#2700 Add DatabaseConfigure action

This commit is contained in:
Marek Wolan
2024-07-01 11:31:27 +01:00
parent e7fc01781e
commit c34cb6d7ce
4 changed files with 123 additions and 4 deletions

View File

@@ -17,6 +17,7 @@ from gymnasium import spaces
from pydantic import BaseModel, Field, field_validator, ValidationInfo
from primaite import getLogger
from primaite.interface.request import RequestFormat
_LOGGER = getLogger(__name__)
@@ -245,6 +246,27 @@ class NodeApplicationInstallAction(AbstractAction):
]
class ConfigureDatabaseClientAction(AbstractAction):
"""Action which sets config parameters for a database client on a node."""
class _Opts(BaseModel):
"""Schema for options that can be passed to this action."""
server_ip_address: Optional[str] = None
server_password: Optional[str] = None
def __init__(self, manager: "ActionManager", **kwargs) -> None:
super().__init__(manager=manager)
def form_request(self, node_id: int, options: Dict) -> RequestFormat:
"""Return the action formatted as a request that can be ingested by the simulation."""
node_name = self.manager.get_node_name_by_idx(node_id)
if node_name is None:
return ["do_nothing"]
ConfigureDatabaseClientAction._Opts.model_validate(options) # check that options adhere to schema
return ["network", "node", node_name, "application", "DatabaseClient", "configure", options]
class NodeApplicationRemoveAction(AbstractAction):
"""Action which removes/uninstalls an application."""
@@ -1045,6 +1067,7 @@ class ActionManager:
"NODE_NMAP_PING_SCAN": NodeNMAPPingScanAction,
"NODE_NMAP_PORT_SCAN": NodeNMAPPortScanAction,
"NODE_NMAP_NETWORK_SERVICE_RECON": NodeNetworkServiceReconAction,
"CONFIGURE_DATABASE_CLIENT": ConfigureDatabaseClientAction,
}
"""Dictionary which maps action type strings to the corresponding action class."""

View File

@@ -8,13 +8,14 @@ from uuid import uuid4
from prettytable import MARKDOWN, PrettyTable
from pydantic import BaseModel
from primaite.interface.request import RequestResponse
from primaite.interface.request import RequestFormat, RequestResponse
from primaite.simulator.core import RequestManager, RequestType
from primaite.simulator.network.hardware.nodes.host.host_node import HostNode
from primaite.simulator.network.transmission.network_layer import IPProtocol
from primaite.simulator.network.transmission.transport_layer import Port
from primaite.simulator.system.applications.application import Application
from primaite.simulator.system.core.software_manager import SoftwareManager
from primaite.utils.validators import IPV4Address
class DatabaseClientConnection(BaseModel):
@@ -96,6 +97,14 @@ class DatabaseClient(Application):
"""
rm = super()._init_request_manager()
rm.add_request("execute", RequestType(func=lambda request, context: RequestResponse.from_bool(self.execute())))
def _configure(request: RequestFormat, context: Dict) -> RequestResponse:
ip, pw = request[-1].get("server_ip_address"), request[-1].get("server_password")
ip = None if ip is None else IPV4Address(ip)
success = self.configure(server_ip_address=ip, server_password=pw)
return RequestResponse.from_bool(success)
rm.add_request("configure", RequestType(func=lambda request, context: _configure(request, context)))
return rm
def execute(self) -> bool:
@@ -141,16 +150,17 @@ class DatabaseClient(Application):
table.add_row([connection_id, connection.is_active])
print(table.get_string(sortby="Connection ID"))
def configure(self, server_ip_address: IPv4Address, server_password: Optional[str] = None):
def configure(self, server_ip_address: Optional[IPv4Address] = None, server_password: Optional[str] = None) -> bool:
"""
Configure the DatabaseClient to communicate with a DatabaseService.
:param server_ip_address: The IP address of the Node the DatabaseService is on.
:param server_password: The password on the DatabaseService.
"""
self.server_ip_address = server_ip_address
self.server_password = server_password
self.server_ip_address = server_ip_address or self.server_ip_address
self.server_password = server_password or self.server_password
self.sys_log.info(f"{self.name}: Configured the {self.name} with {server_ip_address=}, {server_password=}.")
return True
def connect(self) -> bool:
"""Connect the native client connection."""

View File

@@ -0,0 +1 @@
# © Crown-owned copyright 2024, Defence Science and Technology Laboratory UK

View File

@@ -0,0 +1,85 @@
# © Crown-owned copyright 2024, Defence Science and Technology Laboratory UK
from ipaddress import IPv4Address
from primaite.game.agent.actions import ConfigureDatabaseClientAction
from primaite.simulator.system.applications.database_client import DatabaseClient
from tests.conftest import ControlledAgent
class TestConfigureDatabaseAction:
def test_configure_ip_password(self, game_and_agent):
game, agent = game_and_agent
agent: ControlledAgent
agent.action_manager.actions["CONFIGURE_DATABASE_CLIENT"] = ConfigureDatabaseClientAction(agent.action_manager)
# make sure there is a database client on this node
client_1 = game.simulation.network.get_node_by_hostname("client_1")
client_1.software_manager.install(DatabaseClient)
db_client: DatabaseClient = client_1.software_manager.software["DatabaseClient"]
action = (
"CONFIGURE_DATABASE_CLIENT",
{
"node_id": 0,
"options": {
"server_ip_address": "192.168.1.99",
"server_password": "admin123",
},
},
)
agent.store_action(action)
game.step()
assert db_client.server_ip_address == IPv4Address("192.168.1.99")
assert db_client.server_password == "admin123"
def test_configure_ip(self, game_and_agent):
game, agent = game_and_agent
agent: ControlledAgent
agent.action_manager.actions["CONFIGURE_DATABASE_CLIENT"] = ConfigureDatabaseClientAction(agent.action_manager)
# make sure there is a database client on this node
client_1 = game.simulation.network.get_node_by_hostname("client_1")
client_1.software_manager.install(DatabaseClient)
db_client: DatabaseClient = client_1.software_manager.software["DatabaseClient"]
action = (
"CONFIGURE_DATABASE_CLIENT",
{
"node_id": 0,
"options": {
"server_ip_address": "192.168.1.99",
},
},
)
agent.store_action(action)
game.step()
assert db_client.server_ip_address == IPv4Address("192.168.1.99")
assert db_client.server_password is None
def test_configure_password(self, game_and_agent):
game, agent = game_and_agent
agent: ControlledAgent
agent.action_manager.actions["CONFIGURE_DATABASE_CLIENT"] = ConfigureDatabaseClientAction(agent.action_manager)
# make sure there is a database client on this node
client_1 = game.simulation.network.get_node_by_hostname("client_1")
client_1.software_manager.install(DatabaseClient)
db_client: DatabaseClient = client_1.software_manager.software["DatabaseClient"]
old_ip = db_client.server_ip_address
action = (
"CONFIGURE_DATABASE_CLIENT",
{
"node_id": 0,
"options": {
"server_password": "admin123",
},
},
)
agent.store_action(action)
game.step()
assert db_client.server_ip_address == old_ip
assert db_client.server_password is "admin123"