip_address (IPv4Address): The next hop IP address to which packets should be forwarded.
metric (int): The cost metric for this route. Default is 0.0.
:ivar address: The destination IP address or network address.
:ivar subnet_mask: The subnet mask for the network.
:ivar next_hop_ip_address: The next hop IP address to which packets should be forwarded.
:ivar metric: The cost metric for this route. Default is 0.0.
Example:
>>> entry = RouteEntry(
@@ -348,12 +347,6 @@ class RouteEntry(SimComponent):
metric: float = 0.0
"The cost metric for this route. Default is 0.0."
def __init__(self, **kwargs):
for key in {"address", "subnet_mask", "next_hop_ip_address"}:
if not isinstance(kwargs[key], IPv4Address):
kwargs[key] = IPv4Address(kwargs[key])
super().__init__(**kwargs)
def set_original_state(self):
"""Sets the original state."""
vals_to_include = {"address", "subnet_mask", "next_hop_ip_address", "metric"}
@@ -388,6 +381,7 @@ class RouteTable(SimComponent):
"""
routes: List[RouteEntry] = []
default_route: Optional[RouteEntry] = None
sys_log: SysLog
def set_original_state(self):
@@ -433,12 +427,35 @@ class RouteTable(SimComponent):
)
self.routes.append(route)
def set_default_route_next_hop_ip_address(self, ip_address: IPv4Address):
"""
Sets the next-hop IP address for the default route in a routing table.
This method checks if a default route (0.0.0.0/0) exists in the routing table. If it does not exist,
the method creates a new default route with the specified next-hop IP address. If a default route already
exists, it updates the next-hop IP address of the existing default route. After setting the next-hop
IP address, the method logs this action.
:param ip_address: The next-hop IP address to be set for the default route.
"""
if not self.default_route:
self.default_route = RouteEntry(
ip_address=IPv4Address("0.0.0.0"),
subnet_mask=IPv4Address("0.0.0.0"),
next_hop_ip_address=ip_address,
)
else:
self.default_route.next_hop_ip_address = ip_address
self.sys_log.info(f"Default configured to use {ip_address} as the next-hop")
def find_best_route(self, destination_ip: Union[str, IPv4Address]) -> Optional[RouteEntry]:
"""
Find the best route for a given destination IP.
This method uses the Longest Prefix Match algorithm and considers metrics to find the best route.
If no dedicated route exists but a default route does, then the default route is returned as a last resort.
:param destination_ip: The destination IP to find the route for.
:return: The best matching RouteEntry, or None if no route matches.
"""
@@ -458,6 +475,9 @@ class RouteTable(SimComponent):
longest_prefix = prefix_len
lowest_metric = route.metric
if not best_route and self.default_route:
best_route = self.default_route
return best_route
def show(self, markdown: bool = False):
@@ -489,12 +509,26 @@ class RouterARPCache(ARPCache):
super().__init__(sys_log)
self.router: Router = router
def process_arp_packet(self, from_nic: NIC, frame: Frame):
def process_arp_packet(
self, from_nic: NIC, frame: Frame, route_table: RouteTable, is_reattempt: bool = False
) -> None:
"""
Overridden method to process a received ARP packet in a router-specific way.
Processes a received ARP (Address Resolution Protocol) packet in a router-specific way.
This method is responsible for handling both ARP requests and responses. It processes ARP packets received on a
Network Interface Card (NIC) and performs actions based on whether the packet is a request or a reply. This
includes updating the ARP cache, forwarding ARP replies, sending ARP requests for unknown destinations, and
handling packet TTL (Time To Live).
The method first checks if the ARP packet is a request or a reply. For ARP replies, it updates the ARP cache
and forwards the reply if necessary. For ARP requests, it checks if the target IP matches one of the router's
NICs and sends an ARP reply if so. If the destination is not directly connected, it consults the routing table
to find the best route and reattempts ARP request processing if needed.
:param from_nic: The NIC that received the ARP packet.
:param frame: The original ARP frame.
:param frame: The frame containing the ARP packet.
:param route_table: The routing table of the router.
:param is_reattempt: Flag to indicate if this is a reattempt of processing the ARP packet, defaults to False.
"""
arp_packet = frame.arp
@@ -522,7 +556,11 @@ class RouterARPCache(ARPCache):
)
arp_packet.sender_mac_addr = nic.mac_address
frame.decrement_ttl()
if frame.ip and frame.ip.ttl < 1:
self.sys_log.info("Frame discarded as TTL limit reached")
return
nic.send_frame(frame)
return
# ARP Request
self.sys_log.info(
@@ -533,16 +571,32 @@ class RouterARPCache(ARPCache):
self.add_arp_cache_entry(
ip_address=arp_packet.sender_ip_address, mac_address=arp_packet.sender_mac_addr, nic=from_nic
)
arp_packet = arp_packet.generate_reply(from_nic.mac_address)
self.send_arp_reply(arp_packet, from_nic)
# If the target IP matches one of the router's NICs
for nic in self.nics.values():
if nic.enabled and nic.ip_address == arp_packet.target_ip_address:
if arp_packet.target_ip_address in nic.ip_network:
# if nic.enabled and nic.ip_address == arp_packet.target_ip_address:
arp_reply = arp_packet.generate_reply(from_nic.mac_address)
self.send_arp_reply(arp_reply, from_nic)
return
# Check Route Table
route = route_table.find_best_route(arp_packet.target_ip_address)
if route:
nic = self.get_arp_cache_nic(route.next_hop_ip_address)
if not nic:
if not is_reattempt:
self.send_arp_request(route.next_hop_ip_address, ignore_networks=[frame.ip.src_ip_address])
return self.process_arp_packet(from_nic, frame, route_table, is_reattempt=True)
else:
pass
# TODO: destination unavailable/No ARP netry found
else:
arp_reply = arp_packet.generate_reply(from_nic.mac_address)
self.send_arp_reply(arp_reply, from_nic)
return
class RouterICMP(ICMP):
"""
@@ -613,7 +667,7 @@ class RouterICMP(ICMP):
return
# Route the frame
self.router.route_frame(frame, from_nic)
self.router.process_frame(frame, from_nic)
elif frame.icmp.icmp_type == ICMPType.ECHO_REPLY:
for nic in self.router.nics.values():
@@ -633,7 +687,7 @@ class RouterICMP(ICMP):
return
# Route the frame
self.router.route_frame(frame, from_nic)
self.router.process_frame(frame, from_nic)
class Router(Node):
@@ -720,9 +774,9 @@ class Router(Node):
state["acl"] = (self.acl.describe_state(),)
return state
def route_frame(self, frame: Frame, from_nic: NIC, re_attempt: bool = False) -> None:
def process_frame(self, frame: Frame, from_nic: NIC, re_attempt: bool = False) -> None:
"""
Route a given frame from a source NIC to its destination.
Process a Frame.
:param frame: The frame to be routed.
:param from_nic: The source network interface.
@@ -737,8 +791,10 @@ class Router(Node):
return
if not nic:
self.arp.send_arp_request(frame.ip.dst_ip_address)
return self.route_frame(frame=frame, from_nic=from_nic, re_attempt=True)
self.arp.send_arp_request(
frame.ip.dst_ip_address, ignore_networks=[frame.ip.src_ip_address, from_nic.ip_address]
)
return self.process_frame(frame=frame, from_nic=from_nic, re_attempt=True)
if not nic.enabled:
# TODO: Add sys_log here
@@ -747,15 +803,45 @@ class Router(Node):
if frame.ip.dst_ip_address in nic.ip_network:
from_port = self._get_port_of_nic(from_nic)
to_port = self._get_port_of_nic(nic)
self.sys_log.info(f"Routing frame to internally from port {from_port} to port {to_port}")
self.sys_log.info(f"Forwarding frame to internally from port {from_port} to port {to_port}")
frame.decrement_ttl()
if frame.ip and frame.ip.ttl < 1:
self.sys_log.info("Frame discarded as TTL limit reached")
return
frame.ethernet.src_mac_addr = nic.mac_address
frame.ethernet.dst_mac_addr = target_mac
nic.send_frame(frame)
return
else:
pass
# TODO: Deal with routing from route tables
self._route_frame(frame, from_nic)
def _route_frame(self, frame: Frame, from_nic: NIC, re_attempt: bool = False) -> None:
route = self.route_table.find_best_route(frame.ip.dst_ip_address)
if route:
nic = self.arp.get_arp_cache_nic(route.next_hop_ip_address)
target_mac = self.arp.get_arp_cache_mac_address(route.next_hop_ip_address)
if re_attempt and not nic:
self.sys_log.info(f"Destination {frame.ip.dst_ip_address} is unreachable")
return
if not nic:
self.arp.send_arp_request(frame.ip.dst_ip_address, ignore_networks=[frame.ip.src_ip_address])
return self.process_frame(frame=frame, from_nic=from_nic, re_attempt=True)
if not nic.enabled:
# TODO: Add sys_log here
return
from_port = self._get_port_of_nic(from_nic)
to_port = self._get_port_of_nic(nic)
self.sys_log.info(f"Routing frame to internally from port {from_port} to port {to_port}")
frame.decrement_ttl()
if frame.ip and frame.ip.ttl < 1:
self.sys_log.info("Frame discarded as TTL limit reached")
return
frame.ethernet.src_mac_addr = nic.mac_address
frame.ethernet.dst_mac_addr = target_mac
nic.send_frame(frame)
def receive_frame(self, frame: Frame, from_nic: NIC):
"""
@@ -764,7 +850,7 @@ class Router(Node):
:param frame: The incoming frame.
:param from_nic: The network interface where the frame is coming from.
"""
route_frame = False
process_frame = False
protocol = frame.ip.protocol
src_ip_address = frame.ip.src_ip_address
dst_ip_address = frame.ip.dst_ip_address
@@ -796,12 +882,12 @@ class Router(Node):
self.icmp.process_icmp(frame=frame, from_nic=from_nic)
else:
if src_port == Port.ARP:
self.arp.process_arp_packet(from_nic=from_nic, frame=frame)
self.arp.process_arp_packet(from_nic=from_nic, frame=frame, route_table=self.route_table)
else:
# All other traffic
route_frame = True
if route_frame:
self.route_frame(frame, from_nic)
process_frame = True
if process_frame:
self.process_frame(frame, from_nic)
def configure_port(self, port: int, ip_address: Union[IPv4Address, str], subnet_mask: Union[IPv4Address, str]):
"""

View File

@@ -90,12 +90,12 @@ class Switch(Node):
self._add_mac_table_entry(src_mac, incoming_port)
outgoing_port = self.mac_address_table.get(dst_mac)
if outgoing_port or dst_mac != "ff:ff:ff:ff:ff:ff":
if outgoing_port and dst_mac != "ff:ff:ff:ff:ff:ff":
outgoing_port.send_frame(frame)
else:
# If the destination MAC is not in the table, flood to all ports except incoming
for port in self.switch_ports.values():
if port != incoming_port:
if port.enabled and port != incoming_port:
port.send_frame(frame)
def disconnect_link_from_port(self, link: Link, port_number: int):

View File

@@ -1,8 +1,11 @@
from ipaddress import IPv4Address
from typing import Tuple
import pytest
from primaite.simulator.network.container import Network
from primaite.simulator.network.hardware.base import Link, NIC, Node, NodeOperatingState
from primaite.simulator.network.hardware.nodes.computer import Computer
from primaite.simulator.network.hardware.nodes.router import ACLAction, Router
from primaite.simulator.network.transmission.network_layer import IPProtocol
from primaite.simulator.network.transmission.transport_layer import Port
@@ -34,6 +37,69 @@ def pc_a_pc_b_router_1() -> Tuple[Node, Node, Router]:
return pc_a, pc_b, router_1
@pytest.fixture(scope="function")
def multi_hop_network() -> Network:
network = Network()
# Configure PC A
pc_a = Computer(
hostname="pc_a",
ip_address="192.168.0.2",
subnet_mask="255.255.255.0",
default_gateway="192.168.0.1",
start_up_duration=0,
)
pc_a.power_on()
network.add_node(pc_a)
# Configure Router 1
router_1 = Router(hostname="router_1", start_up_duration=0)
router_1.power_on()
network.add_node(router_1)
# Configure the connection between PC A and Router 1 port 2
router_1.configure_port(2, "192.168.0.1", "255.255.255.0")
network.connect(pc_a.ethernet_port[1], router_1.ethernet_ports[2])
router_1.enable_port(2)
# Configure Router 1 ACLs
router_1.acl.add_rule(action=ACLAction.PERMIT, src_port=Port.ARP, dst_port=Port.ARP, position=22)
router_1.acl.add_rule(action=ACLAction.PERMIT, protocol=IPProtocol.ICMP, position=23)
# Configure PC B
pc_b = Computer(
hostname="pc_b",
ip_address="192.168.2.2",
subnet_mask="255.255.255.0",
default_gateway="192.168.2.1",
start_up_duration=0,
)
pc_b.power_on()
network.add_node(pc_b)
# Configure Router 2
router_2 = Router(hostname="router_2", start_up_duration=0)
router_2.power_on()
network.add_node(router_2)
# Configure the connection between PC B and Router 2 port 2
router_2.configure_port(2, "192.168.2.1", "255.255.255.0")
network.connect(pc_b.ethernet_port[1], router_2.ethernet_ports[2])
router_2.enable_port(2)
# Configure Router 2 ACLs
router_2.acl.add_rule(action=ACLAction.PERMIT, src_port=Port.ARP, dst_port=Port.ARP, position=22)
router_2.acl.add_rule(action=ACLAction.PERMIT, protocol=IPProtocol.ICMP, position=23)
# Configure the connection between Router 1 port 1 and Router 2 port 1
router_2.configure_port(1, "192.168.1.2", "255.255.255.252")
router_1.configure_port(1, "192.168.1.1", "255.255.255.252")
network.connect(router_1.ethernet_ports[1], router_2.ethernet_ports[1])
router_1.enable_port(1)
router_2.enable_port(1)
return network
def test_ping_default_gateway(pc_a_pc_b_router_1):
pc_a, pc_b, router_1 = pc_a_pc_b_router_1
@@ -50,3 +116,30 @@ def test_host_on_other_subnet(pc_a_pc_b_router_1):
pc_a, pc_b, router_1 = pc_a_pc_b_router_1
assert pc_a.ping("192.168.1.10")
def test_no_route_no_ping(multi_hop_network):
pc_a = multi_hop_network.get_node_by_hostname("pc_a")
pc_b = multi_hop_network.get_node_by_hostname("pc_b")
assert not pc_a.ping(pc_b.ethernet_port[1].ip_address)
def test_with_routes_can_ping(multi_hop_network):
pc_a = multi_hop_network.get_node_by_hostname("pc_a")
pc_b = multi_hop_network.get_node_by_hostname("pc_b")
router_1: Router = multi_hop_network.get_node_by_hostname("router_1") # noqa
router_2: Router = multi_hop_network.get_node_by_hostname("router_2") # noqa
# Configure Route from Router 1 to PC B subnet
router_1.route_table.add_route(
address="192.168.2.0", subnet_mask="255.255.255.0", next_hop_ip_address="192.168.1.2"
)
# Configure Route from Router 2 to PC A subnet
router_2.route_table.add_route(
address="192.168.0.2", subnet_mask="255.255.255.0", next_hop_ip_address="192.168.1.1"
)
assert pc_a.ping(pc_b.ethernet_port[1].ip_address)